Player Matchup

Athena
Athena
Gold IV
BearN3cessities
Athena
Gold IV
Level 128
God Stats
16W - 13L
1,599 SR
Queue Stats
153W - 152L
1,205 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Crazymonkeyj117
Baron Samedi
Gold V
Level 154
God Stats
7W - 3L
1,663 SR
Queue Stats
52W - 57L
1,509 MMR
Solo
Cupid
Cupid
Bronze I
H3SHx_Gorilla
Cupid
Bronze I
Level 146
God Stats
5W - 3L
1,538 SR
Queue Stats
17W - 25L
1,210 MMR
Solo
Mulan
Mulan
Silver I
Tristonian
Mulan
Silver I
Level 152
God Stats
4W - 3L
1,648 SR
Queue Stats
279W - 298L
1,326 MMR
Solo
Amaterasu
Amaterasu
Silver I
xXEmyXx6357
Amaterasu
Silver I
Level 126
God Stats
0W - 2L
1,525 SR
Queue Stats
104W - 105L
1,252 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 141
1,595 SR
1,301 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,519 SR
1,266 MMR
Hera
Hera
Silver I
ALDAHIR BH
Hera
Silver I
Level 129
God Stats
17W - 15L
1,597 SR
Queue Stats
48W - 60L
1,118 MMR
Party 1
Sun Wukong
Sun Wukong
Silver I
OMAR BECERRA A
Sun Wukong
Silver I
Level 123
God Stats
3W - 1L
1,437 SR
Queue Stats
48W - 61L
1,084 MMR
Party 1
Sobek
Sobek
Silver I
ajbogie07
Sobek
Silver I
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 105L
1,273 MMR
Party 2
Danzaburou
Danzaburou
Gold IV
jchoice123
Danzaburou
Gold IV
Level 129
God Stats
9W - 2L
1,676 SR
Queue Stats
41W - 40L
1,532 MMR
Party 2
Fenrir
Fenrir
Gold V
nohandedgamr
Fenrir
Gold V
Level 175
God Stats
7W - 4L
1,384 SR
Queue Stats
132W - 143L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 6 / 0
5,500
550
2,218
9,000
6,375
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Baron Samedi
Crazymonkeyj117
Baron Samedi
10
0 / 4 / 1
5,448
545
3,161
6,461
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 5 / 1
5,065
507
2,878
6,691
1,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mulan
11
0 / 1 / 0
6,027
603
4,712
9,829
4,066
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
xXEmyXx6357
Amaterasu
8
1 / 5 / 1
5,031
503
1,785
8,445
3,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
ThanatosKumbhakarnaKing ArthurThor

VS

Bans
MedusaLokiArtioAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 5
6,161
616
3,851
4,926
1,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sun Wukong
OMAR BECERRA A
Sun Wukong
11
1 / 0 / 0
6,154
615
5,153
8,412
6,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
ajbogie07
Sobek
10
1 / 0 / 7
5,967
597
2,470
6,969
5,070
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
jchoice123
Danzaburou
11
3 / 1 / 6
6,766
677
5,681
4,441
1,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
12
14 / 0 / 2
7,427
743
9,253
6,627
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
3
Kills
21
21
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
2
5
2.25
L
2
6
0
0.33
L
Baron Samedi
Crazymonkeyj117
Baron Samedi
0
4
1
0.13
L
0
5
1
0.1
W
Sun Wukong
OMAR BECERRA A
Sun Wukong
1
0
0
1
L
Mulan
0
1
0
0
W
Sobek
ajbogie07
Sobek
1
0
7
4.5
W
Danzaburou
jchoice123
Danzaburou
3
1
6
6
W
Fenrir
14
0
2
15
L
Amaterasu
xXEmyXx6357
Amaterasu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,754
Damage
26,408
40,426
Taken
31,375
17,606
Mitigated
16,985
9,539
Healing
10,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,851
660
0
1,631
4,926
1,522
396
2,320
2,375
35,764
0
L
2,218
667
0
1,266
9,000
6,375
0
1,683
7,317
9,989
0
L
Baron Samedi
Crazymonkeyj117
Baron Samedi
3,161
133
95
1,386
6,461
2,092
0
3,085
3,376
38,639
1,261
L
2,878
1,358
298
1,647
6,691
1,730
0
642
6,049
0
26,305
W
Sun Wukong
OMAR BECERRA A
Sun Wukong
5,153
720
0
3,059
8,412
6,237
0
0
8,412
0
45,322
L
Mulan
4,712
1,142
0
3,702
9,829
4,066
0
0
9,282
0
43,481
W
Sobek
ajbogie07
Sobek
2,470
502
0
3,184
6,969
5,070
0
1,028
5,875
14,680
4,356
W
Danzaburou
jchoice123
Danzaburou
5,681
1,542
0
1,144
4,441
1,502
0
336
4,105
0
48,053
W
Fenrir
9,253
2,658
0
1,283
6,627
2,654
0
1,272
5,299
0
46,754
L
Amaterasu
xXEmyXx6357
Amaterasu
1,785
1,311
0
1,145
8,445
3,343
0
564
7,881
0
23,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,071
Gold Earned
32,475
296
Minions Killed
337
0
Camps Cleared
0
996,324
Distance Traveled
1,083,848
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,161
616
67
7
0
187,038
0
L
Athena
5,500
550
14
1
0
220,728
2
L
Baron Samedi
5,448
545
83
8
0
182,603
0
L
Cupid
5,065
507
57
6
0
186,925
0
W
Sun Wukong
6,154
615
84
8
0
201,394
3
L
Mulan
6,027
603
93
9
0
197,643
2
W
Sobek
5,967
597
32
3
0
229,480
2
W
Danzaburou
6,766
677
94
9
0
195,726
1
W
Fenrir
7,427
743
60
6
0
270,210
2
L
Amaterasu
5,031
503
49
5
0
208,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role