Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
CertifiedPark
Chiron
Level 75
God Stats
1W - 2L
1,247 SR
Queue Stats
91W - 96L
1,486 Elo+
Party 2
Charon
Charon
Sloppy_tilapia2
Charon
Level 11
God Stats
3W - 2L
1,571 SR
Queue Stats
11W - 11L
1,437 Elo+
Party 2
Olorun
Olorun
Wi1dAnu5
Olorun
Level 89
God Stats
19W - 17L
1,511 SR
Queue Stats
182W - 176L
1,474 Elo+
Party 1
Loki
Loki
eLcHoRizOVoLaDoR
Loki
Level 67
God Stats
6W - 7L
1,422 SR
Queue Stats
95W - 101L
1,336 Elo+
Solo
Team Averages
Level 68
1,450 SR
1,446 Elo+

VS

Team Averages
Level 95
1,564 SR
1,480 Elo+
Ganesha
Ganesha
Diego_Saa_166
Ganesha
Level 88
God Stats
13W - 8L
1,613 SR
Queue Stats
112W - 110L
1,464 Elo+
Solo
Jormungandr
Jormungandr
MID BOT TEST
Jormungandr
Level 47
God Stats
4W - 3L
1,649 SR
Queue Stats
140W - 149L
1,445 Elo+
Solo
Neith
Neith
Mez_theBattousai
Neith
Level 92
God Stats
18W - 16L
1,559 SR
Queue Stats
301W - 277L
1,491 Elo+
Solo
Anubis
Anubis
Slagwagon
Anubis
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Surtr
Surtr
YeetJeezus
Surtr
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
1 / 0 / 2
6,621
662
3,877
3,798
2,969
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
2 / 1 / 1
5,744
574
5,342
4,687
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

9
2 / 1 / 1
6,107
611
3,127
5,689
2,102
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
Wi1dAnu5
Olorun
11
3 / 0 / 2
6,428
643
4,240
4,519
1,307
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 0 / 2
5,999
600
2,834
4,590
1,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
8
0 / 2 / 0
4,838
484
1,120
7,855
2,536
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
MID BOT TEST
Jormungandr
9
0 / 3 / 0
5,206
521
2,125
7,484
2,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

8
0 / 2 / 0
4,504
450
1,750
5,163
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Anubis
Slagwagon
Anubis
10
2 / 4 / 0
5,697
570
4,251
5,772
2,411
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
8
0 / 2 / 0
4,426
443
1,552
6,932
3,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
12
Kills
2
2
Deaths
13
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
0
2
2
W
2
1
1
2.5
L
Ganesha
0
2
0
0
L
Jormungandr
MID BOT TEST
Jormungandr
0
3
0
0
L
0
2
0
0
L
Anubis
Slagwagon
Anubis
2
4
0
0.5
W
2
1
1
2.5
W
Olorun
Wi1dAnu5
Olorun
3
0
2
4
L
Surtr
0
2
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,420
Damage
10,798
23,283
Taken
33,206
8,705
Mitigated
12,453
9,606
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
3,877
423
0
1,414
3,798
2,969
0
729
2,829
39,743
3,423
W
5,342
2,222
501
1,603
4,687
1,206
200
1,995
2,691
0
42,607
L
Ganesha
1,120
74
1,208
1,841
7,855
2,536
0
2,319
5,536
11,641
0
L
Jormungandr
MID BOT TEST
Jormungandr
2,125
740
0
524
7,484
2,402
0
3,631
3,853
31,585
1,089
L
1,750
654
0
1,932
5,163
1,287
0
779
4,384
0
33,588
L
Anubis
Slagwagon
Anubis
4,251
44
0
2,008
5,772
2,411
0
1,237
4,535
37,913
0
W
3,127
712
0
1,504
5,689
2,102
659
1,698
3,991
16,595
0
W
Olorun
Wi1dAnu5
Olorun
4,240
2,244
0
1,532
4,519
1,307
345
1,702
2,817
40,062
0
L
Surtr
1,552
495
0
1,127
6,932
3,817
0
3,172
3,760
386
16,737
W
2,834
280
0
3,052
4,590
1,121
0
1,447
3,143
0
33,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,899
Gold Earned
24,671
316
Minions Killed
222
0
Camps Cleared
0
980,155
Distance Traveled
927,766
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,621
662
87
9
0
153,539
0
W
Chiron
5,744
574
82
8
0
193,105
2
L
Ganesha
4,838
484
7
1
0
213,299
7
L
Jormungandr
5,206
521
62
6
0
185,015
0
L
Neith
4,504
450
65
7
0
178,544
3
L
Anubis
5,697
570
69
7
0
163,038
0
W
Charon
6,107
611
15
2
0
188,492
0
W
Olorun
6,428
643
70
7
0
208,696
0
L
Surtr
4,426
443
19
2
0
187,870
0
W
Loki
5,999
600
62
6
0
236,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role