Player Matchup

Sylvanus
Sylvanus
AGAV03
Sylvanus
Level 76
God Stats
23W - 18L
1,233 SR
Queue Stats
129W - 112L
1,448 Elo+
Solo
Nu Wa
Nu Wa
Astafar
Nu Wa
Level 127
God Stats
74W - 58L
1,609 SR
Queue Stats
354W - 321L
1,525 Elo+
Solo
Sol
Sol
TheGlowCloud128
Sol
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,483 Elo+
Solo
Cliodhna
Cliodhna
keoni158
Cliodhna
Level 155
God Stats
4W - 5L
1,314 SR
Queue Stats
118W - 113L
1,529 Elo+
Solo
King Arthur
King Arthur
kripto622
King Arthur
Level 126
God Stats
19W - 13L
1,631 SR
Queue Stats
298W - 277L
1,481 Elo+
Solo
Team Averages
Level 109
1,457 SR
1,493 Elo+

VS

Team Averages
Level 101
1,383 SR
1,468 Elo+
Skadi
Skadi
A Bot Wraith
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,536 Elo+
Solo
Geb
Geb
AKAAugoose
Geb
Level 124
God Stats
1W - 2L
1,270 SR
Queue Stats
27W - 25L
1,443 Elo+
Party 1
Scylla
Scylla
AKACooby
Scylla
Level 121
God Stats
2W - 5L
1,335 SR
Queue Stats
79W - 79L
1,427 Elo+
Party 1
Sun Wukong
Sun Wukong
AKADustino
Sun Wukong
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,489 Elo+
Party 1
Susano
Susano
SMOKENUNDERCUT
Susano
Level 98
God Stats
1W - 4L
1,310 SR
Queue Stats
105W - 106L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGAV03
Sylvanus
11
4 / 3 / 3
6,470
588
5,768
8,328
3,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Nu Wa
Astafar
Nu Wa
12
1 / 0 / 5
7,229
657
5,316
4,316
1,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
2 / 4 / 6
6,498
591
8,939
8,829
2,576
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Cliodhna
keoni158
Cliodhna
13
5 / 2 / 2
7,295
663
5,662
9,028
3,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
kripto622
King Arthur
13
2 / 0 / 1
7,702
700
3,815
7,019
4,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 4
6,129
557
5,246
8,301
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 5 / 5
5,741
522
5,092
11,897
7,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
AKACooby
Scylla
10
0 / 2 / 1
5,492
499
973
4,194
753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
AKADustino
Sun Wukong
11
0 / 1 / 1
6,209
564
2,114
7,826
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
4 / 4 / 1
5,949
541
5,524
9,548
2,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
14
Kills
9
9
Deaths
14
17
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
4
2.5
W
Sylvanus
AGAV03
Sylvanus
4
3
3
1.83
L
2
5
5
0.9
L
Scylla
AKACooby
Scylla
0
2
1
0.25
L
Sun Wukong
AKADustino
Sun Wukong
0
1
1
0.5
W
Nu Wa
Astafar
Nu Wa
1
0
5
3.5
L
4
4
1
1.13
W
2
4
6
1.25
W
Cliodhna
keoni158
Cliodhna
5
2
2
3
W
King Arthur
kripto622
King Arthur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,500
Damage
18,949
37,520
Taken
41,766
15,135
Mitigated
17,255
14,954
Healing
8,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,246
1,886
0
1,083
8,301
2,401
0
6,552
1,599
0
30,216
W
Sylvanus
AGAV03
Sylvanus
5,768
1,197
786
2,401
8,328
3,752
474
2,328
6,000
24,944
10,065
L
5,092
818
0
1,945
11,897
7,747
0
7,676
4,031
17,971
0
L
Scylla
AKACooby
Scylla
973
0
0
750
4,194
753
0
2,556
1,385
30,902
0
L
Sun Wukong
AKADustino
Sun Wukong
2,114
151
0
2,619
7,826
3,657
0
382
7,294
0
38,745
W
Nu Wa
Astafar
Nu Wa
5,316
1,671
0
2,080
4,316
1,245
1,775
874
3,442
47,672
903
L
5,524
985
0
2,288
9,548
2,697
0
1,338
8,026
0
34,653
W
8,939
4,792
0
2,631
8,829
2,576
553
2,444
6,385
41,526
0
W
Cliodhna
keoni158
Cliodhna
5,662
662
0
5,224
9,028
3,204
0
537
8,491
0
53,338
W
King Arthur
kripto622
King Arthur
3,815
368
0
1,832
7,019
4,358
174
0
7,019
0
50,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,194
Gold Earned
29,520
402
Minions Killed
305
0
Camps Cleared
0
1,016,343
Distance Traveled
1,093,275
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,129
557
59
5
0
216,250
0
W
Sylvanus
6,470
588
55
5
0
191,605
0
L
Geb
5,741
522
17
2
0
215,468
1
L
Scylla
5,492
499
73
7
0
208,215
0
L
Sun Wukong
6,209
564
101
9
0
205,112
2
W
Nu Wa
7,229
657
89
8
0
196,676
0
L
Susano
5,949
541
55
5
0
248,230
2
W
Sol
6,498
591
61
6
0
192,250
2
W
Cliodhna
7,295
663
97
9
0
233,297
1
W
King Arthur
7,702
700
100
9
0
202,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role