Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Agtorange29
Nu Wa
Level 128
God Stats
14W - 12L
1,526 SR
Queue Stats
458W - 399L
1,514 Elo+
Solo
Nox
Nox
Darktoastz
Nox
Level 141
God Stats
6W - 8L
1,516 SR
Queue Stats
149W - 121L
1,559 Elo+
Solo
Mulan
Mulan
Kyrshall
Mulan
Level 43
God Stats
1W - 4L
1,606 SR
Queue Stats
3W - 7L
1,351 Elo+
Solo
Cerberus
Cerberus
QuickHippo19
Cerberus
Level 155
God Stats
0W - 2L
1,351 SR
Queue Stats
270W - 245L
1,532 Elo+
Solo
Team Averages
Level 125
1,500 SR
1,491 Elo+

VS

Team Averages
Level 143
1,547 SR
1,538 Elo+
Charybdis
Charybdis
BananaFunTime
Charybdis
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 89L
1,595 Elo+
Solo
Hel
Hel
Calivetro6160
Hel
Level 144
God Stats
9W - 5L
1,488 SR
Queue Stats
376W - 350L
1,493 Elo+
Solo
Geb
Geb
ChildishBambini
Geb
Level 149
God Stats
2W - 1L
1,618 SR
Queue Stats
64W - 53L
1,572 Elo+
Party 1
Zhong Kui
Zhong Kui
DaddiChunkyDunk
Zhong Kui
Level 126
God Stats
7W - 4L
1,652 SR
Queue Stats
46W - 48L
1,502 Elo+
Party 1
Ne Zha
Ne Zha
Pseudocreme
Ne Zha
Level 163
God Stats
10W - 14L
1,477 SR
Queue Stats
480W - 477L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
2 / 0 / 0
5,481
548
2,765
8,983
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,398
540
6,533
5,325
1,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 2 / 1
5,452
545
2,579
4,148
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Kyrshall
Mulan
9
1 / 4 / 0
5,140
514
3,801
8,719
3,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
QuickHippo19
Cerberus
8
0 / 2 / 1
4,773
477
3,388
10,937
5,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BananaFunTime
Charybdis
10
1 / 1 / 4
5,447
545
6,068
5,147
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
2 / 0 / 2
6,467
647
3,627
3,755
1,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
3 / 0 / 3
6,063
606
4,563
7,770
3,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
DaddiChunkyDunk
Zhong Kui
12
4 / 2 / 0
7,005
701
4,727
7,807
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
10
1 / 1 / 2
5,131
513
3,846
8,323
3,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
4
Kills
11
11
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
0
0
2
L
1
3
0
0.33
W
Charybdis
BananaFunTime
Charybdis
1
1
4
3
W
2
0
2
3
W
3
0
3
4.5
W
Zhong Kui
DaddiChunkyDunk
Zhong Kui
4
2
0
2
L
0
2
1
0.25
L
Mulan
Kyrshall
Mulan
1
4
0
0.25
W
Ne Zha
1
1
2
2
L
Cerberus
QuickHippo19
Cerberus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,066
Damage
22,831
38,112
Taken
32,802
15,069
Mitigated
15,396
11,056
Healing
17,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,765
1,049
0
3,171
8,983
3,071
0
790
8,081
0
42,205
L
6,533
2,815
0
1,300
5,325
1,326
0
1,546
3,779
33,383
1,811
W
Charybdis
BananaFunTime
Charybdis
6,068
3,659
0
2,319
5,147
1,443
0
3,505
1,642
0
43,314
W
3,627
215
1,242
2,440
3,755
1,220
0
2,637
1,118
39,301
988
W
4,563
824
1,383
2,451
7,770
3,771
0
4,348
3,422
21,156
1,276
W
Zhong Kui
DaddiChunkyDunk
Zhong Kui
4,727
670
0
4,679
7,807
5,574
24
203
7,604
39,717
6,008
L
2,579
98
0
443
4,148
1,235
0
1,930
1,962
31,351
0
L
Mulan
Kyrshall
Mulan
3,801
501
0
1,887
8,719
3,649
0
4,109
4,112
0
27,435
W
Ne Zha
3,846
1,686
0
3,040
8,323
3,388
0
1,754
6,569
0
33,196
L
Cerberus
QuickHippo19
Cerberus
3,388
161
0
4,255
10,937
5,788
0
3,113
7,746
19,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,244
Gold Earned
30,113
307
Minions Killed
345
0
Camps Cleared
0
1,008,824
Distance Traveled
992,201
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,481
548
65
7
0
249,650
1
L
Nu Wa
5,398
540
70
7
0
180,676
4
W
Charybdis
5,447
545
85
9
0
190,667
0
W
Hel
6,467
647
95
10
0
212,843
0
W
Geb
6,063
606
23
2
0
211,089
0
W
Zhong Kui
7,005
701
87
9
0
147,967
1
L
Nox
5,452
545
85
9
0
194,248
1
L
Mulan
5,140
514
46
5
0
197,837
0
W
Ne Zha
5,131
513
55
6
0
229,635
0
L
Cerberus
4,773
477
41
4
0
186,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role