Player Matchup

Poseidon
Poseidon
Fleija--
Poseidon
Level 57
God Stats
3W - 2L
1,575 SR
Queue Stats
113W - 127L
1,483 Elo+
Party 3
Sun Wukong
Sun Wukong
THElinus-_-
Sun Wukong
Level 29
God Stats
4W - 5L
1,569 SR
Queue Stats
83W - 86L
1,453 Elo+
Party 3
Maui
Maui
dogaodahornet04
Maui
Level 33
God Stats
5W - 1L
1,500 SR
Queue Stats
22W - 29L
1,209 Elo+
Solo
Nemesis
Nemesis
ivHxpe
Nemesis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 115L
1,454 Elo+
Party 3
Chernobog
Chernobog
ugotshotbyataco
Chernobog
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 41L
1,420 Elo+
Party 3
Team Averages
Level 42
1,529 SR
1,404 Elo+

VS

Team Averages
Level 59
1,581 SR
1,481 Elo+
Loki
Loki
Atlantis_Kun
Loki
Level 88
God Stats
3W - 0L
1,814 SR
Queue Stats
171W - 141L
1,565 Elo+
Party 2
Skadi
Skadi
PH iiTzTy
Skadi
Level 68
God Stats
22W - 16L
1,570 SR
Queue Stats
62W - 62L
1,410 Elo+
Party 1
Ix Chel
Ix Chel
PHpanda
Ix Chel
Level 30
God Stats
39W - 18L
1,500 SR
Queue Stats
117W - 106L
1,429 Elo+
Party 1
Sun Wukong
Sun Wukong
XamiilLPr
Sun Wukong
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 51L
1,580 Elo+
Party 2
Cthulhu
Cthulhu
iWookiez
Cthulhu
Level 68
God Stats
4W - 3L
1,521 SR
Queue Stats
91W - 88L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Fleija--
Poseidon
12
1 / 3 / 0
6,258
569
1,246
4,836
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
THElinus-_-
Sun Wukong
10
1 / 2 / 0
5,938
540
3,824
9,582
6,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 1 / 0
5,045
459
2,948
6,610
4,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
ivHxpe
Nemesis
9
0 / 3 / 1
5,040
458
3,681
9,466
3,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
ugotshotbyataco
Chernobog
8
0 / 3 / 0
4,790
435
4,418
6,842
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,340
667
6,644
6,889
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Skadi
PH iiTzTy
Skadi
11
2 / 0 / 3
6,002
546
5,474
5,317
1,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
PHpanda
Ix Chel
13
2 / 1 / 2
7,590
690
4,017
3,728
1,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
XamiilLPr
Sun Wukong
10
1 / 0 / 4
5,815
529
3,464
6,899
3,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cthulhu
iWookiez
Cthulhu
12
2 / 1 / 1
7,589
690
6,379
8,432
5,150
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
12
12
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Poseidon
Fleija--
Poseidon
1
3
0
0.33
W
Skadi
PH iiTzTy
Skadi
2
0
3
3.5
W
Ix Chel
PHpanda
Ix Chel
2
1
2
3
L
Sun Wukong
THElinus-_-
Sun Wukong
1
2
0
0.5
W
Sun Wukong
XamiilLPr
Sun Wukong
1
0
4
3
L
0
1
0
0
W
Cthulhu
iWookiez
Cthulhu
2
1
1
2.5
L
Nemesis
ivHxpe
Nemesis
0
3
1
0.17
L
Chernobog
ugotshotbyataco
Chernobog
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,117
Damage
25,978
37,336
Taken
31,265
16,816
Mitigated
13,445
9,373
Healing
14,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,644
1,729
0
4,580
6,889
2,107
0
335
6,554
0
49,120
L
Poseidon
Fleija--
Poseidon
1,246
75
0
471
4,836
1,183
0
3,069
1,767
43,793
60
W
Skadi
PH iiTzTy
Skadi
5,474
1,826
186
3,312
5,317
1,352
198
960
4,357
0
32,838
W
Ix Chel
PHpanda
Ix Chel
4,017
160
65
982
3,728
1,046
33
986
2,542
45,901
698
L
Sun Wukong
THElinus-_-
Sun Wukong
3,824
482
0
3,110
9,582
6,520
0
3,474
6,108
0
37,521
W
Sun Wukong
XamiilLPr
Sun Wukong
3,464
674
0
1,258
6,899
3,790
0
1,350
5,549
0
28,016
L
2,948
628
0
1,707
6,610
4,184
0
539
5,847
11,688
0
W
Cthulhu
iWookiez
Cthulhu
6,379
913
57
3,603
8,432
5,150
210
303
8,129
51,618
1,791
L
Nemesis
ivHxpe
Nemesis
3,681
448
0
2,019
9,466
3,169
0
2,968
6,383
0
27,881
L
Chernobog
ugotshotbyataco
Chernobog
4,418
2,078
0
2,066
6,842
1,760
0
218
6,563
0
28,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,071
Gold Earned
34,336
278
Minions Killed
378
0
Camps Cleared
0
1,156,993
Distance Traveled
1,194,305
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,340
667
84
8
0
272,876
0
L
Poseidon
6,258
569
101
9
0
217,775
0
W
Skadi
6,002
546
55
5
0
235,412
8
W
Ix Chel
7,590
690
91
8
0
200,350
5
L
Sun Wukong
5,938
540
67
6
0
216,234
0
W
Sun Wukong
5,815
529
41
4
0
252,589
0
L
Maui
5,045
459
19
2
0
231,310
0
W
Cthulhu
7,589
690
107
10
0
233,078
0
L
Nemesis
5,040
458
51
5
0
275,499
0
L
Chernobog
4,790
435
40
4
0
216,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role