Player Matchup

Kukulkan
Kukulkan
DCdanone
Kukulkan
Level 140
God Stats
55W - 46L
1,582 SR
Queue Stats
245W - 271L
1,486 Elo+
Party 1
Fenrir
Fenrir
Snoqii
Fenrir
Level 105
God Stats
2W - 2L
1,881 SR
Queue Stats
42W - 46L
1,531 Elo+
Party 1
Bacchus
Bacchus
UraniumDoll
Bacchus
Level 152
God Stats
3W - 4L
1,357 SR
Queue Stats
29W - 45L
1,428 Elo+
Party 1
Team Averages
Level 132
1,607 SR
1,481 Elo+

VS

Team Averages
Level 154
1,684 SR
1,522 Elo+
Hercules
Hercules
ASwild27
Hercules
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,307 Elo+
Solo
Kukulkan
Kukulkan
Alea4491
Kukulkan
Level 159
God Stats
10W - 2L
1,841 SR
Queue Stats
322W - 310L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
MajoraBB
Zhong Kui
Level 146
God Stats
2W - 0L
1,711 SR
Queue Stats
7W - 2L
1,749 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DCdanone
Kukulkan
15
0 / 1 / 0
7,849
785
4,994
4,103
1,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Snoqii
Fenrir
12
1 / 5 / 0
6,869
687
6,672
9,776
3,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
UraniumDoll
Bacchus
12
0 / 5 / 1
6,654
665
2,166
7,626
6,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASwild27
Hercules
15
4 / 0 / 6
9,068
907
9,000
12,290
7,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
Alea4491
Kukulkan
14
2 / 1 / 7
8,474
847
4,027
4,565
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
MajoraBB
Zhong Kui
15
5 / 0 / 5
8,833
883
4,424
5,073
4,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
29
1
Kills
11
11
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Hercules
ASwild27
Hercules
4
0
6
7
W
Kukulkan
Alea4491
Kukulkan
2
1
7
5.5
L
Kukulkan
DCdanone
Kukulkan
0
1
0
0
W
Zhong Kui
MajoraBB
Zhong Kui
5
0
5
7.5
L
Fenrir
Snoqii
Fenrir
1
5
0
0.2
L
Bacchus
UraniumDoll
Bacchus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,832
Damage
17,451
21,505
Taken
21,928
11,365
Mitigated
13,858
2,798
Healing
7,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ASwild27
Hercules
9,000
3,926
0
5,269
12,290
7,903
482
3,196
9,094
0
31,705
W
Kukulkan
Alea4491
Kukulkan
4,027
156
0
1,249
4,565
1,544
131
975
3,590
28,895
0
L
Kukulkan
DCdanone
Kukulkan
4,994
105
0
1,170
4,103
1,506
0
1,565
2,400
37,253
0
W
Zhong Kui
MajoraBB
Zhong Kui
4,424
528
0
1,328
5,073
4,411
324
3,047
2,026
14,447
334
L
Fenrir
Snoqii
Fenrir
6,672
1,312
0
1,017
9,776
3,575
0
3,457
5,997
0
20,515
L
Bacchus
UraniumDoll
Bacchus
2,166
68
0
611
7,626
6,284
0
2,892
4,405
4,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,372
Gold Earned
26,375
115
Minions Killed
137
0
Camps Cleared
0
532,468
Distance Traveled
574,161
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,068
907
42
4
0
202,715
0
W
Kukulkan
8,474
847
60
6
0
188,833
0
L
Kukulkan
7,849
785
82
8
0
176,869
0
W
Zhong Kui
8,833
883
35
4
0
182,613
3
L
Fenrir
6,869
687
28
3
0
182,289
0
L
Bacchus
6,654
665
5
1
0
173,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role