Player Matchup

Bastet
Bastet
LilHangryHippie
Bastet
Level 113
God Stats
9W - 4L
1,634 SR
Queue Stats
136W - 140L
1,386 Elo+
Solo
Discordia
Discordia
dotagps
Discordia
Level 159
God Stats
1W - 1L
1,492 SR
Queue Stats
96W - 100L
1,427 Elo+
Solo
Horus
Horus
wild_saturn223
Horus
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Chaac
Chaac
xxgoldenkingzz
Chaac
Level 94
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 72L
1,363 Elo+
Solo
Nu Wa
Nu Wa
yucampinmystyle
Nu Wa
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 283L
1,393 Elo+
Solo
Team Averages
Level 108
1,525 SR
1,414 Elo+

VS

Team Averages
Level 105
1,455 SR
1,406 Elo+
Fenrir
Fenrir
OVERLOD_ESCANOR
Fenrir
Level 65
God Stats
0W - 3L
1,266 SR
Queue Stats
41W - 42L
1,326 Elo+
Solo
Chiron
Chiron
SHulk12
Chiron
Level 222
God Stats
33W - 26L
1,592 SR
Queue Stats
343W - 341L
1,407 Elo+
Solo
Skadi
Skadi
Salcon blank
Skadi
Level 64
God Stats
6W - 6L
1,500 SR
Queue Stats
9W - 10L
1,431 Elo+
Solo
Charon
Charon
apocolypsenow
Charon
Level 65
God Stats
19W - 29L
1,425 SR
Queue Stats
275W - 315L
1,392 Elo+
Solo
Baron Samedi
Baron Samedi
taylorr555
Baron Samedi
Level 108
God Stats
4W - 7L
1,494 SR
Queue Stats
416W - 416L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
8,390
599
10,372
9,627
3,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Discordia
dotagps
Discordia
11
1 / 1 / 3
6,419
459
5,772
5,661
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 1 / 4
6,527
466
2,667
8,887
6,531
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
4 / 0 / 1
8,265
590
6,659
8,723
4,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

12
2 / 4 / 4
7,369
526
5,929
6,081
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 1
5,897
421
3,849
10,389
3,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
SHulk12
Chiron
10
0 / 1 / 1
6,159
440
3,852
7,624
2,274
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 4 / 0
6,088
435
2,772
9,338
2,368
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 0 / 0
6,549
468
4,485
8,695
5,015
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
taylorr555
Baron Samedi
14
4 / 3 / 0
7,842
560
7,293
8,471
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
13
Kills
6
6
Deaths
14
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
2
6
1
0.42
L
Chiron
SHulk12
Chiron
0
1
1
0.5
L
0
4
0
0
L
0
0
0
0
W
Discordia
dotagps
Discordia
1
1
3
2.5
L
Baron Samedi
taylorr555
Baron Samedi
4
3
0
1.33
W
0
1
4
2
W
4
0
1
4.5
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,399
Damage
22,251
38,979
Taken
44,517
18,525
Mitigated
17,226
13,662
Healing
10,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,372
3,463
0
4,152
9,627
3,577
0
2,096
7,531
0
61,786
L
3,849
794
0
898
10,389
3,711
0
2,052
8,337
0
27,375
L
Chiron
SHulk12
Chiron
3,852
1,101
464
1,795
7,624
2,274
416
2,801
4,823
0
38,752
L
2,772
1,175
0
432
9,338
2,368
0
456
8,882
0
33,801
L
4,485
541
2,429
2,580
8,695
5,015
204
3,105
5,590
24,290
1,721
W
Discordia
dotagps
Discordia
5,772
113
0
1,385
5,661
1,739
227
1,402
4,259
43,793
0
L
Baron Samedi
taylorr555
Baron Samedi
7,293
114
130
2,248
8,471
3,858
0
3,287
5,184
56,869
2,400
W
2,667
1,059
1,398
4,222
8,887
6,531
0
2,341
6,546
0
13,184
W
6,659
1,557
0
2,505
8,723
4,675
262
1,476
7,247
0
54,983
W
5,929
1,721
0
0
6,081
2,003
0
4,298
1,783
36,404
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,970
Gold Earned
32,535
316
Minions Killed
307
0
Camps Cleared
0
1,426,915
Distance Traveled
1,272,248
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,390
599
81
6
0
334,113
0
L
Fenrir
5,897
421
46
3
0
301,260
0
L
Chiron
6,159
440
73
5
0
250,932
1
L
Skadi
6,088
435
46
3
0
233,624
0
L
Charon
6,549
468
32
2
0
250,463
6
W
Discordia
6,419
459
76
5
0
261,312
6
L
Baron Samedi
7,842
560
110
8
0
235,969
2
W
Horus
6,527
466
13
1
0
316,034
6
W
Chaac
8,265
590
86
6
0
272,463
2
W
Nu Wa
7,369
526
60
4
0
242,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role