Player Matchup

Hera
Hera
Fashion_Samurai
Hera
Level 118
God Stats
87W - 45L
1,739 SR
Queue Stats
214W - 222L
1,555 Elo+
Party 1
Persephone
Persephone
Obeymyeggs
Persephone
Level 154
God Stats
3W - 2L
1,547 SR
Queue Stats
435W - 416L
1,600 Elo+
Party 1
King Arthur
King Arthur
jsonc41
King Arthur
Level 145
God Stats
11W - 8L
1,598 SR
Queue Stats
142W - 141L
1,484 Elo+
Solo
Team Averages
Level 139
1,628 SR
1,547 Elo+

VS

Team Averages
Level 161
1,520 SR
1,551 Elo+
Kali
Kali
Chavito Vago
Kali
Level 188
God Stats
17W - 10L
1,658 SR
Queue Stats
102W - 98L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
KCSBT
Sun Wukong
Level 128
God Stats
47W - 35L
1,612 SR
Queue Stats
237W - 227L
1,546 Elo+
Solo
Aphrodite
Aphrodite
QuaronToCrazy15
Aphrodite
Level 168
God Stats
1W - 0L
1,290 SR
Queue Stats
28W - 25L
1,616 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
8,894
741
9,236
10,855
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Persephone
Obeymyeggs
Persephone
16
2 / 2 / 3
9,472
789
11,660
11,671
3,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
jsonc41
King Arthur
14
2 / 3 / 2
8,600
717
7,591
13,108
11,748
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 5
11,275
940
14,136
15,593
5,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sun Wukong
KCSBT
Sun Wukong
17
4 / 1 / 7
10,547
879
9,712
13,252
14,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
QuaronToCrazy15
Aphrodite
16
1 / 4 / 8
9,523
794
7,209
11,055
4,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
12
12
Deaths
6
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
L
2
7
2
0.43
W
Sun Wukong
KCSBT
Sun Wukong
4
1
7
7.5
L
Persephone
Obeymyeggs
Persephone
2
2
3
1.75
W
Aphrodite
QuaronToCrazy15
Aphrodite
1
4
8
1.25
L
King Arthur
jsonc41
King Arthur
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,487
Damage
31,057
35,634
Taken
39,900
18,413
Mitigated
24,243
6,440
Healing
21,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,136
6,694
0
7,924
15,593
5,922
781
5,882
9,711
0
50,303
L
9,236
1,534
0
0
10,855
3,103
0
1,933
8,448
31,408
0
W
Sun Wukong
KCSBT
Sun Wukong
9,712
1,122
0
3,378
13,252
14,065
53
7,728
5,524
0
36,543
L
Persephone
Obeymyeggs
Persephone
11,660
744
0
4,826
11,671
3,562
0
1,418
9,491
34,706
0
W
Aphrodite
QuaronToCrazy15
Aphrodite
7,209
567
4,207
5,767
11,055
4,256
207
7,361
3,694
25,072
942
L
King Arthur
jsonc41
King Arthur
7,591
885
0
1,614
13,108
11,748
0
2,967
9,266
0
17,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,966
Gold Earned
31,345
123
Minions Killed
168
0
Camps Cleared
0
663,541
Distance Traveled
739,286
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
11,275
940
62
5
0
260,009
0
L
Hera
8,894
741
68
6
0
192,583
0
W
Sun Wukong
10,547
879
50
4
0
267,783
0
L
Persephone
9,472
789
35
3
0
243,316
0
W
Aphrodite
9,523
794
56
5
0
211,494
0
L
King Arthur
8,600
717
20
2
0
227,642
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role