Player Matchup

Ah Puch
Ah Puch
AsTroxSpiral
Ah Puch
Level 162
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 80L
1,540 Elo+
Party 1
Da Ji
Da Ji
BDraco
Da Ji
Level 152
God Stats
2W - 1L
1,508 SR
Queue Stats
181W - 198L
1,613 Elo+
Solo
Medusa
Medusa
Mukies
Medusa
Level 60
God Stats
11W - 16L
1,682 SR
Queue Stats
240W - 239L
1,563 Elo+
Solo
Guan Yu
Guan Yu
ShinyxMorgrim
Guan Yu
Level 120
God Stats
11W - 13L
1,558 SR
Queue Stats
459W - 465L
1,518 Elo+
Solo
Nu Wa
Nu Wa
saweezi
Nu Wa
Level 122
God Stats
5W - 0L
1,596 SR
Queue Stats
63W - 60L
1,503 Elo+
Party 1
Team Averages
Level 123
1,569 SR
1,547 Elo+

VS

Team Averages
Level 129
1,572 SR
1,554 Elo+
Artemis
Artemis
 
Artemis
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
DuolingoTryhard
Agni
Level 155
God Stats
18W - 11L
1,754 SR
Queue Stats
402W - 374L
1,572 Elo+
Solo
Ne Zha
Ne Zha
Kre8ive Envvy
Ne Zha
Level 101
God Stats
19W - 17L
1,611 SR
Queue Stats
135W - 130L
1,564 Elo+
Solo
Mulan
Mulan
ObsidianInferno
Mulan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 142L
1,502 Elo+
Solo
Cabrakan
Cabrakan
SirCaspar
Cabrakan
Level 128
God Stats
1W - 4L
1,496 SR
Queue Stats
41W - 34L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AsTroxSpiral
Ah Puch
17
5 / 0 / 2
10,289
1,029
8,465
2,143
827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
BDraco
Da Ji
14
0 / 3 / 9
8,480
848
3,812
9,250
6,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Mukies
Medusa
12
0 / 0 / 3
7,637
764
897
107
43
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
15
2 / 1 / 5
8,951
895
5,547
8,302
8,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
saweezi
Nu Wa
15
2 / 0 / 5
8,910
891
8,969
4,778
1,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
10
0 / 0 / 0
7,017
702
0
397
60
15
0 / 2 / 4
8,504
850
7,679
7,794
1,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 3
8,350
835
5,539
10,329
7,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

13
0 / 3 / 3
7,815
782
3,098
7,077
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cabrakan
SirCaspar
Cabrakan
15
4 / 2 / 0
8,975
898
3,885
8,843
8,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
14
9
Kills
4
4
Deaths
9
24
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
0
0
0
W
Ah Puch
AsTroxSpiral
Ah Puch
5
0
2
6
W
Da Ji
BDraco
Da Ji
0
3
9
1.5
L
0
2
4
1
L
0
2
3
0.75
W
Medusa
Mukies
Medusa
0
0
3
1.5
L
0
3
3
0.5
W
Guan Yu
2
1
5
4.5
L
Cabrakan
SirCaspar
Cabrakan
4
2
0
2
W
Nu Wa
saweezi
Nu Wa
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,690
Damage
20,201
24,580
Taken
34,440
16,553
Mitigated
23,250
6,366
Healing
5,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
0
0
0
0
397
60
0
317
0
0
0
W
Ah Puch
AsTroxSpiral
Ah Puch
8,465
95
0
216
2,143
827
885
956
1,069
43,619
0
W
Da Ji
BDraco
Da Ji
3,812
573
0
940
9,250
6,014
0
4,929
3,972
0
15,298
L
7,679
150
0
2,182
7,794
1,845
0
3,300
4,313
39,564
1,931
L
5,539
678
0
2,344
10,329
7,918
0
4,961
4,919
1,193
26,257
W
Medusa
Mukies
Medusa
897
59
0
0
107
43
850
90
17
0
4,987
L
3,098
263
0
732
7,077
5,033
0
2,940
3,756
0
13,839
W
Guan Yu
5,547
437
1,817
2,902
8,302
8,100
0
2,752
5,064
0
19,715
L
Cabrakan
SirCaspar
Cabrakan
3,885
402
0
0
8,843
8,394
0
5,010
3,498
24,255
1,388
W
Nu Wa
saweezi
Nu Wa
8,969
3,309
0
491
4,778
1,569
0
2,934
1,643
26,146
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,267
Gold Earned
40,661
234
Minions Killed
200
0
Camps Cleared
0
854,119
Distance Traveled
753,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,017
702
0
0
0
0
0
W
Ah Puch
10,289
1,029
109
11
0
194,740
0
W
Da Ji
8,480
848
30
3
0
196,384
0
L
Agni
8,504
850
73
7
0
220,311
0
L
Ne Zha
8,350
835
46
5
0
193,271
0
W
Medusa
7,637
764
14
1
0
34,247
0
L
Mulan
7,815
782
25
3
0
168,464
0
W
Guan Yu
8,951
895
32
3
0
221,331
0
L
Cabrakan
8,975
898
56
6
0
171,951
0
W
Nu Wa
8,910
891
49
5
0
207,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role