Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
DeanCuisine
Yu Huang
Level 25
God Stats
1W - 1L
1,321 SR
Queue Stats
48W - 41L
1,477 Elo+
Party 3
Freya
Freya
EspipsE
Freya
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 83L
1,477 Elo+
Party 3
Horus
Horus
TippAlip
Horus
Level 127
God Stats
3W - 0L
1,751 SR
Queue Stats
108W - 89L
1,512 Elo+
Solo
Sol
Sol
xnedzx
Sol
Level 116
God Stats
47W - 35L
1,582 SR
Queue Stats
69W - 63L
1,479 Elo+
Party 3
Team Averages
Level 112
1,531 SR
1,489 Elo+

VS

Team Averages
Level 78
1,434 SR
1,506 Elo+
Vulcan
Vulcan
BaronHimself
Vulcan
Level 64
God Stats
1W - 3L
1,206 SR
Queue Stats
120W - 135L
1,542 Elo+
Party 2
Aphrodite
Aphrodite
EBTNorman
Aphrodite
Level 101
God Stats
24W - 28L
1,503 SR
Queue Stats
590W - 555L
1,502 Elo+
Party 1
Neith
Neith
Grantie
Neith
Level 75
God Stats
114W - 83L
1,593 SR
Queue Stats
125W - 92L
1,507 Elo+
Party 1
Sylvanus
Sylvanus
McPhakitson
Sylvanus
Level 102
God Stats
2W - 2L
1,365 SR
Queue Stats
17W - 26L
1,455 Elo+
Solo
Mercury
Mercury
YTN_young_Dawg
Mercury
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 103L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 1 / 0
9,090
649
8,855
12,304
8,764
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Yu Huang
DeanCuisine
Yu Huang
12
0 / 3 / 4
7,366
526
3,759
7,140
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
EspipsE
Freya
15
5 / 0 / 2
8,427
602
5,644
12,393
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
TippAlip
Horus
12
1 / 3 / 9
8,145
582
3,121
14,037
10,817
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sol
xnedzx
Sol
15
10 / 0 / 0
9,584
685
10,155
10,435
3,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
5 / 3 / 0
8,211
587
16,543
7,466
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
EBTNorman
Aphrodite
10
0 / 7 / 0
6,238
446
3,969
13,027
6,677
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Grantie
Neith
4
1 / 2 / 0
4,721
337
1,550
2,938
737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
McPhakitson
Sylvanus
12
1 / 3 / 0
7,146
510
5,031
11,158
7,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

13
0 / 4 / 1
6,671
477
1,204
11,334
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
19
Kills
7
7
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
0
3
L
Vulcan
5
3
0
1.67
W
Yu Huang
DeanCuisine
Yu Huang
0
3
4
0.67
L
Aphrodite
EBTNorman
Aphrodite
0
7
0
0
W
Freya
EspipsE
Freya
5
0
2
6
L
Neith
Grantie
Neith
1
2
0
0.5
L
Sylvanus
McPhakitson
Sylvanus
1
3
0
0.33
W
Horus
TippAlip
Horus
1
3
9
1.83
L
0
4
1
0.13
W
Sol
xnedzx
Sol
10
0
0
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,534
Damage
28,297
56,309
Taken
45,923
29,605
Mitigated
20,951
25,395
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
8,855
1,707
0
5,978
12,304
8,764
55
4,570
7,734
0
60,165
L
Vulcan
16,543
114
0
500
7,466
2,120
36
5,393
2,073
62,903
0
W
Yu Huang
DeanCuisine
Yu Huang
3,759
56
0
250
7,140
2,399
106
5,498
1,642
45,719
971
L
Aphrodite
EBTNorman
Aphrodite
3,969
374
1,261
3,850
13,027
6,677
0
8,563
4,464
25,993
360
W
Freya
EspipsE
Freya
5,644
1,747
0
6,079
12,393
4,538
0
4,546
7,847
48,819
3,709
L
Neith
Grantie
Neith
1,550
788
0
861
2,938
737
0
1,769
1,169
0
7,336
L
Sylvanus
McPhakitson
Sylvanus
5,031
2,039
132
3,847
11,158
7,479
0
0
11,158
31,552
9,381
W
Horus
TippAlip
Horus
3,121
1,227
633
4,425
14,037
10,817
0
7,749
6,288
0
22,173
L
1,204
93
0
915
11,334
3,938
0
3,833
7,501
0
59,831
W
Sol
xnedzx
Sol
10,155
4,831
0
8,030
10,435
3,087
3,100
3,143
7,292
72,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,612
Gold Earned
32,987
395
Minions Killed
335
0
Camps Cleared
0
1,431,648
Distance Traveled
1,117,321
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,090
649
88
6
0
288,518
0
L
Vulcan
8,211
587
109
8
0
290,719
0
W
Yu Huang
7,366
526
90
6
0
277,343
0
L
Aphrodite
6,238
446
37
3
0
244,751
5
W
Freya
8,427
602
101
7
0
325,521
0
L
Neith
4,721
337
12
1
0
41,730
0
L
Sylvanus
7,146
510
79
6
0
244,867
2
W
Horus
8,145
582
16
1
0
276,442
0
L
Mercury
6,671
477
98
7
0
295,254
0
W
Sol
9,584
685
100
7
0
263,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role