Player Matchup

Loki
Loki
BsmiterB
Loki
Level 165
God Stats
51W - 47L
1,681 SR
Queue Stats
700W - 645L
1,573 Elo+
Solo
Cthulhu
Cthulhu
Kreut
Cthulhu
Level 128
God Stats
3W - 3L
1,500 SR
Queue Stats
233W - 263L
1,382 Elo+
Party 3
Zhong Kui
Zhong Kui
Luzifer
Zhong Kui
Level 153
God Stats
47W - 25L
1,731 SR
Queue Stats
223W - 184L
1,568 Elo+
Solo
Cernunnos
Cernunnos
Starks95
Cernunnos
Level 55
God Stats
4W - 2L
1,638 SR
Queue Stats
139W - 152L
1,389 Elo+
Party 3
Vulcan
Vulcan
vöser
Vulcan
Level 159
God Stats
14W - 11L
1,618 SR
Queue Stats
218W - 212L
1,571 Elo+
Solo
Team Averages
Level 132
1,634 SR
1,497 Elo+

VS

Team Averages
Level 85
1,553 SR
1,550 Elo+
Cupid
Cupid
BikePorro
Cupid
Level 111
God Stats
14W - 5L
1,727 SR
Queue Stats
128W - 113L
1,520 Elo+
Party 2
Ra
Ra
DeaVozZ
Ra
Level 87
God Stats
1W - 5L
1,441 SR
Queue Stats
76W - 79L
1,516 Elo+
Party 1
Yemoja
Yemoja
DerStopka
Yemoja
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,495 Elo+
Party 1
Hercules
Hercules
Fenixirows
Hercules
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 30L
1,666 Elo+
Party 2
Rama
Rama
ramaultime
Rama
Level 89
God Stats
749W - 788L
1,597 SR
Queue Stats
749W - 788L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
12
4 / 0 / 1
6,951
632
3,641
6,121
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Kreut
Cthulhu
10
0 / 1 / 0
6,405
582
4,621
6,406
3,725
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
Luzifer
Zhong Kui
11
0 / 2 / 2
6,797
618
8,499
8,186
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cernunnos
Starks95
Cernunnos
11
2 / 1 / 0
5,977
543
4,650
5,631
1,974
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
vöser
Vulcan
14
4 / 0 / 1
8,527
775
7,342
4,308
1,421
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
BikePorro
Cupid
10
0 / 1 / 2
5,452
496
2,735
7,205
2,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 0
5,878
534
2,293
8,507
2,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
DerStopka
Yemoja
10
2 / 1 / 0
6,019
547
3,349
7,521
2,968
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Fenixirows
Hercules
12
2 / 3 / 0
6,629
603
5,153
11,287
8,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 1 / 0
5,511
501
2,273
7,642
2,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
10
Kills
4
4
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
BikePorro
Cupid
0
1
2
1
W
Loki
4
0
1
4.5
L
0
4
0
0
L
Yemoja
DerStopka
Yemoja
2
1
0
2
L
Hercules
Fenixirows
Hercules
2
3
0
0.67
W
Cthulhu
Kreut
Cthulhu
0
1
0
0
W
Zhong Kui
Luzifer
Zhong Kui
0
2
2
0.5
W
Cernunnos
Starks95
Cernunnos
2
1
0
2
L
0
1
0
0
W
Vulcan
vöser
Vulcan
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,753
Damage
15,803
30,652
Taken
42,162
14,002
Mitigated
17,588
11,152
Healing
17,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
BikePorro
Cupid
2,735
754
96
2,477
7,205
2,128
0
2,557
4,648
0
30,838
W
Loki
3,641
1,011
0
3,899
6,121
1,883
271
302
5,819
0
42,491
L
2,293
60
192
2,081
8,507
2,098
0
5,595
2,912
43,323
550
L
Yemoja
DerStopka
Yemoja
3,349
637
1,916
2,390
7,521
2,968
0
2,471
5,050
13,333
0
L
Hercules
Fenixirows
Hercules
5,153
2,055
0
5,560
11,287
8,034
0
7,797
3,490
0
42,943
W
Cthulhu
Kreut
Cthulhu
4,621
96
0
1,118
6,406
3,725
0
1,397
5,009
29,205
0
W
Zhong Kui
Luzifer
Zhong Kui
8,499
3,084
0
4,039
8,186
4,999
0
0
7,748
46,500
3,926
W
Cernunnos
Starks95
Cernunnos
4,650
1,678
0
1,096
5,631
1,974
200
1,756
3,875
0
34,098
L
2,273
1,605
0
2,369
7,642
2,360
0
1,900
5,742
0
41,734
W
Vulcan
vöser
Vulcan
7,342
125
0
1,000
4,308
1,421
0
2,072
2,174
65,324
1,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
29,489
398
Minions Killed
358
0
Camps Cleared
0
1,206,826
Distance Traveled
1,123,340
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,452
496
71
6
0
229,260
2
W
Loki
6,951
632
84
8
0
269,107
1
L
Ra
5,878
534
98
9
0
236,753
0
L
Yemoja
6,019
547
14
1
0
204,826
3
L
Hercules
6,629
603
91
8
0
200,756
0
W
Cthulhu
6,405
582
40
4
0
251,818
0
W
Zhong Kui
6,797
618
83
8
0
197,878
7
W
Cernunnos
5,977
543
55
5
0
208,618
2
L
Rama
5,511
501
84
8
0
251,745
1
W
Vulcan
8,527
775
136
12
0
279,405
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role