Player Matchup

Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
MegaLio2001
Kuzenbo
Gold V
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 115L
1,377 MMR
Party 2
Poseidon
Poseidon
Gold IV
Samuel Arreaga
Poseidon
Gold IV
Level 104
God Stats
15W - 23L
1,183 SR
Queue Stats
195W - 239L
1,583 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 98
1,394 SR
1,487 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,761 SR
1,504 MMR
Mulan
Mulan
Silver II
RUNemCLOWNS
Mulan
Silver II
Level 123
God Stats
7W - 4L
1,905 SR
Queue Stats
21W - 28L
1,353 MMR
Party 1
Cerberus
Cerberus
Gold I
WirednBlind
Cerberus
Gold I
Level 159
God Stats
1W - 0L
1,474 SR
Queue Stats
20W - 16L
1,806 MMR
Party 1
Baron Samedi
Baron Samedi
Gold V
joekerwild
Baron Samedi
Gold V
Level 158
God Stats
3W - 2L
1,905 SR
Queue Stats
52W - 54L
1,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 2 / 1
7,969
797
4,604
7,809
1,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Kuzenbo
MegaLio2001
Kuzenbo
14
1 / 0 / 1
7,478
748
3,952
8,601
7,964
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
13
0 / 7 / 2
7,575
758
5,341
9,241
2,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
CthulhuHeraAchillesVulcanNe Zha

VS

Bans
NoxJanusAthenaPersephoneGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 9
7,354
735
3,361
7,345
4,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
WirednBlind
Cerberus
14
4 / 0 / 5
8,156
816
7,878
8,236
6,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
joekerwild
Baron Samedi
14
5 / 1 / 4
8,791
879
12,076
7,700
3,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
9
9
Deaths
2
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
1
0.75
L
Kuzenbo
MegaLio2001
Kuzenbo
1
0
1
1.5
W
0
1
9
4.5
L
Poseidon
0
7
2
0.14
W
Cerberus
WirednBlind
Cerberus
4
0
5
6.5
W
Baron Samedi
joekerwild
Baron Samedi
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,897
Damage
23,315
25,651
Taken
23,281
12,351
Mitigated
14,266
4,027
Healing
9,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,604
943
0
1,468
7,809
1,902
0
5,127
2,523
0
38,171
L
Kuzenbo
MegaLio2001
Kuzenbo
3,952
1,443
0
1,157
8,601
7,964
0
6,329
1,963
12,668
0
W
3,361
243
0
887
7,345
4,288
0
3,349
3,996
0
9,968
L
Poseidon
5,341
1,192
0
1,402
9,241
2,485
23
7,318
1,627
27,838
0
W
Cerberus
WirednBlind
Cerberus
7,878
142
0
2,533
8,236
6,047
138
2,866
5,370
23,606
728
W
Baron Samedi
joekerwild
Baron Samedi
12,076
453
2,510
3,772
7,700
3,931
86
3,120
4,580
31,463
793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,022
Gold Earned
24,301
135
Minions Killed
134
0
Camps Cleared
0
547,545
Distance Traveled
560,330
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,969
797
66
7
0
193,013
0
L
Kuzenbo
7,478
748
22
2
0
179,300
0
W
Mulan
7,354
735
15
2
0
167,264
0
L
Poseidon
7,575
758
47
5
0
175,232
0
W
Cerberus
8,156
816
51
5
0
204,671
0
W
Baron Samedi
8,791
879
68
7
0
188,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role