Player Matchup

Ra
Ra
GodLovesManKills
Ra
Level 153
God Stats
3W - 1L
1,500 SR
Queue Stats
194W - 198L
1,517 Elo+
Solo
Da Ji
Da Ji
RiskyCasC
Da Ji
Level 85
God Stats
6W - 10L
1,289 SR
Queue Stats
537W - 549L
1,471 Elo+
Party 1
Sobek
Sobek
Soulbanker
Sobek
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 19L
1,476 Elo+
Solo
Shiva
Shiva
aLombax
Shiva
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
150W - 142L
1,482 Elo+
Party 1
Tiamat
Tiamat
thirtyonebees
Tiamat
Level 85
God Stats
16W - 14L
1,484 SR
Queue Stats
412W - 391L
1,445 Elo+
Solo
Team Averages
Level 93
1,455 SR
1,478 Elo+

VS

Team Averages
Level 111
1,551 SR
1,478 Elo+
Ratatoskr
Ratatoskr
Comfuzzled
Ratatoskr
Level 86
God Stats
0W - 2L
1,299 SR
Queue Stats
70W - 76L
1,461 Elo+
Party 2
Izanami
Izanami
Moredarkness385
Izanami
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 111L
1,459 Elo+
Party 2
Amaterasu
Amaterasu
RollerCodesters
Amaterasu
Level 99
God Stats
0W - 1L
1,726 SR
Queue Stats
40W - 42L
1,460 Elo+
Party 3
Guan Yu
Guan Yu
smittyspanther
Guan Yu
Level 137
God Stats
0W - 1L
1,732 SR
Queue Stats
46W - 44L
1,485 Elo+
Party 3
Ullr
Ullr
unknownsoldier85
Ullr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 49L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 10
7,995
800
5,582
7,135
2,837
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
RiskyCasC
Da Ji
15
11 / 1 / 4
9,070
907
10,415
6,411
3,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
14
1 / 2 / 14
7,657
766
10,872
16,064
16,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shiva
aLombax
Shiva
12
2 / 1 / 7
7,184
718
5,230
5,429
4,677
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
2 / 1 / 11
7,976
798
11,133
7,112
3,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Comfuzzled
Ratatoskr
13
1 / 3 / 5
7,062
706
6,596
6,211
1,949
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
1 / 5 / 5
7,414
741
8,455
9,963
3,084
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
RollerCodesters
Amaterasu
14
2 / 3 / 3
7,154
715
6,026
13,040
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

13
1 / 3 / 6
7,797
780
4,600
14,062
9,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 3 / 3
8,168
817
7,761
10,057
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
29
17
Kills
7
7
Deaths
17
46
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Comfuzzled
Ratatoskr
1
3
5
1.17
W
1
2
10
3
L
1
5
5
0.7
W
Da Ji
RiskyCasC
Da Ji
11
1
4
13
L
Amaterasu
RollerCodesters
Amaterasu
2
3
3
1.17
W
Sobek
1
2
14
4
W
Shiva
aLombax
Shiva
2
1
7
5.5
L
1
3
6
1.33
W
2
1
11
7.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,232
Damage
33,438
42,151
Taken
53,333
31,602
Mitigated
28,380
21,843
Healing
23,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Comfuzzled
Ratatoskr
6,596
140
334
286
6,211
1,949
416
2,977
3,092
0
11,910
W
5,582
752
5,777
2,823
7,135
2,837
169
0
6,973
18,360
665
L
8,455
4,586
862
1,440
9,963
3,084
0
3,634
6,022
0
22,134
W
Da Ji
RiskyCasC
Da Ji
10,415
2,169
827
920
6,411
3,402
0
0
6,366
0
16,056
L
Amaterasu
RollerCodesters
Amaterasu
6,026
1,652
0
2,415
13,040
10,711
0
6,165
6,511
0
17,713
W
Sobek
10,872
461
362
4,786
16,064
16,739
0
0
15,804
13,673
2,082
W
Shiva
aLombax
Shiva
5,230
382
2,507
1,407
5,429
4,677
0
0
5,360
0
11,558
L
4,600
262
8,875
7,761
14,062
9,196
0
6,926
6,975
0
9,344
W
11,133
497
628
1,806
7,112
3,947
32
0
7,086
23,682
0
L
7,761
3,744
572
921
10,057
3,440
0
4,933
4,932
0
17,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,882
Gold Earned
37,595
103
Minions Killed
96
0
Camps Cleared
0
943,625
Distance Traveled
982,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,062
706
18
2
0
227,828
0
W
Ra
7,995
800
27
3
0
173,845
0
L
Izanami
7,414
741
40
4
0
174,604
0
W
Da Ji
9,070
907
21
2
0
199,537
0
L
Amaterasu
7,154
715
12
1
0
193,129
0
W
Sobek
7,657
766
9
1
0
213,613
0
W
Shiva
7,184
718
12
1
0
175,018
0
L
Guan Yu
7,797
780
12
1
0
195,477
0
W
Tiamat
7,976
798
34
3
0
181,612
0
L
Ullr
8,168
817
14
1
0
191,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role