Player Matchup

Erlang Shen
Erlang Shen
FireBoyPL69
Erlang Shen
Level 117
God Stats
0W - 1L
1,330 SR
Queue Stats
13W - 9L
1,612 Elo+
Party 2
Awilix
Awilix
Kubaaaaaa7
Awilix
Level 127
God Stats
0W - 2L
1,468 SR
Queue Stats
18W - 17L
1,530 Elo+
Party 2
Scylla
Scylla
Lisithor
Scylla
Level 139
God Stats
7W - 14L
1,423 SR
Queue Stats
645W - 634L
1,443 Elo+
Solo
Baron Samedi
Baron Samedi
SRRazielKain
Baron Samedi
Level 28
God Stats
1W - 3L
1,372 SR
Queue Stats
214W - 208L
1,454 Elo+
Solo
Hades
Hades
greyshadow2567
Hades
Level 75
God Stats
9W - 7L
1,487 SR
Queue Stats
420W - 398L
1,519 Elo+
Solo
Team Averages
Level 97
1,416 SR
1,512 Elo+

VS

Team Averages
Level 118
1,595 SR
1,482 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Yersinias
Artemis
Level 64
God Stats
2W - 2L
1,612 SR
Queue Stats
130W - 256L
1,336 Elo+
Solo
Shiva
Shiva
dyln1583
Shiva
Level 103
God Stats
2W - 0L
1,714 SR
Queue Stats
78W - 72L
1,469 Elo+
Solo
Cthulhu
Cthulhu
kanciasty1
Cthulhu
Level 157
God Stats
4W - 2L
1,647 SR
Queue Stats
235W - 227L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FireBoyPL69
Erlang Shen
16
6 / 4 / 8
8,925
811
12,379
19,433
23,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Awilix
Kubaaaaaa7
Awilix
14
5 / 7 / 6
8,634
785
9,489
14,666
6,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Lisithor
Scylla
14
1 / 6 / 10
8,260
751
9,658
11,996
4,830
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Baron Samedi
SRRazielKain
Baron Samedi
15
2 / 4 / 8
7,849
714
9,383
13,001
6,873
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

13
1 / 5 / 12
8,120
738
7,933
14,111
10,255
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
4 / 1 / 13
9,629
875
14,535
7,952
3,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
 
Ah Muzen Cab
15
2 / 4 / 14
9,182
835
13,691
10,594
4,217
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Yersinias
Artemis
14
3 / 3 / 11
8,955
814
8,104
6,695
2,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
dyln1583
Shiva
16
1 / 4 / 21
9,128
830
8,260
16,009
15,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Cthulhu
kanciasty1
Cthulhu
19
16 / 4 / 6
11,933
1,085
21,160
21,119
21,205
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
91
15
Kills
26
26
Deaths
16
44
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
13
10.5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
4
14
2.25
L
Erlang Shen
FireBoyPL69
Erlang Shen
6
4
8
2.5
L
Awilix
Kubaaaaaa7
Awilix
5
7
6
1.14
L
Scylla
Lisithor
Scylla
1
6
10
1
L
Baron Samedi
SRRazielKain
Baron Samedi
2
4
8
1.5
W
Artemis
Yersinias
Artemis
3
3
11
2.83
W
Shiva
dyln1583
Shiva
1
4
21
2.88
L
1
5
12
1.4
W
Cthulhu
kanciasty1
Cthulhu
16
4
6
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,842
Damage
65,750
73,207
Taken
62,369
51,481
Mitigated
47,626
26,470
Healing
23,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
14,535
656
4,583
3,577
7,952
3,951
379
3,547
4,405
25,312
938
W
Ah Muzen Cab
 
Ah Muzen Cab
13,691
4,493
324
792
10,594
4,217
867
5,019
5,575
0
25,029
L
Erlang Shen
FireBoyPL69
Erlang Shen
12,379
5,680
479
6,366
19,433
23,144
0
8,277
10,253
0
18,959
L
Awilix
Kubaaaaaa7
Awilix
9,489
2,263
0
2,319
14,666
6,379
0
4,044
10,136
0
17,719
L
Scylla
Lisithor
Scylla
9,658
925
710
2,451
11,996
4,830
0
6,426
5,209
23,875
0
L
Baron Samedi
SRRazielKain
Baron Samedi
9,383
352
3,438
4,952
13,001
6,873
0
6,645
6,035
17,744
0
W
Artemis
Yersinias
Artemis
8,104
3,977
145
693
6,695
2,573
1,736
3,185
3,510
0
13,427
W
Shiva
dyln1583
Shiva
8,260
1,068
842
3,562
16,009
15,680
315
8,095
7,914
0
12,656
L
7,933
756
2,017
3,738
14,111
10,255
0
5,857
7,843
15,531
659
W
Cthulhu
kanciasty1
Cthulhu
21,160
1,417
2,109
6,689
21,119
21,205
79
6,995
14,124
34,770
3,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
48,827
124
Minions Killed
118
0
Camps Cleared
0
982,173
Distance Traveled
1,041,637
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,629
875
25
2
0
236,155
0
W
Ah Muzen Cab
9,182
835
28
3
0
205,170
1
L
Erlang Shen
8,925
811
19
2
0
209,571
0
L
Awilix
8,634
785
17
2
0
196,317
0
L
Scylla
8,260
751
36
3
0
182,128
0
L
Baron Samedi
7,849
714
27
2
0
199,651
0
W
Artemis
8,955
814
18
2
0
164,488
0
W
Shiva
9,128
830
8
1
0
214,034
0
L
Hades
8,120
738
25
2
0
194,506
0
W
Cthulhu
11,933
1,085
39
4
0
221,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role