Player Matchup

Cthulhu
Cthulhu
LIGHT_KNIGHT_98
Cthulhu
Level 111
God Stats
4W - 4L
1,570 SR
Queue Stats
58W - 74L
1,333 Elo+
Party 1
Serqet
Serqet
RowanFirethorn
Serqet
Level 39
God Stats
2W - 3L
1,400 SR
Queue Stats
60W - 104L
1,285 Elo+
Party 1
Persephone
Persephone
chrisfer_
Persephone
Level 100
God Stats
5W - 5L
1,423 SR
Queue Stats
73W - 121L
1,303 Elo+
Party 1
Team Averages
Level 83
1,464 SR
1,307 Elo+

VS

Team Averages
Level 90
1,517 SR
1,461 Elo+
Zeus
Zeus
Lenit2God
Zeus
Level 67
God Stats
0W - 3L
1,236 SR
Queue Stats
33W - 31L
1,458 Elo+
Solo
Khepri
Khepri
LidoPul
Khepri
Level 104
God Stats
2W - 1L
1,922 SR
Queue Stats
5W - 4L
1,588 Elo+
Solo
Thor
Thor
Rauwwwlito
Thor
Level 98
God Stats
35W - 41L
1,392 SR
Queue Stats
489W - 638L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 5
10,934
994
9,069
12,265
9,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 4
10,379
944
4,512
6,138
2,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Persephone
chrisfer_
Persephone
14
3 / 5 / 9
10,086
917
9,899
8,493
2,745
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
5 / 9 / 0
9,907
901
7,582
11,515
3,628
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
LidoPul
Khepri
12
0 / 4 / 5
7,896
718
2,893
9,819
7,503
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

11
2 / 3 / 3
7,848
713
2,955
6,939
2,377
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
16
Kills
7
10
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
7
2
5
4.75
L
Zeus
5
9
0
0.56
L
Khepri
LidoPul
Khepri
0
4
5
0.63
L
2
3
3
1.17
W
6
3
4
2.67
W
Persephone
chrisfer_
Persephone
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,480
Damage
13,430
26,896
Taken
28,273
15,520
Mitigated
13,508
5,064
Healing
653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,069
515
365
2,500
12,265
9,826
132
5,657
6,608
31,284
1,116
L
Zeus
7,582
1,584
0
324
11,515
3,628
0
7,595
3,506
29,959
0
L
Khepri
LidoPul
Khepri
2,893
190
0
0
9,819
7,503
0
5,499
3,481
12,588
0
L
2,955
506
0
329
6,939
2,377
0
4,463
2,064
0
16,926
W
4,512
791
0
768
6,138
2,949
1,371
1,518
4,620
0
22,758
W
Persephone
chrisfer_
Persephone
9,899
1,050
264
1,167
8,493
2,745
1,080
3,716
4,757
29,887
1,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,399
Gold Earned
25,651
143
Minions Killed
101
0
Camps Cleared
0
638,559
Distance Traveled
434,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,934
994
53
5
0
226,537
0
L
Zeus
9,907
901
60
5
0
158,713
0
L
Khepri
7,896
718
19
2
0
136,128
0
L
Thor
7,848
713
22
2
0
139,337
0
W
Serqet
10,379
944
43
4
0
233,741
0
W
Persephone
10,086
917
47
4
0
178,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role