Player Matchup

Rama
Rama
 
Rama
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
Neferisaru
King Arthur
Level 148
God Stats
11W - 7L
1,538 SR
Queue Stats
98W - 108L
1,489 Elo+
Solo
Janus
Janus
Nibble_Chip
Janus
Level 61
God Stats
0W - 3L
1,389 SR
Queue Stats
28W - 41L
1,386 Elo+
Party 1
Pele
Pele
RosyVixen
Pele
Level 129
God Stats
9W - 4L
1,599 SR
Queue Stats
30W - 37L
1,382 Elo+
Solo
Hel
Hel
Sesshouseki
Hel
Level 69
God Stats
16W - 16L
1,608 SR
Queue Stats
53W - 52L
1,479 Elo+
Party 1
Team Averages
Level 99
1,527 SR
1,447 Elo+

VS

Team Averages
Level 107
1,515 SR
1,436 Elo+
Mulan
Mulan
FableXiV
Mulan
Level 106
God Stats
2W - 2L
1,495 SR
Queue Stats
22W - 19L
1,407 Elo+
Party 2
Neith
Neith
Kiking5
Neith
Level 136
God Stats
49W - 49L
1,525 SR
Queue Stats
104W - 96L
1,508 Elo+
Solo
Set
Set
MythosXiV
Set
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,441 Elo+
Party 2
Kukulkan
Kukulkan
Poldiac
Kukulkan
Level 127
God Stats
6W - 4L
1,668 SR
Queue Stats
332W - 336L
1,466 Elo+
Solo
Bellona
Bellona
trovao81
Bellona
Level 57
God Stats
7W - 12L
1,388 SR
Queue Stats
8W - 12L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
8
0 / 5 / 0
4,897
445
1,473
9,129
2,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

King Arthur
Neferisaru
King Arthur
11
0 / 4 / 2
5,742
522
3,932
10,932
7,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 6 / 0
5,006
455
855
6,212
1,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
12
4 / 1 / 0
6,193
563
3,451
7,565
2,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

8
0 / 1 / 3
5,273
479
2,022
6,010
2,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
FableXiV
Mulan
9
0 / 1 / 6
4,967
452
4,515
4,204
2,659
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Kiking5
Neith
11
4 / 1 / 3
6,469
588
9,775
4,106
1,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
6 / 1 / 4
6,285
571
3,637
6,966
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Poldiac
Kukulkan
13
4 / 0 / 1
7,293
663
4,270
3,467
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
trovao81
Bellona
11
3 / 2 / 0
6,574
598
6,559
9,371
8,504
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
4
Kills
17
17
Deaths
5
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
0
0
W
Mulan
FableXiV
Mulan
0
1
6
3
W
Neith
Kiking5
Neith
4
1
3
5.5
W
6
1
4
8
L
King Arthur
Neferisaru
King Arthur
0
4
2
0.25
L
0
6
0
0
W
Kukulkan
Poldiac
Kukulkan
4
0
1
4.5
L
Pele
4
1
0
4
L
0
1
3
1.5
W
Bellona
trovao81
Bellona
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,733
Damage
28,756
39,848
Taken
28,114
16,813
Mitigated
16,051
8,788
Healing
10,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
1,473
1,340
0
1,236
9,129
2,479
132
0
9,129
0
30,534
W
Mulan
FableXiV
Mulan
4,515
791
77
1,664
4,204
2,659
0
884
3,320
0
16,089
W
Neith
Kiking5
Neith
9,775
2,205
0
1,446
4,106
1,157
0
550
3,556
0
51,027
W
3,637
1,759
0
3,063
6,966
2,443
0
1,067
5,825
0
32,142
L
King Arthur
Neferisaru
King Arthur
3,932
807
0
2,242
10,932
7,593
0
283
10,649
0
35,845
L
855
150
0
0
6,212
1,508
0
2,195
3,723
22,729
0
W
Kukulkan
Poldiac
Kukulkan
4,270
233
0
514
3,467
1,288
0
222
3,165
54,340
1,092
L
Pele
3,451
592
0
583
7,565
2,830
0
1,370
6,133
0
41,613
L
2,022
254
1,745
2,982
6,010
2,403
0
0
6,010
14,172
0
W
Bellona
trovao81
Bellona
6,559
3,178
0
4,061
9,371
8,504
0
0
9,371
0
42,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,111
Gold Earned
31,588
268
Minions Killed
333
0
Camps Cleared
0
977,282
Distance Traveled
1,068,079
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,897
445
56
5
0
176,827
0
W
Mulan
4,967
452
23
2
0
226,582
0
W
Neith
6,469
588
76
7
0
205,261
3
W
Set
6,285
571
51
5
0
247,624
1
L
King Arthur
5,742
522
72
7
0
172,823
0
L
Janus
5,006
455
52
5
0
161,566
0
W
Kukulkan
7,293
663
108
10
0
206,436
0
L
Pele
6,193
563
74
7
0
262,357
3
L
Hel
5,273
479
14
1
0
203,709
5
W
Bellona
6,574
598
75
7
0
182,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role