Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Kezzy69
Freya
Level 116
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 70L
1,468 Elo+
Party 1
Shiva
Shiva
MasterPaku
Shiva
Level 126
God Stats
0W - 2L
1,268 SR
Queue Stats
125W - 137L
1,470 Elo+
Solo
Gilgamesh
Gilgamesh
NoOcifferImSober
Gilgamesh
Level 16
God Stats
0W - 1L
1,519 SR
Queue Stats
3W - 6L
1,729 Elo+
Party 1
Pele
Pele
RevornHG
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,432 Elo+
Solo
Team Averages
Level 87
1,457 SR
1,520 Elo+

VS

Team Averages
Level 133
1,566 SR
1,502 Elo+
Neith
Neith
Abomin-Abel
Neith
Level 137
God Stats
3W - 1L
1,321 SR
Queue Stats
112W - 110L
1,534 Elo+
Solo
Atlas
Atlas
Alien aka Deebo
Atlas
Level 159
God Stats
8W - 10L
1,354 SR
Queue Stats
542W - 578L
1,472 Elo+
Solo
Bacchus
Bacchus
Emilianogod
Bacchus
Level 129
God Stats
2W - 0L
1,699 SR
Queue Stats
72W - 63L
1,479 Elo+
Solo
Tyr
Tyr
cathode
Tyr
Level 84
God Stats
2W - 0L
1,737 SR
Queue Stats
200W - 215L
1,468 Elo+
Solo
Ne Zha
Ne Zha
cxrhartt
Ne Zha
Level 158
God Stats
2W - 0L
1,716 SR
Queue Stats
38W - 25L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
0 / 2 / 1
5,612
802
3,333
3,542
1,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Freya
Kezzy69
Freya
11
4 / 6 / 2
6,778
968
8,683
8,438
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Shiva
12
1 / 4 / 2
5,890
841
7,117
9,297
5,448
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
12
1 / 0 / 3
6,185
884
4,230
6,388
3,648
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Pele
11
1 / 6 / 2
6,345
906
6,290
8,784
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 9
7,907
1,130
8,447
4,112
1,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 1 / 13
7,516
1,074
7,843
8,743
8,721
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bacchus
Emilianogod
Bacchus
12
4 / 2 / 10
7,779
1,111
4,943
9,935
14,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tyr
12
3 / 1 / 12
7,148
1,021
7,180
9,618
9,053
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
cxrhartt
Ne Zha
12
4 / 2 / 8
7,419
1,060
4,932
5,702
2,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
70
7
Kills
18
18
Deaths
7
10
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
2
1
0.25
W
4
1
9
8.5
W
3
1
13
9.5
W
Bacchus
Emilianogod
Bacchus
4
2
10
4.5
L
Freya
Kezzy69
Freya
4
6
2
0.83
L
Shiva
1
4
2
0.5
L
Gilgamesh
1
0
3
2.5
L
Pele
1
6
2
0.33
W
Tyr
3
1
12
9
W
Ne Zha
cxrhartt
Ne Zha
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,653
Damage
33,345
36,449
Taken
38,110
15,836
Mitigated
35,643
6,880
Healing
12,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,333
1,643
0
272
3,542
1,076
0
1,346
2,196
0
7,985
W
8,447
2,608
1,581
1,261
4,112
1,587
517
1,222
2,890
0
25,468
W
7,843
2,531
2,167
1,191
8,743
8,721
140
3,396
5,347
14,643
1,663
W
Bacchus
Emilianogod
Bacchus
4,943
823
497
1,511
9,935
14,252
155
2,048
7,887
7,130
0
L
Freya
Kezzy69
Freya
8,683
2,208
495
1,132
8,438
2,769
0
2,196
6,242
15,271
0
L
Shiva
7,117
356
1,109
1,378
9,297
5,448
0
3,334
5,963
1,163
11,792
L
Gilgamesh
4,230
234
414
863
6,388
3,648
0
2,414
3,974
0
11,793
L
Pele
6,290
770
158
1,059
8,784
2,895
0
2,744
6,040
0
11,352
W
Tyr
7,180
565
788
2,092
9,618
9,053
344
2,210
7,408
0
10,124
W
Ne Zha
cxrhartt
Ne Zha
4,932
524
482
1,200
5,702
2,030
264
970
4,732
0
11,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,810
Gold Earned
37,769
60
Minions Killed
85
0
Camps Cleared
0
705,880
Distance Traveled
745,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,612
802
13
2
0
81,131
0
W
Neith
7,907
1,130
44
6
0
134,404
0
W
Atlas
7,516
1,074
18
3
0
134,401
0
W
Bacchus
7,779
1,111
8
1
0
136,235
0
L
Freya
6,778
968
17
2
0
133,903
0
L
Shiva
5,890
841
6
1
0
150,048
0
L
Gilgamesh
6,185
884
15
2
0
185,314
0
L
Pele
6,345
906
9
1
0
155,484
0
W
Tyr
7,148
1,021
7
1
0
193,468
0
W
Ne Zha
7,419
1,060
8
1
0
147,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role