Player Matchup

Cthulhu
Cthulhu
CNA_Fede
Cthulhu
Level 47
God Stats
5W - 6L
1,386 SR
Queue Stats
68W - 126L
1,331 Elo+
Party 1
Arachne
Arachne
ITz__Bate
Arachne
Level 62
God Stats
17W - 23L
1,382 SR
Queue Stats
90W - 183L
1,367 Elo+
Party 1
Bellona
Bellona
Nickdelrio241
Bellona
Level 34
God Stats
4W - 3L
1,406 SR
Queue Stats
65W - 146L
1,308 Elo+
Party 1
Medusa
Medusa
barks34
Medusa
Level 49
God Stats
4W - 8L
1,357 SR
Queue Stats
114W - 131L
1,390 Elo+
Solo
Hades
Hades
rocket_15rt
Hades
Level 62
God Stats
5W - 2L
1,450 SR
Queue Stats
78W - 164L
1,358 Elo+
Party 1
Team Averages
Level 51
1,396 SR
1,351 Elo+

VS

Team Averages
Level 79
1,499 SR
1,420 Elo+
Set
Set
GreaterZenith06
Set
Level 68
God Stats
4W - 7L
1,471 SR
Queue Stats
148W - 149L
1,460 Elo+
Solo
Amaterasu
Amaterasu
Oballs737
Amaterasu
Level 115
God Stats
3W - 7L
1,558 SR
Queue Stats
41W - 47L
1,444 Elo+
Solo
Freya
Freya
Pjtheshocker
Freya
Level 101
God Stats
1W - 1L
1,509 SR
Queue Stats
120W - 137L
1,458 Elo+
Party 2
Zeus
Zeus
RyRyMiller10
Zeus
Level 64
God Stats
17W - 15L
1,456 SR
Queue Stats
57W - 70L
1,388 Elo+
Solo
Athena
Athena
Shrek692240
Athena
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 93L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CNA_Fede
Cthulhu
11
1 / 3 / 5
6,499
464
6,865
10,688
7,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Arachne
ITz__Bate
Arachne
13
6 / 1 / 3
8,178
584
8,964
7,675
2,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
11
0 / 5 / 0
6,909
494
7,450
14,034
12,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
barks34
Medusa
12
3 / 2 / 4
7,187
513
6,715
6,661
2,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

15
4 / 0 / 4
8,264
590
4,860
9,539
5,064
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 2
7,035
503
4,381
13,622
6,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Amaterasu
Oballs737
Amaterasu
15
8 / 1 / 1
9,818
701
14,540
14,977
14,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 4 / 2
5,320
380
2,683
5,647
1,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 1 / 4
7,605
543
6,835
5,632
2,017
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
9
0 / 3 / 4
6,003
429
3,374
13,694
11,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
14
Kills
11
11
Deaths
14
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CNA_Fede
Cthulhu
1
3
5
1.17
L
3
5
2
0.8
W
Arachne
ITz__Bate
Arachne
6
1
3
7.5
W
Bellona
0
5
0
0
L
Amaterasu
Oballs737
Amaterasu
8
1
1
8.5
L
0
4
2
0.25
L
0
1
4
2
L
Athena
0
3
4
0.67
W
Medusa
barks34
Medusa
3
2
4
2.5
W
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,854
Damage
31,813
48,597
Taken
53,572
29,528
Mitigated
36,487
15,002
Healing
15,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CNA_Fede
Cthulhu
6,865
237
197
1,905
10,688
7,211
409
3,574
6,707
28,350
641
L
4,381
2,416
0
2,522
13,622
6,945
0
3,046
10,576
0
51,225
W
Arachne
ITz__Bate
Arachne
8,964
7,889
0
3,937
7,675
2,511
361
1,387
6,094
0
37,302
W
Bellona
7,450
2,345
0
3,046
14,034
12,250
0
2,306
11,179
0
45,484
L
Amaterasu
Oballs737
Amaterasu
14,540
5,727
0
9,570
14,977
14,062
482
2,398
12,579
2,075
74,651
L
2,683
508
0
689
5,647
1,553
0
2,067
3,580
15,574
0
L
6,835
375
0
2,175
5,632
2,017
0
1,593
4,039
54,252
348
L
Athena
3,374
844
0
906
13,694
11,910
0
2,351
11,343
18,372
0
W
Medusa
barks34
Medusa
6,715
2,337
0
934
6,661
2,492
656
1,618
4,921
0
50,173
W
4,860
44
225
4,758
9,539
5,064
0
4,287
5,180
56,951
562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,037
Gold Earned
35,781
371
Minions Killed
383
0
Camps Cleared
0
1,459,041
Distance Traveled
1,299,527
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,499
464
42
3
0
291,337
0
L
Set
7,035
503
76
5
0
296,064
0
W
Arachne
8,178
584
58
4
0
342,251
0
W
Bellona
6,909
494
81
6
0
256,887
0
L
Amaterasu
9,818
701
139
10
0
263,166
4
L
Freya
5,320
380
44
3
0
168,722
0
L
Zeus
7,605
543
90
6
0
275,371
0
L
Athena
6,003
429
34
2
0
296,204
0
W
Medusa
7,187
513
70
5
0
271,226
3
W
Hades
8,264
590
120
9
0
297,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role