Player Matchup

Da Ji
Da Ji
BarryMcCakinyr
Da Ji
Level 155
God Stats
3W - 3L
1,411 SR
Queue Stats
59W - 54L
1,460 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cantklutchatall
Cu Chulainn
Level 128
God Stats
44W - 40L
1,560 SR
Queue Stats
136W - 139L
1,465 Elo+
Party 1
Baron Samedi
Baron Samedi
Karmax_69
Baron Samedi
Level 68
God Stats
17W - 11L
1,698 SR
Queue Stats
174W - 165L
1,570 Elo+
Solo
Hachiman
Hachiman
LeMilk
Hachiman
Level 123
God Stats
4W - 8L
1,311 SR
Queue Stats
148W - 147L
1,420 Elo+
Party 1
Kuzenbo
Kuzenbo
juicyjumboboi
Kuzenbo
Level 168
God Stats
3W - 6L
1,597 SR
Queue Stats
237W - 227L
1,443 Elo+
Party 1
Team Averages
Level 128
1,515 SR
1,472 Elo+

VS

Team Averages
Level 106
1,558 SR
1,476 Elo+
Ah Muzen Cab
Ah Muzen Cab
FightForLand
Ah Muzen Cab
Level 111
God Stats
1W - 1L
1,432 SR
Queue Stats
18W - 52L
1,313 Elo+
Solo
Loki
Loki
GGerardo GH
Loki
Level 65
God Stats
8W - 3L
1,560 SR
Queue Stats
29W - 19L
1,501 Elo+
Solo
Eset
Eset
Tismtoskr
Eset
Level 62
God Stats
8W - 7L
1,535 SR
Queue Stats
251W - 216L
1,544 Elo+
Party 2
Surtr
Surtr
XxPUTIFINOxX_PR
Surtr
Level 122
God Stats
4W - 5L
1,580 SR
Queue Stats
267W - 260L
1,460 Elo+
Solo
Geb
Geb
ldextra
Geb
Level 171
God Stats
16W - 7L
1,684 SR
Queue Stats
615W - 531L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
3,539
708
1,129
3,907
1,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
Cantklutchatall
Cu Chulainn
5
1 / 3 / 0
3,429
686
1,043
4,652
1,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
Karmax_69
Baron Samedi
5
0 / 2 / 0
2,958
592
945
2,842
1,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Hachiman
LeMilk
Hachiman
6
0 / 0 / 0
3,149
630
774
1,112
254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Kuzenbo
6
0 / 0 / 0
3,566
713
1,343
3,348
1,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FightForLand
Ah Muzen Cab
6
0 / 0 / 0
3,520
704
1,196
1,663
373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 0 / 2
4,303
861
1,102
2,382
564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
7
1 / 1 / 2
4,241
848
1,951
2,445
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

7
4 / 1 / 0
4,131
826
2,655
3,433
1,495
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Geb
5
0 / 0 / 0
3,420
684
983
2,463
1,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
7
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Cu Chulainn
Cantklutchatall
Cu Chulainn
1
3
0
0.33
W
Ah Muzen Cab
FightForLand
Ah Muzen Cab
0
0
0
0
W
2
0
2
3
L
Baron Samedi
Karmax_69
Baron Samedi
0
2
0
0
L
Hachiman
LeMilk
Hachiman
0
0
0
0
W
Eset
1
1
2
2
W
4
1
0
4
L
Kuzenbo
0
0
0
0
W
Geb
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,234
Damage
7,887
15,861
Taken
12,386
6,024
Mitigated
4,318
4,448
Healing
5,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,129
310
0
767
3,907
1,246
0
292
3,569
0
17,732
L
Cu Chulainn
Cantklutchatall
Cu Chulainn
1,043
436
0
780
4,652
1,612
0
70
4,582
0
12,429
W
Ah Muzen Cab
FightForLand
Ah Muzen Cab
1,196
572
0
0
1,663
373
0
398
1,265
0
19,156
W
1,102
403
0
1,764
2,382
564
0
152
2,230
0
19,805
L
Baron Samedi
Karmax_69
Baron Samedi
945
42
0
686
2,842
1,057
0
1,393
1,268
8,388
0
L
Hachiman
LeMilk
Hachiman
774
187
0
862
1,112
254
0
336
776
0
14,538
W
Eset
1,951
196
0
687
2,445
673
0
793
1,652
20,684
2,223
W
2,655
1,488
0
998
3,433
1,495
0
0
3,433
258
15,443
L
Kuzenbo
1,343
582
0
1,353
3,348
1,855
0
647
2,701
11,677
217
W
Geb
983
26
0
1,603
2,463
1,213
0
894
1,569
6,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,641
Gold Earned
19,615
128
Minions Killed
169
0
Camps Cleared
0
505,303
Distance Traveled
581,042
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
3,539
708
38
8
0
110,131
0
L
Cu Chulainn
3,429
686
21
4
0
119,081
0
W
Ah Muzen Cab
3,520
704
47
9
0
108,368
0
W
Loki
4,303
861
43
9
0
136,562
0
L
Baron Samedi
2,958
592
16
3
0
75,343
0
L
Hachiman
3,149
630
26
5
0
81,727
0
W
Eset
4,241
848
46
9
0
110,698
2
W
Surtr
4,131
826
26
5
0
124,839
0
L
Kuzenbo
3,566
713
27
5
0
119,021
1
W
Geb
3,420
684
7
1
0
100,575
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role