Player Matchup

Anubis
Anubis
 
Anubis
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Aúto
Rama
Level 146
God Stats
8W - 7L
1,463 SR
Queue Stats
315W - 291L
1,513 Elo+
Solo
Sylvanus
Sylvanus
CursingDrop78
Sylvanus
Level 159
God Stats
196W - 170L
1,585 SR
Queue Stats
281W - 239L
1,582 Elo+
Solo
Ymir
Ymir
Dienketo82
Ymir
Level 157
God Stats
4W - 3L
1,599 SR
Queue Stats
218W - 183L
1,601 Elo+
Party 1
Chiron
Chiron
eZCeta
Chiron
Level 84
God Stats
4W - 2L
1,709 SR
Queue Stats
202W - 205L
1,628 Elo+
Solo
Team Averages
Level 123
1,571 SR
1,565 Elo+

VS

Team Averages
Level 155
1,523 SR
1,565 Elo+
Cthulhu
Cthulhu
AceMint
Cthulhu
Level 85
God Stats
10W - 6L
1,693 SR
Queue Stats
132W - 110L
1,551 Elo+
Party 2
Awilix
Awilix
OvTrue
Awilix
Level 218
God Stats
0W - 1L
1,287 SR
Queue Stats
95W - 90L
1,651 Elo+
Solo
Hel
Hel
TonyBamanboni
Hel
Level 142
God Stats
3W - 3L
1,673 SR
Queue Stats
168W - 148L
1,557 Elo+
Solo
Nut
Nut
rob8056
Nut
Level 109
God Stats
59W - 58L
1,499 SR
Queue Stats
186W - 171L
1,518 Elo+
Party 2
Odin
Odin
skaiszx
Odin
Level 222
God Stats
1W - 2L
1,465 SR
Queue Stats
272W - 260L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
6 / 3 / 4
7,705
642
7,025
7,412
3,377
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Rama
Aúto
Rama
12
4 / 5 / 0
7,290
608
7,636
10,561
3,694
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
CursingDrop78
Sylvanus
10
3 / 5 / 5
6,640
553
6,008
12,365
10,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
4 / 0 / 5
8,567
714
7,017
5,168
4,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chiron
eZCeta
Chiron
14
6 / 0 / 3
8,058
672
9,567
8,123
2,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AceMint
Cthulhu
10
1 / 2 / 8
6,063
505
6,416
11,006
7,801
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
OvTrue
Awilix
12
9 / 5 / 2
7,422
619
10,247
10,277
3,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

12
2 / 6 / 1
6,658
555
5,473
11,899
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nut
10
1 / 4 / 5
6,182
515
4,684
7,611
1,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
skaiszx
Odin
11
0 / 6 / 2
5,915
493
3,279
11,258
6,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
31
23
Kills
13
13
Deaths
23
17
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
4
2.67
L
Cthulhu
AceMint
Cthulhu
1
2
8
2.5
W
Rama
Aúto
Rama
4
5
0
0.8
W
Sylvanus
CursingDrop78
Sylvanus
3
5
5
1.1
W
4
0
5
6.5
L
Awilix
OvTrue
Awilix
9
5
2
2
L
2
6
1
0.42
W
Chiron
eZCeta
Chiron
6
0
3
7.5
L
Nut
1
4
5
0.88
L
Odin
skaiszx
Odin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,253
Damage
30,099
43,629
Taken
52,051
24,897
Mitigated
22,901
13,350
Healing
10,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,025
126
0
2,577
7,412
3,377
0
1,686
5,726
58,096
0
L
Cthulhu
AceMint
Cthulhu
6,416
1,306
97
2,831
11,006
7,801
0
3,131
7,875
23,012
0
W
Rama
Aúto
Rama
7,636
6,221
0
2,502
10,561
3,694
0
2,963
7,598
0
57,149
W
Sylvanus
CursingDrop78
Sylvanus
6,008
1,085
1,174
3,048
12,365
10,508
0
3,219
9,146
13,990
0
W
7,017
1,409
0
1,444
5,168
4,777
0
85
5,083
56,915
3,040
L
Awilix
OvTrue
Awilix
10,247
3,606
0
220
10,277
3,716
0
2,919
7,358
0
49,988
L
5,473
249
610
3,465
11,899
3,573
0
3,104
8,699
47,054
0
W
Chiron
eZCeta
Chiron
9,567
3,943
101
2,504
8,123
2,541
0
4,110
4,013
0
54,857
L
Nut
4,684
2,958
0
1,217
7,611
1,769
33
3,133
4,478
0
33,775
L
Odin
skaiszx
Odin
3,279
1,442
0
2,387
11,258
6,042
0
7,068
3,655
0
35,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,260
Gold Earned
32,240
406
Minions Killed
338
0
Camps Cleared
0
1,227,567
Distance Traveled
1,224,893
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,705
642
82
7
0
292,281
0
L
Cthulhu
6,063
505
28
2
0
276,585
1
W
Rama
7,290
608
104
9
0
215,862
0
W
Sylvanus
6,640
553
15
1
0
243,833
6
W
Ymir
8,567
714
112
9
0
223,869
2
L
Awilix
7,422
619
75
6
0
268,690
0
L
Hel
6,658
555
91
8
0
224,940
2
W
Chiron
8,058
672
93
8
0
251,722
0
L
Nut
6,182
515
72
6
0
228,485
0
L
Odin
5,915
493
72
6
0
226,193
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role