Player Matchup

Cupid
Cupid
 
Cupid
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Astrophysicist
Ah Muzen Cab
Level 157
God Stats
2W - 3L
1,520 SR
Queue Stats
215W - 170L
1,622 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Morgelix
Cu Chulainn
Level 173
God Stats
0W - 2L
1,572 SR
Queue Stats
169W - 138L
1,618 Elo+
Party 2
Chaac
Chaac
ZxMega
Chaac
Level 127
God Stats
0W - 2L
1,554 SR
Queue Stats
23W - 11L
1,746 Elo+
Party 2
Danzaburou
Danzaburou
vetch13
Danzaburou
Level 157
God Stats
18W - 16L
1,332 SR
Queue Stats
659W - 675L
1,611 Elo+
Solo
Team Averages
Level 165
1,496 SR
1,619 Elo+

VS

Team Averages
Level 145
1,484 SR
1,585 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Aceanio
Artio
Level 155
God Stats
2W - 6L
1,421 SR
Queue Stats
373W - 334L
1,541 Elo+
Solo
Baba Yaga
Baba Yaga
IonRae
Baba Yaga
Level 137
God Stats
3W - 3L
1,465 SR
Queue Stats
273W - 212L
1,713 Elo+
Solo
Neith
Neith
SadFishh
Neith
Level 133
God Stats
10W - 9L
1,592 SR
Queue Stats
504W - 488L
1,630 Elo+
Solo
Janus
Janus
TheMugetsuBeatz
Janus
Level 149
God Stats
2W - 3L
1,445 SR
Queue Stats
97W - 96L
1,542 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 5 / 7
7,000
700
7,034
10,800
3,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Astrophysicist
Ah Muzen Cab
16
3 / 4 / 7
8,555
856
12,504
10,444
4,041
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Morgelix
Cu Chulainn
15
7 / 5 / 4
8,964
896
14,173
14,380
14,742
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

Chaac
ZxMega
Chaac
13
2 / 4 / 6
7,621
762
11,056
12,048
5,354
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
vetch13
Danzaburou
13
1 / 5 / 7
7,367
737
7,887
10,042
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
4 / 2 / 13
9,450
945
14,315
13,663
20,766
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
Aceanio
Artio
17
7 / 2 / 14
10,259
1,026
13,155
21,895
33,826
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Baba Yaga
IonRae
Baba Yaga
14
4 / 2 / 13
8,871
887
7,493
9,237
5,176
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
SadFishh
Neith
14
5 / 4 / 8
8,323
832
7,772
9,607
4,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

14
3 / 4 / 11
8,814
881
9,505
8,426
4,051
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
82
14
Kills
23
23
Deaths
14
31
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
1
5
7
0.9
W
Cu Chulainn
 
Cu Chulainn
4
2
13
5.25
W
Artio
Aceanio
Artio
7
2
14
7
L
Ah Muzen Cab
Astrophysicist
Ah Muzen Cab
3
4
7
1.63
W
Baba Yaga
IonRae
Baba Yaga
4
2
13
5.25
L
Cu Chulainn
Morgelix
Cu Chulainn
7
5
4
1.8
W
Neith
SadFishh
Neith
5
4
8
2.25
W
3
4
11
2.13
L
Chaac
ZxMega
Chaac
2
4
6
1.25
L
Danzaburou
vetch13
Danzaburou
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,654
Damage
52,240
57,714
Taken
62,828
31,550
Mitigated
68,499
15,477
Healing
22,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,034
4,766
884
2,895
10,800
3,687
0
5,106
5,556
0
9,333
W
Cu Chulainn
 
Cu Chulainn
14,315
1,731
415
4,079
13,663
20,766
46
0
13,590
0
27,595
W
Artio
Aceanio
Artio
13,155
348
2,837
9,244
21,895
33,826
0
0
21,482
20,193
1,136
L
Ah Muzen Cab
Astrophysicist
Ah Muzen Cab
12,504
2,893
529
864
10,444
4,041
0
4,579
5,833
0
29,242
W
Baba Yaga
IonRae
Baba Yaga
7,493
149
818
2,635
9,237
5,176
367
42
8,978
22,890
0
L
Cu Chulainn
Morgelix
Cu Chulainn
14,173
1,591
193
3,611
14,380
14,742
9
7,177
6,884
42
21,657
W
Neith
SadFishh
Neith
7,772
2,985
0
2,230
9,607
4,680
991
0
9,400
0
13,161
W
9,505
294
0
280
8,426
4,051
290
0
8,351
18,241
0
L
Chaac
ZxMega
Chaac
11,056
2,248
0
3,455
12,048
5,354
0
5,797
6,141
0
19,867
L
Danzaburou
vetch13
Danzaburou
7,887
2,352
1,283
1,763
10,042
3,726
0
5,895
4,001
0
16,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,507
Gold Earned
45,717
100
Minions Killed
149
0
Camps Cleared
0
927,502
Distance Traveled
1,016,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,000
700
10
1
0
167,140
0
W
Cu Chulainn
9,450
945
37
4
0
203,899
0
W
Artio
10,259
1,026
24
2
0
217,341
0
L
Ah Muzen Cab
8,555
856
40
4
0
191,924
0
W
Baba Yaga
8,871
887
43
4
0
233,636
0
L
Cu Chulainn
8,964
896
14
1
0
202,046
0
W
Neith
8,323
832
21
2
0
156,117
0
W
Janus
8,814
881
24
2
0
205,866
0
L
Chaac
7,621
762
16
2
0
192,606
0
L
Danzaburou
7,367
737
20
2
0
173,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role