Player Matchup

Surtr
Surtr
Burp__Durp
Surtr
Level 99
God Stats
27W - 25L
1,543 SR
Queue Stats
28W - 32L
1,459 Elo+
Party 1
Nut
Nut
Luckybones
Nut
Level 46
God Stats
2W - 4L
1,406 SR
Queue Stats
90W - 94L
1,445 Elo+
Party 2
Nu Wa
Nu Wa
Sloppy_Toppae
Nu Wa
Level 99
God Stats
26W - 19L
1,584 SR
Queue Stats
45W - 48L
1,470 Elo+
Party 1
Bellona
Bellona
Torak4224
Bellona
Level 108
God Stats
14W - 11L
1,505 SR
Queue Stats
130W - 114L
1,496 Elo+
Party 2
Cthulhu
Cthulhu
t0miNat3R555
Cthulhu
Level 28
God Stats
2W - 5L
1,579 SR
Queue Stats
6W - 26L
1,221 Elo+
Party 1
Team Averages
Level 76
1,523 SR
1,418 Elo+

VS

Team Averages
Level 92
1,543 SR
1,426 Elo+
Hercules
Hercules
BoinBoiinn
Hercules
Level 97
God Stats
3W - 0L
1,564 SR
Queue Stats
98W - 117L
1,387 Elo+
Solo
Sol
Sol
DeathAngelSoul0
Sol
Level 80
God Stats
9W - 12L
1,486 SR
Queue Stats
250W - 280L
1,469 Elo+
Solo
Yemoja
Yemoja
Diego_Saa_166
Yemoja
Level 89
God Stats
10W - 10L
1,505 SR
Queue Stats
112W - 110L
1,454 Elo+
Solo
Nu Wa
Nu Wa
MALamb9102
Nu Wa
Level 68
God Stats
78W - 55L
1,554 SR
Queue Stats
154W - 160L
1,445 Elo+
Solo
Arachne
Arachne
kalifa7039
Arachne
Level 125
God Stats
5W - 5L
1,606 SR
Queue Stats
40W - 48L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
11
0 / 1 / 0
6,454
430
5,803
15,233
6,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 3 / 0
7,148
477
8,747
10,729
3,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

11
0 / 2 / 0
6,700
447
7,263
6,503
1,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bellona
Torak4224
Bellona
11
0 / 7 / 1
6,706
447
4,698
15,557
13,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
t0miNat3R555
Cthulhu
11
0 / 2 / 2
7,325
488
5,679
13,513
7,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BoinBoiinn
Hercules
14
6 / 0 / 3
8,800
587
13,048
11,566
11,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

13
3 / 3 / 0
7,512
501
7,316
12,886
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 0 / 7
7,852
523
3,411
10,964
6,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Nu Wa
14
2 / 0 / 2
8,300
553
12,860
5,015
1,424
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
kalifa7039
Arachne
13
4 / 0 / 2
7,701
513
4,163
11,200
7,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
15
15
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hercules
BoinBoiinn
Hercules
6
0
3
7.5
L
Surtr
0
1
0
0
W
3
3
0
1
W
0
0
7
3.5
L
3
3
0
1
W
Nu Wa
2
0
2
3
L
0
2
0
0
L
Bellona
Torak4224
Bellona
0
7
1
0.07
W
Arachne
kalifa7039
Arachne
4
0
2
5
L
Cthulhu
t0miNat3R555
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,190
Damage
40,798
61,535
Taken
51,631
32,467
Mitigated
31,668
20,630
Healing
24,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BoinBoiinn
Hercules
13,048
3,755
0
6,368
11,566
11,770
94
1,746
9,668
0
52,929
L
Surtr
5,803
2,235
0
8,610
15,233
6,583
0
4,515
10,678
1,414
46,964
W
7,316
3,282
0
4,724
12,886
4,238
816
3,415
9,364
55,115
7,578
W
3,411
52
4,870
3,449
10,964
6,891
74
2,145
8,700
22,824
1,362
L
8,747
4,035
0
1,020
10,729
3,612
903
4,186
6,451
0
53,573
W
Nu Wa
12,860
4,623
0
2,646
5,015
1,424
793
2,643
2,057
79,354
2,119
L
7,263
1,608
0
934
6,503
1,697
0
4,824
1,679
44,577
1,559
L
Bellona
Torak4224
Bellona
4,698
2,005
0
3,006
15,557
13,457
0
993
13,722
0
31,671
W
Arachne
kalifa7039
Arachne
4,163
3,314
0
2,135
11,200
7,345
141
2,377
8,697
0
46,576
L
Cthulhu
t0miNat3R555
Cthulhu
5,679
206
2,564
4,496
13,513
7,118
474
8,512
5,001
36,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,333
Gold Earned
40,165
404
Minions Killed
414
0
Camps Cleared
0
1,415,578
Distance Traveled
1,498,528
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,800
587
88
6
0
320,295
1
L
Surtr
6,454
430
105
7
0
354,733
0
W
Sol
7,512
501
103
7
0
268,475
0
W
Yemoja
7,852
523
27
2
0
295,755
6
L
Nut
7,148
477
90
6
0
277,886
0
W
Nu Wa
8,300
553
125
8
0
289,355
6
L
Nu Wa
6,700
447
86
6
0
232,304
5
L
Bellona
6,706
447
53
4
0
274,468
0
W
Arachne
7,701
513
71
5
0
324,648
1
L
Cthulhu
7,325
488
70
5
0
276,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role