Player Matchup

Chiron
Chiron
Devil Forge1652
Chiron
Level 123
God Stats
6W - 6L
1,568 SR
Queue Stats
418W - 449L
1,474 Elo+
Solo
Ra
Ra
Illustrioxs
Ra
Level 112
God Stats
2W - 0L
1,720 SR
Queue Stats
52W - 40L
1,512 Elo+
Solo
Raijin
Raijin
Sam HDLC
Raijin
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 54L
1,430 Elo+
Party 1
Arachne
Arachne
hellcata
Arachne
Level 123
God Stats
3W - 0L
1,858 SR
Queue Stats
27W - 9L
1,646 Elo+
Solo
Merlin
Merlin
volti6129
Merlin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,301 Elo+
Party 1
Team Averages
Level 128
1,629 SR
1,473 Elo+

VS

Team Averages
Level 152
1,568 SR
1,458 Elo+
Cliodhna
Cliodhna
JotaStark
Cliodhna
Level 157
God Stats
11W - 13L
1,459 SR
Queue Stats
1,327W - 1,289L
1,386 Elo+
Solo
Sylvanus
Sylvanus
LMJSHANTY
Sylvanus
Level 112
God Stats
0W - 2L
1,260 SR
Queue Stats
299W - 293L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
abnerg
Tsukuyomi
Level 75
God Stats
1W - 1L
1,690 SR
Queue Stats
48W - 50L
1,467 Elo+
Solo
Sol
Sol
dexace
Sol
Level 271
God Stats
6W - 3L
1,713 SR
Queue Stats
468W - 489L
1,447 Elo+
Solo
Zeus
Zeus
theyurtz
Zeus
Level 145
God Stats
11W - 6L
1,715 SR
Queue Stats
461W - 454L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 9
10,810
901
10,135
10,174
3,647
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
7 / 2 / 6
10,899
908
8,422
7,763
2,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Sam HDLC
Raijin
15
3 / 3 / 8
9,415
785
7,324
9,507
3,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
hellcata
Arachne
15
8 / 5 / 6
9,960
830
13,104
15,620
12,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Merlin
volti6129
Merlin
14
2 / 4 / 3
8,917
743
3,778
7,786
2,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
JotaStark
Cliodhna
14
3 / 5 / 3
7,923
660
7,546
13,931
8,080
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
LMJSHANTY
Sylvanus
1
0 / 1 / 0
2,948
246
0
608
153
Tsukuyomi
abnerg
Tsukuyomi
16
5 / 5 / 2
8,269
689
10,287
11,306
5,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Sol
dexace
Sol
16
3 / 6 / 5
8,860
738
10,613
10,358
3,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Zeus
13
2 / 8 / 4
8,209
684
10,949
10,391
3,239
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
27
25
Kills
13
14
Deaths
25
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
W
7
2
6
5
L
Cliodhna
JotaStark
Cliodhna
3
5
3
0.9
L
Sylvanus
LMJSHANTY
Sylvanus
0
1
0
0
W
Raijin
Sam HDLC
Raijin
3
3
8
2.33
L
Tsukuyomi
abnerg
Tsukuyomi
5
5
2
1.2
L
Sol
dexace
Sol
3
6
5
0.92
W
Arachne
hellcata
Arachne
8
5
6
2.2
L
Zeus
2
8
4
0.5
W
Merlin
volti6129
Merlin
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,763
Damage
39,395
50,850
Taken
46,594
24,392
Mitigated
20,199
24,554
Healing
8,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,135
920
3,611
5,521
10,174
3,647
2,150
3,515
6,659
0
30,799
W
8,422
667
6,570
3,446
7,763
2,725
2,087
3,417
4,346
32,326
0
L
Cliodhna
JotaStark
Cliodhna
7,546
232
1,002
3,270
13,931
8,080
0
6,430
6,968
0
14,655
L
Sylvanus
LMJSHANTY
Sylvanus
0
0
0
0
608
153
0
0
560
0
0
W
Raijin
Sam HDLC
Raijin
7,324
497
353
1,465
9,507
3,007
843
3,596
5,911
17,864
0
L
Tsukuyomi
abnerg
Tsukuyomi
10,287
2,452
353
1,808
11,306
5,033
0
4,482
6,557
0
21,836
L
Sol
dexace
Sol
10,613
1,456
0
1,980
10,358
3,694
0
3,620
6,450
27,711
0
W
Arachne
hellcata
Arachne
13,104
8,000
223
2,695
15,620
12,522
1,016
7,582
8,038
0
18,029
L
Zeus
10,949
819
0
361
10,391
3,239
0
4,609
5,563
25,477
520
W
Merlin
volti6129
Merlin
3,778
44
420
250
7,786
2,491
1,040
3,215
4,571
10,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
36,209
142
Minions Killed
97
0
Camps Cleared
0
1,069,802
Distance Traveled
718,832
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,810
901
38
3
0
242,479
0
W
Ra
10,899
908
53
4
0
208,533
0
L
Cliodhna
7,923
660
8
1
0
182,308
0
L
Sylvanus
2,948
246
0
0
0
0
0
W
Raijin
9,415
785
18
2
0
203,361
0
L
Tsukuyomi
8,269
689
26
2
0
211,600
0
L
Sol
8,860
738
33
3
0
154,960
0
W
Arachne
9,960
830
14
1
0
222,808
0
L
Zeus
8,209
684
30
3
0
169,964
0
W
Merlin
8,917
743
19
2
0
192,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role