Player Matchup

Ah Puch
Ah Puch
DigemSmack223
Ah Puch
Level 158
God Stats
14W - 6L
1,648 SR
Queue Stats
160W - 79L
1,680 Elo+
Party 2
Mercury
Mercury
Helge53
Mercury
Level 118
God Stats
20W - 16L
1,480 SR
Queue Stats
65W - 59L
1,505 Elo+
Party 2
Maman Brigitte
Maman Brigitte
THESchmeatKing
Maman Brigitte
Level 43
God Stats
2W - 4L
1,702 SR
Queue Stats
172W - 171L
1,444 Elo+
Solo
Kukulkan
Kukulkan
VieraHimbo
Kukulkan
Level 39
God Stats
3W - 4L
1,742 SR
Queue Stats
94W - 68L
1,558 Elo+
Party 4
Danzaburou
Danzaburou
brainwadx
Danzaburou
Level 5
God Stats
1W - 2L
1,424 SR
Queue Stats
20W - 20L
1,331 Elo+
Party 4
Team Averages
Level 73
1,599 SR
1,504 Elo+

VS

Team Averages
Level 73
1,546 SR
1,417 Elo+
Izanami
Izanami
Allen-Qnes
Izanami
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,485 Elo+
Party 1
Artemis
Artemis
deolll
Artemis
Level 21
God Stats
2W - 3L
1,403 SR
Queue Stats
42W - 42L
1,439 Elo+
Party 3
Athena
Athena
sunshinesara
Athena
Level 64
God Stats
9W - 5L
1,570 SR
Queue Stats
104W - 96L
1,434 Elo+
Party 3
Hades
Hades
x-Ellian-z
Hades
Level 102
God Stats
2W - 1L
1,594 SR
Queue Stats
3W - 2L
1,293 Elo+
Party 1
Cernunnos
Cernunnos
x44magnumGamingx
Cernunnos
Level 104
God Stats
10W - 8L
1,665 SR
Queue Stats
50W - 67L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
2 / 2 / 2
10,078
1,008
19,465
9,434
3,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Helge53
Mercury
15
1 / 5 / 1
9,478
948
4,461
9,658
3,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Maman Brigitte
THESchmeatKing
Maman Brigitte
15
0 / 9 / 3
9,267
927
6,058
14,114
5,660
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kukulkan
VieraHimbo
Kukulkan
15
1 / 2 / 3
10,106
1,011
10,320
5,278
1,734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
brainwadx
Danzaburou
15
0 / 6 / 2
9,282
928
5,014
11,911
4,173
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

174

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Allen-Qnes
Izanami
16
1 / 1 / 9
10,130
1,013
3,510
9,020
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Artemis
deolll
Artemis
16
10 / 1 / 6
11,155
1,116
12,922
10,721
3,523
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
16
2 / 0 / 11
10,609
1,061
5,073
8,332
9,608
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
17
7 / 2 / 12
11,536
1,154
16,343
12,652
7,176
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
17
4 / 0 / 14
10,822
1,082
8,616
7,538
2,361
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
76
4
Kills
24
24
Deaths
4
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Izanami
Allen-Qnes
Izanami
1
1
9
5.5
L
Ah Puch
2
2
2
1.5
L
Mercury
Helge53
Mercury
1
5
1
0.3
L
Maman Brigitte
THESchmeatKing
Maman Brigitte
0
9
3
0.17
L
Kukulkan
VieraHimbo
Kukulkan
1
2
3
1.25
L
Danzaburou
brainwadx
Danzaburou
0
6
2
0.17
W
Artemis
deolll
Artemis
10
1
6
13
W
Athena
2
0
11
7.5
W
Hades
7
2
12
6.5
W
Cernunnos
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,318
Damage
46,464
50,395
Taken
48,263
17,944
Mitigated
25,736
2,676
Healing
8,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Allen-Qnes
Izanami
3,510
2,627
0
1,691
9,020
3,068
0
5,639
3,278
0
32,505
L
Ah Puch
19,465
576
0
1,261
9,434
3,340
0
4,121
5,313
34,620
0
L
Mercury
Helge53
Mercury
4,461
1,829
0
223
9,658
3,037
0
4,361
4,583
0
13,806
L
Maman Brigitte
THESchmeatKing
Maman Brigitte
6,058
295
0
255
14,114
5,660
0
4,329
9,785
14,586
0
L
Kukulkan
VieraHimbo
Kukulkan
10,320
915
0
218
5,278
1,734
0
3,193
2,085
49,740
0
L
Danzaburou
brainwadx
Danzaburou
5,014
1,319
0
719
11,911
4,173
0
4,728
7,183
0
18,005
W
Artemis
deolll
Artemis
12,922
5,300
0
0
10,721
3,523
0
9,329
1,312
0
20,891
W
Athena
5,073
1,238
0
573
8,332
9,608
0
5,867
2,263
8,758
233
W
Hades
16,343
544
389
4,487
12,652
7,176
0
8,523
4,026
29,874
1,358
W
Cernunnos
8,616
4,351
0
1,258
7,538
2,361
0
5,851
1,541
0
29,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,211
Gold Earned
54,252
192
Minions Killed
233
5
Camps Cleared
7
1,004,907
Distance Traveled
992,479
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,130
1,013
81
8
3
177,793
0
L
Ah Puch
10,078
1,008
27
3
0
196,862
0
L
Mercury
9,478
948
24
2
0
218,111
0
L
Maman Brigitte
9,267
927
15
2
3
198,513
0
L
Kukulkan
10,106
1,011
98
10
2
200,534
0
L
Danzaburou
9,282
928
28
3
0
190,887
0
W
Artemis
11,155
1,116
27
3
2
193,584
0
W
Athena
10,609
1,061
9
1
1
224,423
0
W
Hades
11,536
1,154
61
6
0
206,505
0
W
Cernunnos
10,822
1,082
55
6
1
190,174
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role