Player Matchup

Janus
Janus
 
Janus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Exsinity
Serqet
Level 100
God Stats
57W - 42L
1,623 SR
Queue Stats
245W - 235L
1,503 Elo+
Solo
Jormungandr
Jormungandr
MazeMachinima
Jormungandr
Level 153
God Stats
119W - 95L
1,625 SR
Queue Stats
172W - 171L
1,535 Elo+
Solo
Neith
Neith
S3rusia
Neith
Level 158
God Stats
0W - 1L
1,779 SR
Queue Stats
6W - 7L
1,465 Elo+
Party 1
Bacchus
Bacchus
TRP_Diogo_XY
Bacchus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 120
1,605 SR
1,501 Elo+

VS

Team Averages
Level 134
1,530 SR
1,488 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
ASweety
Nox
Level 155
God Stats
23W - 13L
1,549 SR
Queue Stats
631W - 618L
1,475 Elo+
Party 2
Artemis
Artemis
DrFloppysausage
Artemis
Level 107
God Stats
29W - 28L
1,538 SR
Queue Stats
90W - 71L
1,486 Elo+
Party 2
Chronos
Chronos
H6wky
Chronos
Level 103
God Stats
139W - 102L
1,562 SR
Queue Stats
427W - 402L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
0 / 1 / 2
6,805
567
5,686
5,269
1,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Exsinity
Serqet
12
4 / 1 / 1
6,620
552
5,247
7,548
2,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jormungandr
MazeMachinima
Jormungandr
1
0 / 0 / 0
3,985
332
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
S3rusia
Neith
9
1 / 4 / 0
5,939
495
4,135
7,868
1,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
TRP_Diogo_XY
Bacchus
10
1 / 6 / 0
5,775
481
3,731
9,388
7,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
0 / 0 / 3
7,707
642
1,392
7,154
3,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
 
Anhur
13
5 / 3 / 1
7,643
637
5,161
9,306
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nox
12
3 / 1 / 7
7,970
664
3,229
9,433
4,132
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 1 / 4
7,836
653
6,792
6,176
1,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
H6wky
Chronos
12
0 / 1 / 2
7,017
585
4,000
7,075
1,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
6
Kills
12
12
Deaths
6
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
1
2
1
W
Cu Chulainn
 
Cu Chulainn
0
0
3
1.5
W
Anhur
 
Anhur
5
3
1
1.83
W
Nox
3
1
7
6.5
W
4
1
4
6
L
Serqet
Exsinity
Serqet
4
1
1
4.5
W
Chronos
H6wky
Chronos
0
1
2
1
L
Jormungandr
MazeMachinima
Jormungandr
0
0
0
0
L
Neith
S3rusia
Neith
1
4
0
0.25
L
Bacchus
TRP_Diogo_XY
Bacchus
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,799
Damage
20,574
30,073
Taken
39,144
13,105
Mitigated
13,487
7,198
Healing
13,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,686
241
0
1,240
5,269
1,168
0
1,600
3,587
54,434
0
W
Cu Chulainn
 
Cu Chulainn
1,392
42
0
3,130
7,154
3,146
0
1,866
5,248
0
46,762
W
Anhur
 
Anhur
5,161
1,918
0
3,513
9,306
2,471
468
2,044
6,715
0
50,336
W
Nox
3,229
518
0
1,726
9,433
4,132
1,060
1,421
8,006
32,894
0
W
6,792
3,265
0
2,771
6,176
1,880
3,220
253
5,923
0
47,006
L
Serqet
Exsinity
Serqet
5,247
765
0
3,597
7,548
2,209
0
1,530
5,932
0
40,474
W
Chronos
H6wky
Chronos
4,000
632
0
2,056
7,075
1,858
536
3,391
3,362
43,792
2,640
L
Jormungandr
MazeMachinima
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Neith
S3rusia
Neith
4,135
821
0
1,815
7,868
1,873
0
910
6,958
0
38,208
L
Bacchus
TRP_Diogo_XY
Bacchus
3,731
948
0
546
9,388
7,855
0
1,419
7,969
19,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,124
Gold Earned
38,173
281
Minions Killed
407
0
Camps Cleared
0
1,035,076
Distance Traveled
1,182,582
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,805
567
114
10
0
295,587
1
W
Cu Chulainn
7,707
642
90
8
0
200,728
0
W
Anhur
7,643
637
79
7
0
250,985
2
W
Nox
7,970
664
53
4
0
243,214
4
W
Artemis
7,836
653
85
7
0
223,280
0
L
Serqet
6,620
552
80
7
0
290,020
0
W
Chronos
7,017
585
100
8
0
264,375
4
L
Jormungandr
3,985
332
0
0
0
6,732
0
L
Neith
5,939
495
65
5
0
203,170
0
L
Bacchus
5,775
481
22
2
0
239,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role