Player Matchup

Rama
Rama
CROSSTHESTREEMZ
Rama
Level 155
God Stats
1W - 1L
1,838 SR
Queue Stats
82W - 83L
1,464 Elo+
Solo
Achilles
Achilles
DaBayWolfy510
Achilles
Level 123
God Stats
10W - 8L
1,645 SR
Queue Stats
147W - 137L
1,526 Elo+
Solo
Janus
Janus
Go0o0sE
Janus
Level 109
God Stats
9W - 24L
1,434 SR
Queue Stats
124W - 129L
1,468 Elo+
Party 2
Ratatoskr
Ratatoskr
JoeFamilyGuy
Ratatoskr
Level 102
God Stats
4W - 6L
1,288 SR
Queue Stats
82W - 83L
1,487 Elo+
Party 2
Geb
Geb
Marahoochie
Geb
Level 58
God Stats
8W - 12L
1,498 SR
Queue Stats
121W - 128L
1,465 Elo+
Party 2
Team Averages
Level 109
1,541 SR
1,482 Elo+

VS

Team Averages
Level 128
1,604 SR
1,505 Elo+
Anhur
Anhur
 
Anhur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
G-KILLAZ-W4L
Cthulhu
Level 155
God Stats
73W - 56L
1,669 SR
Queue Stats
409W - 425L
1,539 Elo+
Solo
Horus
Horus
HeraMIDD
Horus
Level 158
God Stats
31W - 30L
1,613 SR
Queue Stats
1,095W - 1,044L
1,552 Elo+
Party 1
Nu Wa
Nu Wa
OGmudddy
Nu Wa
Level 148
God Stats
13W - 9L
1,599 SR
Queue Stats
321W - 318L
1,477 Elo+
Party 1
Cliodhna
Cliodhna
SniloTheOg
Cliodhna
Level 75
God Stats
3W - 0L
1,640 SR
Queue Stats
60W - 51L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
7,749
484
1,849
10,514
2,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
DaBayWolfy510
Achilles
13
0 / 3 / 0
7,550
472
6,866
17,814
10,732
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Janus
Go0o0sE
Janus
13
0 / 3 / 4
7,642
478
7,136
9,691
2,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
JoeFamilyGuy
Ratatoskr
14
3 / 1 / 2
7,668
479
7,456
11,442
3,263
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 3
6,686
418
8,564
10,944
6,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
2 / 2 / 2
9,372
586
4,024
7,448
2,585
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
G-KILLAZ-W4L
Cthulhu
13
5 / 1 / 6
8,300
519
10,406
11,887
7,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Horus
HeraMIDD
Horus
17
3 / 0 / 4
10,326
645
12,738
15,769
11,210
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Nu Wa
OGmudddy
Nu Wa
16
5 / 0 / 3
9,757
610
12,845
7,219
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
SniloTheOg
Cliodhna
13
2 / 3 / 3
7,694
481
2,970
13,275
4,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
17
17
Deaths
6
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
2
1.5
L
1
5
1
0.3
L
Achilles
DaBayWolfy510
Achilles
0
3
0
0
W
Cthulhu
G-KILLAZ-W4L
Cthulhu
5
1
6
8
L
Janus
Go0o0sE
Janus
0
3
4
0.67
W
Horus
HeraMIDD
Horus
3
0
4
5
L
Ratatoskr
JoeFamilyGuy
Ratatoskr
3
1
2
4
L
2
5
3
0.7
W
Nu Wa
OGmudddy
Nu Wa
5
0
3
6.5
W
Cliodhna
SniloTheOg
Cliodhna
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,871
Damage
42,983
60,405
Taken
55,598
26,099
Mitigated
27,767
12,771
Healing
17,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,024
1,775
0
3,669
7,448
2,585
0
1,352
5,792
0
67,566
L
1,849
1,621
0
2,516
10,514
2,866
0
3,990
5,864
0
52,636
L
Achilles
DaBayWolfy510
Achilles
6,866
610
0
7,946
17,814
10,732
0
862
16,796
0
50,391
W
Cthulhu
G-KILLAZ-W4L
Cthulhu
10,406
616
82
1,999
11,887
7,475
102
4,687
6,723
39,506
0
L
Janus
Go0o0sE
Janus
7,136
339
0
1,346
9,691
2,374
0
5,824
3,396
58,434
0
W
Horus
HeraMIDD
Horus
12,738
5,139
355
4,742
15,769
11,210
467
1,037
13,695
0
85,278
L
Ratatoskr
JoeFamilyGuy
Ratatoskr
7,456
958
0
513
11,442
3,263
0
4,662
6,298
0
63,841
L
8,564
406
0
450
10,944
6,864
0
5,161
4,962
29,413
1,527
W
Nu Wa
OGmudddy
Nu Wa
12,845
1,809
0
1,750
7,219
2,044
189
3,282
3,801
73,499
1,220
W
Cliodhna
SniloTheOg
Cliodhna
2,970
0
0
4,558
13,275
4,453
0
4,395
8,678
0
48,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,295
Gold Earned
45,449
456
Minions Killed
531
0
Camps Cleared
0
1,677,408
Distance Traveled
1,669,382
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,372
586
128
8
0
306,174
3
L
Rama
7,749
484
125
8
0
277,780
0
L
Achilles
7,550
472
86
5
0
311,116
0
W
Cthulhu
8,300
519
54
3
0
340,667
9
L
Janus
7,642
478
108
7
0
336,540
4
W
Horus
10,326
645
138
9
0
333,939
3
L
Ratatoskr
7,668
479
95
6
0
395,994
2
L
Geb
6,686
418
42
3
0
355,978
0
W
Nu Wa
9,757
610
135
8
0
342,351
5
W
Cliodhna
7,694
481
76
5
0
346,251
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role