Player Matchup

Sun Wukong
Sun Wukong
Bxrg
Sun Wukong
Level 29
God Stats
2W - 4L
1,103 SR
Queue Stats
12W - 17L
1,347 Elo+
Party 3
Medusa
Medusa
DriftedSpark012
Medusa
Level 67
God Stats
3W - 1L
1,465 SR
Queue Stats
9W - 10L
1,398 Elo+
Party 1
Geb
Geb
Ponypalooza
Geb
Level 83
God Stats
1W - 0L
1,813 SR
Queue Stats
12W - 17L
1,347 Elo+
Party 3
Raijin
Raijin
ThroatYogrt
Raijin
Level 88
God Stats
3W - 2L
1,542 SR
Queue Stats
46W - 33L
1,531 Elo+
Party 1
Kukulkan
Kukulkan
Tperk412
Kukulkan
Level 69
God Stats
7W - 2L
1,578 SR
Queue Stats
13W - 10L
1,508 Elo+
Party 1
Team Averages
Level 67
1,500 SR
1,426 Elo+

VS

Team Averages
Level 99
1,516 SR
1,559 Elo+
Heimdallr
Heimdallr
Erikus-Prime
Heimdallr
Level 78
God Stats
2W - 8L
1,270 SR
Queue Stats
261W - 259L
1,457 Elo+
Solo
Thor
Thor
blazestar220
Thor
Level 140
God Stats
4W - 3L
1,621 SR
Queue Stats
144W - 60L
1,582 Elo+
Solo
Sobek
Sobek
ghostface10900
Sobek
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 15L
1,779 Elo+
Party 2
Agni
Agni
uribineitor7
Agni
Level 117
God Stats
1W - 2L
1,501 SR
Queue Stats
38W - 40L
1,462 Elo+
Solo
Baron Samedi
Baron Samedi
yNiNa1216
Baron Samedi
Level 18
God Stats
12W - 7L
1,687 SR
Queue Stats
34W - 22L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bxrg
Sun Wukong
14
2 / 3 / 8
8,277
1,182
6,421
9,940
6,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 2 / 4
8,378
1,197
3,506
7,043
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 3 / 11
8,499
1,214
9,142
9,467
7,063
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
14
5 / 2 / 7
9,257
1,322
12,420
6,630
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
Tperk412
Kukulkan
14
4 / 2 / 8
8,986
1,284
6,355
5,829
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

309

VS

Team 2 Tickets

257

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Erikus-Prime
Heimdallr
13
1 / 4 / 9
7,956
1,137
6,881
9,253
2,657
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
4 / 2 / 3
8,240
1,177
4,564
4,571
1,505
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 8
9,315
1,331
9,137
12,634
12,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 7 / 6
8,656
1,237
10,560
9,818
3,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Baron Samedi
yNiNa1216
Baron Samedi
13
0 / 3 / 9
7,643
1,092
4,695
6,363
2,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
47
17
Kills
12
12
Deaths
17
38
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bxrg
Sun Wukong
2
3
8
2
W
4
2
4
3
L
Heimdallr
Erikus-Prime
Heimdallr
1
4
9
1.38
W
2
3
11
2.5
W
Raijin
5
2
7
4.25
W
Kukulkan
Tperk412
Kukulkan
4
2
8
4
L
4
2
3
2.75
L
3
1
8
7
L
4
7
6
1
L
Baron Samedi
yNiNa1216
Baron Samedi
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,844
Damage
35,837
38,909
Taken
42,639
21,242
Mitigated
21,441
2,317
Healing
4,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bxrg
Sun Wukong
6,421
1,100
0
1,102
9,940
6,285
0
6,401
3,539
0
16,382
W
3,506
1,935
0
611
7,043
2,922
0
4,412
2,631
0
15,355
L
Heimdallr
Erikus-Prime
Heimdallr
6,881
3,636
0
186
9,253
2,657
0
5,926
3,030
0
23,705
W
9,142
374
0
197
9,467
7,063
0
6,194
3,273
15,517
0
W
Raijin
12,420
1,845
0
160
6,630
2,577
0
3,938
2,692
27,189
786
W
Kukulkan
Tperk412
Kukulkan
6,355
669
0
247
5,829
2,395
0
2,697
3,132
23,002
0
L
4,564
1,079
0
0
4,571
1,505
0
2,649
1,740
0
9,757
L
9,137
497
75
2,717
12,634
12,040
0
7,243
4,715
20,994
1,229
L
10,560
708
0
0
9,818
3,203
0
6,170
3,433
23,487
821
L
Baron Samedi
yNiNa1216
Baron Samedi
4,695
144
1,204
370
6,363
2,036
0
4,628
1,530
13,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,397
Gold Earned
41,810
150
Minions Killed
116
6
Camps Cleared
5
786,433
Distance Traveled
682,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,277
1,182
23
3
1
144,799
0
W
Medusa
8,378
1,197
15
2
0
152,378
0
L
Heimdallr
7,956
1,137
27
4
1
138,753
0
W
Geb
8,499
1,214
20
3
1
165,437
0
W
Raijin
9,257
1,322
46
7
4
130,291
0
W
Kukulkan
8,986
1,284
46
7
0
193,528
0
L
Thor
8,240
1,177
13
2
2
115,761
0
L
Sobek
9,315
1,331
24
3
1
149,516
0
L
Agni
8,656
1,237
25
4
0
132,424
0
L
Baron Samedi
7,643
1,092
27
4
1
146,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role