Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
TheEndedNate
Horus
Level 129
God Stats
4W - 0L
1,675 SR
Queue Stats
39W - 34L
1,524 Elo+
Party 1
Scylla
Scylla
kibling
Scylla
Level 128
God Stats
3W - 1L
1,613 SR
Queue Stats
35W - 29L
1,469 Elo+
Party 1
Team Averages
Level 126
1,596 SR
1,497 Elo+

VS

Team Averages
Level 171
1,527 SR
1,493 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
CRKDMike
Hun Batz
Level 159
God Stats
24W - 23L
1,513 SR
Queue Stats
340W - 365L
1,459 Elo+
Solo
Nu Wa
Nu Wa
xGRAFIXZx
Nu Wa
Level 157
God Stats
44W - 35L
1,567 SR
Queue Stats
286W - 288L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
1 / 0 / 6
8,450
845
5,754
7,187
3,786
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 1 / 6
8,812
881
7,474
13,312
6,892
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Breastplate

Breastplate

+20
Physical Protection

Scylla
kibling
Scylla
15
5 / 1 / 3
9,216
922
7,695
8,207
2,769
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
13
1 / 3 / 0
7,513
751
3,949
11,309
10,596
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
CRKDMike
Hun Batz
13
0 / 4 / 0
7,600
760
7,074
7,511
2,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
xGRAFIXZx
Nu Wa
14
1 / 2 / 1
7,994
799
10,778
6,361
1,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
1
0
6
4
L
Kuzenbo
 
Kuzenbo
1
3
0
0.33
L
Hun Batz
CRKDMike
Hun Batz
0
4
0
0
W
3
1
6
6
W
Scylla
kibling
Scylla
5
1
3
6.5
L
Nu Wa
xGRAFIXZx
Nu Wa
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,923
Damage
21,801
28,706
Taken
25,181
13,447
Mitigated
15,210
9,545
Healing
4,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
5,754
1,300
0
1,758
7,187
3,786
241
3,703
3,478
0
32,830
L
Kuzenbo
 
Kuzenbo
3,949
958
44
1,520
11,309
10,596
75
3,905
7,166
13,661
203
L
Hun Batz
CRKDMike
Hun Batz
7,074
462
0
755
7,511
2,760
0
1,632
5,600
0
35,553
W
7,474
3,140
2,109
3,510
13,312
6,892
35
6,966
6,340
426
25,160
W
Scylla
kibling
Scylla
7,695
808
0
2,168
8,207
2,769
711
3,861
4,334
45,256
0
L
Nu Wa
xGRAFIXZx
Nu Wa
10,778
3,665
0
1,740
6,361
1,854
328
2,644
3,655
26,190
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,478
Gold Earned
23,107
189
Minions Killed
124
0
Camps Cleared
0
602,590
Distance Traveled
576,507
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,450
845
60
6
0
208,259
0
L
Kuzenbo
7,513
751
23
2
0
193,088
2
L
Hun Batz
7,600
760
52
5
0
207,143
0
W
Horus
8,812
881
30
3
0
189,314
0
W
Scylla
9,216
922
99
10
0
205,017
3
L
Nu Wa
7,994
799
49
5
0
176,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role