Player Matchup

Cerberus
Cerberus
Jokey-oates9_MJK
Cerberus
Level 134
God Stats
15W - 9L
1,598 SR
Queue Stats
767W - 874L
1,349 Elo+
Party 1
Nox
Nox
SPK_Mr_BooGie
Nox
Level 127
God Stats
24W - 25L
1,505 SR
Queue Stats
897W - 1,016L
1,335 Elo+
Party 1
Arachne
Arachne
jamer13g
Arachne
Level 140
God Stats
24W - 34L
1,457 SR
Queue Stats
936W - 1,021L
1,460 Elo+
Solo
Team Averages
Level 134
1,520 SR
1,381 Elo+

VS

Team Averages
Level 129
1,543 SR
1,441 Elo+
Kali
Kali
E4_Envyous
Kali
Level 143
God Stats
5W - 6L
1,380 SR
Queue Stats
175W - 190L
1,392 Elo+
Solo
Hades
Hades
Lawhaze
Hades
Level 128
God Stats
1W - 0L
1,761 SR
Queue Stats
4W - 1L
1,540 Elo+
Solo
Izanami
Izanami
UndUrTakUR
Izanami
Level 117
God Stats
16W - 15L
1,488 SR
Queue Stats
244W - 236L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
7,817
782
4,790
12,165
10,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 2
8,813
881
2,578
6,456
2,537
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Arachne
jamer13g
Arachne
5
0 / 0 / 0
5,763
576
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 0 / 3
7,315
732
3,616
4,971
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hades
Lawhaze
Hades
14
0 / 2 / 3
7,885
789
4,448
6,118
3,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
UndUrTakUR
Izanami
15
4 / 3 / 0
8,581
858
6,860
5,735
1,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
10
5
Kills
4
4
Deaths
5
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
3
3
2
1.33
W
Hades
Lawhaze
Hades
0
2
3
0.75
L
2
1
2
3
W
Izanami
UndUrTakUR
Izanami
4
3
0
1.33
L
Arachne
jamer13g
Arachne
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,368
Damage
14,924
18,621
Taken
16,824
12,658
Mitigated
6,459
3,376
Healing
4,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,616
1,395
0
2,172
4,971
1,577
0
1,976
2,993
0
19,901
L
4,790
174
0
1,622
12,165
10,121
0
2,176
9,757
17,290
1,224
W
Hades
Lawhaze
Hades
4,448
1,071
105
1,426
6,118
3,222
151
2,764
3,346
25,453
0
L
2,578
291
0
1,754
6,456
2,537
0
1,936
4,370
26,728
176
W
Izanami
UndUrTakUR
Izanami
6,860
4,149
0
1,152
5,735
1,660
466
1,959
3,774
0
29,785
L
Arachne
jamer13g
Arachne
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,393
Gold Earned
23,781
115
Minions Killed
135
0
Camps Cleared
0
344,770
Distance Traveled
529,451
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,315
732
25
3
0
183,916
0
L
Cerberus
7,817
782
45
5
0
169,289
0
W
Hades
7,885
789
56
6
0
176,898
2
L
Nox
8,813
881
70
7
0
175,481
0
W
Izanami
8,581
858
54
5
0
168,637
0
L
Arachne
5,763
576
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role