Player Matchup

Skadi
Skadi
 
Skadi
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
CosmoStellar
Tsukuyomi
Level 153
God Stats
1W - 0L
1,762 SR
Queue Stats
21W - 16L
1,561 Elo+
Solo
Aphrodite
Aphrodite
DivineMytth
Aphrodite
Level 108
God Stats
2W - 2L
1,511 SR
Queue Stats
19W - 16L
1,529 Elo+
Solo
Hercules
Hercules
Hercinit
Hercules
Level 178
God Stats
51W - 43L
1,676 SR
Queue Stats
130W - 114L
1,569 Elo+
Solo
Olorun
Olorun
PapaGhost
Olorun
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 116L
1,468 Elo+
Party 1
Team Averages
Level 120
1,590 SR
1,526 Elo+

VS

Team Averages
Level 136
1,645 SR
1,487 Elo+
Hou Yi
Hou Yi
Adrical
Hou Yi
Level 108
God Stats
2W - 3L
1,500 SR
Queue Stats
56W - 46L
1,317 Elo+
Party 3
Bacchus
Bacchus
CarryDk-
Bacchus
Level 148
God Stats
8W - 7L
1,545 SR
Queue Stats
332W - 309L
1,550 Elo+
Party 3
Agni
Agni
Parey_71
Agni
Level 128
God Stats
2W - 1L
2,029 SR
Queue Stats
175W - 171L
1,476 Elo+
Party 2
Shiva
Shiva
Roasterrr
Shiva
Level 146
God Stats
79W - 56L
1,689 SR
Queue Stats
288W - 259L
1,612 Elo+
Solo
Arachne
Arachne
sick_my_duck5
Arachne
Level 148
God Stats
2W - 6L
1,463 SR
Queue Stats
86W - 77L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
4 / 5 / 0
8,060
620
6,094
10,865
3,493
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tsukuyomi
CosmoStellar
Tsukuyomi
15
6 / 1 / 2
8,536
657
6,056
8,838
3,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
DivineMytth
Aphrodite
13
3 / 1 / 4
7,538
580
5,684
7,981
4,359
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
Hercinit
Hercules
14
2 / 3 / 0
8,857
681
5,610
13,295
11,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
PapaGhost
Olorun
14
1 / 3 / 8
8,587
661
6,876
9,201
3,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Adrical
Hou Yi
12
3 / 5 / 1
7,460
574
7,161
9,938
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
CarryDk-
Bacchus
14
1 / 1 / 2
7,427
571
8,280
10,118
10,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Agni
14
2 / 5 / 2
7,347
565
3,275
8,237
2,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
Roasterrr
Shiva
7
0 / 1 / 2
5,280
406
2,467
3,964
1,357
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
14
7 / 4 / 2
7,726
594
8,250
14,765
5,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
16
Kills
13
13
Deaths
16
14
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
4
5
0
0.8
L
Hou Yi
Adrical
Hou Yi
3
5
1
0.7
L
Bacchus
CarryDk-
Bacchus
1
1
2
2
W
Tsukuyomi
CosmoStellar
Tsukuyomi
6
1
2
7
W
Aphrodite
DivineMytth
Aphrodite
3
1
4
5
W
Hercules
Hercinit
Hercules
2
3
0
0.67
W
Olorun
PapaGhost
Olorun
1
3
8
1.67
L
Agni
2
5
2
0.6
L
Shiva
Roasterrr
Shiva
0
1
2
1
L
Arachne
7
4
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,320
Damage
29,433
50,180
Taken
47,022
25,769
Mitigated
24,298
23,854
Healing
16,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
6,094
2,306
0
528
10,865
3,493
718
0
10,865
0
50,126
L
Hou Yi
Adrical
Hou Yi
7,161
2,182
0
2,542
9,938
3,774
546
2,270
7,668
0
48,403
L
Bacchus
CarryDk-
Bacchus
8,280
817
0
4,240
10,118
10,916
0
890
9,228
50,754
0
W
Tsukuyomi
CosmoStellar
Tsukuyomi
6,056
1,278
0
5,669
8,838
3,244
434
685
8,121
0
64,922
W
Aphrodite
DivineMytth
Aphrodite
5,684
760
2,912
4,884
7,981
4,359
365
1,220
6,679
24,345
0
W
Hercules
Hercinit
Hercules
5,610
1,900
0
5,721
13,295
11,177
43
6,163
6,242
0
69,071
W
Olorun
PapaGhost
Olorun
6,876
2,269
72
4,068
9,201
3,496
108
3,077
6,124
52,939
7,082
L
Agni
3,275
76
0
1,829
8,237
2,691
0
3,419
4,818
51,562
0
L
Shiva
Roasterrr
Shiva
2,467
439
77
697
3,964
1,357
0
1,389
2,575
0
13,458
L
Arachne
8,250
4,366
0
6,700
14,765
5,560
0
4,303
10,462
0
44,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,578
Gold Earned
35,240
474
Minions Killed
376
0
Camps Cleared
0
1,278,981
Distance Traveled
1,157,492
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,060
620
85
7
0
237,694
0
L
Hou Yi
7,460
574
79
6
0
205,439
1
L
Bacchus
7,427
571
105
8
0
294,646
0
W
Tsukuyomi
8,536
657
103
8
0
303,907
1
W
Aphrodite
7,538
580
50
4
0
250,488
0
W
Hercules
8,857
681
126
10
0
247,804
0
W
Olorun
8,587
661
110
8
0
239,088
0
L
Agni
7,347
565
98
8
0
233,794
0
L
Shiva
5,280
406
20
2
0
123,114
1
L
Arachne
7,726
594
74
6
0
300,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role