Player Matchup

Hera
Hera
Caplops
Hera
Level 158
God Stats
7W - 7L
1,390 SR
Queue Stats
262W - 242L
1,477 Elo+
Party 1
Thanatos
Thanatos
ChicoDasVerdura
Thanatos
Level 159
God Stats
16W - 10L
1,610 SR
Queue Stats
192W - 190L
1,475 Elo+
Party 1
Sun Wukong
Sun Wukong
Cormackcotho44
Sun Wukong
Level 144
God Stats
8W - 5L
1,657 SR
Queue Stats
58W - 70L
1,431 Elo+
Party 3
Athena
Athena
FranCormack55
Athena
Level 19
God Stats
1W - 0L
1,261 SR
Queue Stats
9W - 17L
1,280 Elo+
Party 3
Skadi
Skadi
xlGREENlx
Skadi
Level 98
God Stats
15W - 5L
1,741 SR
Queue Stats
582W - 573L
1,544 Elo+
Solo
Team Averages
Level 116
1,532 SR
1,441 Elo+

VS

Team Averages
Level 135
1,558 SR
1,493 Elo+
Cerberus
Cerberus
 
Cerberus
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Dankrel
Serqet
Level 227
God Stats
1W - 2L
1,707 SR
Queue Stats
126W - 108L
1,528 Elo+
Solo
Rama
Rama
GokuGrego
Rama
Level 146
God Stats
3W - 4L
1,530 SR
Queue Stats
206W - 189L
1,490 Elo+
Solo
Cu Chulainn
Cu Chulainn
Nick2552002
Cu Chulainn
Level 106
God Stats
3W - 7L
1,365 SR
Queue Stats
31W - 34L
1,494 Elo+
Solo
Raijin
Raijin
blueshiki
Raijin
Level 128
God Stats
5W - 2L
1,688 SR
Queue Stats
202W - 216L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Caplops
Hera
11
1 / 3 / 4
6,109
611
3,064
4,113
960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
6 / 1 / 1
6,492
649
5,549
8,154
2,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Cormackcotho44
Sun Wukong
11
2 / 0 / 1
6,689
669
4,097
6,338
3,059
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

11
2 / 0 / 6
6,041
604
4,512
5,555
4,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Skadi
xlGREENlx
Skadi
10
7 / 1 / 2
6,032
603
9,396
5,911
1,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 3 / 0
4,524
452
2,091
8,303
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Serqet
Dankrel
Serqet
9
1 / 4 / 3
5,354
535
4,119
9,241
2,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Rama
8
0 / 4 / 0
4,992
499
3,239
6,546
2,038
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Nick2552002
Cu Chulainn
9
0 / 3 / 0
4,952
495
3,737
7,903
3,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Raijin
blueshiki
Raijin
11
4 / 4 / 0
6,508
651
3,431
6,863
1,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
18
Kills
5
5
Deaths
18
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
W
Hera
Caplops
Hera
1
3
4
1
W
Thanatos
6
1
1
6.5
W
Sun Wukong
Cormackcotho44
Sun Wukong
2
0
1
2.5
L
Serqet
Dankrel
Serqet
1
4
3
0.63
W
2
0
6
5
L
Rama
0
4
0
0
L
Cu Chulainn
Nick2552002
Cu Chulainn
0
3
0
0
L
Raijin
blueshiki
Raijin
4
4
0
1
W
Skadi
xlGREENlx
Skadi
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,618
Damage
16,617
30,071
Taken
38,856
13,471
Mitigated
13,984
14,214
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,091
83
0
2,759
8,303
4,720
0
1,494
6,809
11,311
0
W
Hera
Caplops
Hera
3,064
180
0
976
4,113
960
0
2,231
1,524
33,378
879
W
Thanatos
5,549
1,354
0
7,208
8,154
2,844
0
740
7,144
0
48,064
W
Sun Wukong
Cormackcotho44
Sun Wukong
4,097
795
0
3,576
6,338
3,059
0
0
6,338
610
47,138
L
Serqet
Dankrel
Serqet
4,119
1,087
0
3,711
9,241
2,495
0
976
8,225
0
24,487
W
4,512
1,374
0
1,679
5,555
4,954
0
1,052
4,287
19,267
0
L
Rama
3,239
2,379
0
1,558
6,546
2,038
0
2,213
4,333
0
34,738
L
Cu Chulainn
Nick2552002
Cu Chulainn
3,737
312
0
1,698
7,903
3,009
0
131
7,772
0
31,404
L
Raijin
blueshiki
Raijin
3,431
262
0
1,759
6,863
1,722
0
2,509
4,062
30,340
0
W
Skadi
xlGREENlx
Skadi
9,396
3,894
0
775
5,911
1,654
19
1,039
4,644
0
42,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,363
Gold Earned
26,330
338
Minions Killed
267
0
Camps Cleared
0
1,028,360
Distance Traveled
966,286
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,524
452
13
1
0
197,095
0
W
Hera
6,109
611
68
7
0
180,529
0
W
Thanatos
6,492
649
85
9
0
237,869
1
W
Sun Wukong
6,689
669
98
10
0
217,223
3
L
Serqet
5,354
535
53
5
0
226,546
0
W
Athena
6,041
604
29
3
0
198,519
0
L
Rama
4,992
499
75
8
0
182,214
0
L
Cu Chulainn
4,952
495
58
6
0
183,188
0
L
Raijin
6,508
651
68
7
0
177,243
0
W
Skadi
6,032
603
58
6
0
194,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role