Player Matchup

Thanatos
Thanatos
Mylantson
Thanatos
Level 148
God Stats
20W - 14L
1,642 SR
Queue Stats
461W - 430L
1,551 Elo+
Party 2
Cerberus
Cerberus
NotAUllrMain
Cerberus
Level 20
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 18L
1,485 Elo+
Party 2
Xbalanque
Xbalanque
SAIVISUNG
Xbalanque
Level 203
God Stats
14W - 8L
1,669 SR
Queue Stats
212W - 179L
1,605 Elo+
Solo
Nike
Nike
TrussedAnathema
Nike
Level 158
God Stats
11W - 7L
1,624 SR
Queue Stats
240W - 236L
1,611 Elo+
Solo
Ra
Ra
panđulce
Ra
Level 139
God Stats
22W - 12L
1,689 SR
Queue Stats
451W - 387L
1,625 Elo+
Solo
Team Averages
Level 134
1,625 SR
1,575 Elo+

VS

Team Averages
Level 130
1,607 SR
1,574 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Knewaccount1
Jing Wei
Level 157
God Stats
53W - 45L
1,643 SR
Queue Stats
194W - 159L
1,633 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Necalon
Morgan Le Fay
Level 208
God Stats
5W - 10L
1,575 SR
Queue Stats
188W - 159L
1,602 Elo+
Party 1
Anubis
Anubis
Rextummy751
Anubis
Level 80
God Stats
2W - 2L
1,700 SR
Queue Stats
243W - 179L
1,651 Elo+
Solo
Thanatos
Thanatos
Thrøngler
Thanatos
Level 130
God Stats
96W - 73L
1,619 SR
Queue Stats
502W - 479L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Mylantson
Thanatos
16
5 / 4 / 7
8,940
596
8,004
14,061
4,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
NotAUllrMain
Cerberus
12
6 / 4 / 7
8,070
538
5,516
15,782
12,411
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Xbalanque
SAIVISUNG
Xbalanque
16
6 / 5 / 8
9,727
648
11,929
13,604
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
12 / 4 / 4
10,584
706
13,234
14,938
7,637
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
1 / 3 / 5
9,320
621
5,183
4,203
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
1 / 8 / 2
9,000
600
7,047
13,511
6,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Knewaccount1
Jing Wei
14
6 / 7 / 4
8,867
591
11,375
13,663
4,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Necalon
Morgan Le Fay
11
2 / 9 / 6
7,238
483
9,423
14,444
6,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Anubis
17
6 / 2 / 2
10,180
679
6,070
8,188
3,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Thrøngler
Thanatos
15
5 / 4 / 4
9,017
601
6,512
9,864
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
38
30
Kills
20
20
Deaths
30
31
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
8
2
0.25
L
Jing Wei
Knewaccount1
Jing Wei
6
7
4
1.14
W
Thanatos
Mylantson
Thanatos
5
4
7
2.13
L
Morgan Le Fay
Necalon
Morgan Le Fay
2
9
6
0.56
W
Cerberus
NotAUllrMain
Cerberus
6
4
7
2.38
L
Anubis
6
2
2
3.5
W
Xbalanque
SAIVISUNG
Xbalanque
6
5
8
2
L
Thanatos
Thrøngler
Thanatos
5
4
4
1.75
W
12
4
4
3.5
W
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,866
Damage
40,427
62,588
Taken
59,670
30,614
Mitigated
23,648
29,066
Healing
20,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,047
1,903
0
4,956
13,511
6,214
392
0
13,511
56,660
9,276
L
Jing Wei
Knewaccount1
Jing Wei
11,375
8,634
0
1,653
13,663
4,209
207
2,132
11,531
0
49,782
W
Thanatos
Mylantson
Thanatos
8,004
2,743
0
11,712
14,061
4,888
24
3,860
10,201
0
62,526
L
Morgan Le Fay
Necalon
Morgan Le Fay
9,423
934
0
1,406
14,444
6,650
0
3,146
11,212
28,947
0
W
Cerberus
NotAUllrMain
Cerberus
5,516
704
0
4,559
15,782
12,411
112
4,974
10,808
24,009
62
L
Anubis
6,070
215
0
4,272
8,188
3,276
0
3,660
4,100
84,149
0
W
Xbalanque
SAIVISUNG
Xbalanque
11,929
4,770
0
5,735
13,604
4,529
360
2,967
10,637
0
72,181
L
Thanatos
Thrøngler
Thanatos
6,512
1,976
0
8,702
9,864
3,299
0
1,202
8,608
0
60,383
W
13,234
1,466
0
4,424
14,938
7,637
0
8,576
6,362
610
56,439
W
5,183
608
1,831
805
4,203
1,149
67
1,790
2,413
75,643
639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,641
Gold Earned
44,302
523
Minions Killed
490
0
Camps Cleared
0
1,577,775
Distance Traveled
1,430,563
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,000
600
120
8
0
246,347
4
L
Jing Wei
8,867
591
94
6
0
290,260
2
W
Thanatos
8,940
596
100
7
0
334,441
0
L
Morgan Le Fay
7,238
483
29
2
0
281,299
4
W
Cerberus
8,070
538
37
2
0
308,818
2
L
Anubis
10,180
679
159
11
0
289,545
4
W
Xbalanque
9,727
648
119
8
0
299,726
3
L
Thanatos
9,017
601
88
6
0
323,112
0
W
Nike
10,584
706
99
7
0
299,684
2
W
Ra
9,320
621
168
11
0
335,106
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role