Player Matchup

Ymir
Ymir
Jakuzap
Ymir
Level 38
God Stats
0W - 1L
1,321 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Magistabro2
Baron Samedi
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
100W - 98L
1,528 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Merstach_7
Cu Chulainn
Level 59
God Stats
0W - 3L
1,321 SR
Queue Stats
285W - 324L
1,448 Elo+
Solo
Neith
Neith
STS_scump
Neith
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 44L
1,471 Elo+
Party 1
Loki
Loki
XxMarquinho07xX
Loki
Level 149
God Stats
3W - 6L
1,415 SR
Queue Stats
60W - 67L
1,500 Elo+
Party 1
Team Averages
Level 81
1,411 SR
1,489 Elo+

VS

Team Averages
Level 65
1,372 SR
1,421 Elo+
Nu Wa
Nu Wa
BEASTPOPER2828
Nu Wa
Level 119
God Stats
15W - 6L
1,511 SR
Queue Stats
475W - 434L
1,523 Elo+
Solo
Hun Batz
Hun Batz
GoddessSupreme
Hun Batz
Level 82
God Stats
7W - 3L
1,728 SR
Queue Stats
146W - 128L
1,505 Elo+
Solo
Sylvanus
Sylvanus
Kickman7
Sylvanus
Level 43
God Stats
1W - 5L
1,196 SR
Queue Stats
201W - 221L
1,443 Elo+
Solo
Bacchus
Bacchus
Very_Simple155
Bacchus
Level 44
God Stats
3W - 1L
1,296 SR
Queue Stats
123W - 125L
1,473 Elo+
Solo
Anhur
Anhur
iTapv
Anhur
Level 37
God Stats
3W - 6L
1,129 SR
Queue Stats
116W - 126L
1,163 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jakuzap
Ymir
8
0 / 0 / 1
5,358
487
2,209
5,874
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
Magistabro2
Baron Samedi
9
0 / 3 / 1
4,921
447
2,504
5,201
1,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Merstach_7
Cu Chulainn
10
0 / 2 / 1
5,467
497
2,195
7,270
2,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Neith
STS_scump
Neith
10
1 / 0 / 0
5,575
507
3,498
5,290
1,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
4 / 2 / 0
7,407
673
3,988
8,759
3,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,582
689
6,531
5,598
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
14
5 / 0 / 0
7,126
648
4,368
6,156
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sylvanus
Kickman7
Sylvanus
9
0 / 1 / 1
5,104
464
2,306
6,123
3,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
0 / 3 / 2
7,065
642
4,707
6,050
5,206
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
iTapv
Anhur
9
0 / 0 / 0
5,174
470
3,653
3,900
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
11
5
Kills
7
7
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Hun Batz
5
0
0
5
L
Ymir
Jakuzap
Ymir
0
0
1
0.5
W
Sylvanus
Kickman7
Sylvanus
0
1
1
0.5
L
Baron Samedi
Magistabro2
Baron Samedi
0
3
1
0.17
L
Cu Chulainn
Merstach_7
Cu Chulainn
0
2
1
0.25
L
Neith
STS_scump
Neith
1
0
0
1
W
0
3
2
0.33
L
4
2
0
2
W
Anhur
iTapv
Anhur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,394
Damage
21,565
32,394
Taken
27,827
13,550
Mitigated
14,324
7,772
Healing
8,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,531
2,020
0
500
5,598
1,691
602
2,721
2,877
56,935
1,869
W
Hun Batz
4,368
1,192
0
1,031
6,156
2,401
0
707
5,449
0
56,804
L
Ymir
Jakuzap
Ymir
2,209
454
0
2,194
5,874
3,961
0
1,662
4,212
14,165
0
W
Sylvanus
Kickman7
Sylvanus
2,306
1,026
691
3,181
6,123
3,918
0
875
5,248
17,932
6,965
L
Baron Samedi
Magistabro2
Baron Samedi
2,504
88
106
762
5,201
1,877
0
3,726
1,475
20,530
0
L
Cu Chulainn
Merstach_7
Cu Chulainn
2,195
633
0
0
7,270
2,814
0
1,101
6,169
0
43,771
L
Neith
STS_scump
Neith
3,498
301
0
1,982
5,290
1,124
0
1,332
3,958
0
43,400
W
4,707
381
0
1,330
6,050
5,206
0
0
6,050
41,300
1,571
L
3,988
1,215
0
2,728
8,759
3,774
0
4,805
3,561
0
54,264
W
Anhur
iTapv
Anhur
3,653
1,958
0
1,680
3,900
1,108
0
410
3,490
0
30,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,728
Gold Earned
32,051
310
Minions Killed
378
0
Camps Cleared
0
1,084,977
Distance Traveled
1,119,828
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,582
689
105
10
0
207,139
1
W
Hun Batz
7,126
648
92
8
0
265,493
0
L
Ymir
5,358
487
30
3
0
245,177
4
W
Sylvanus
5,104
464
45
4
0
218,409
2
L
Baron Samedi
4,921
447
28
3
0
147,912
0
L
Cu Chulainn
5,467
497
72
7
0
233,755
0
L
Neith
5,575
507
82
7
0
233,432
0
W
Bacchus
7,065
642
100
9
0
211,318
0
L
Loki
7,407
673
98
9
0
224,701
1
W
Anhur
5,174
470
36
3
0
217,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role