Player Matchup

Atlas
Atlas
Firebear31
Atlas
Level 11
God Stats
8W - 8L
1,461 SR
Queue Stats
14W - 20L
1,277 Elo+
Party 2
Bakasura
Bakasura
Justsaiyan6175
Bakasura
Level 40
God Stats
2W - 1L
1,736 SR
Queue Stats
51W - 38L
1,425 Elo+
Party 2
Ao Kuang
Ao Kuang
zxZColinZxz
Ao Kuang
Level 84
God Stats
0W - 2L
1,255 SR
Queue Stats
53W - 48L
1,387 Elo+
Party 2
Team Averages
Level 45
1,484 SR
1,363 Elo+

VS

Team Averages
Level 57
1,424 SR
1,379 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
GABIoida
Bacchus
Level 18
God Stats
16W - 20L
1,348 SR
Queue Stats
20W - 31L
1,232 Elo+
Party 1
Anubis
Anubis
dbBET
Anubis
Level 58
God Stats
20W - 28L
1,424 SR
Queue Stats
44W - 54L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
12
0 / 4 / 1
6,977
698
3,002
11,006
7,591
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
11
0 / 5 / 1
6,802
680
2,111
9,619
3,451
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ao Kuang
zxZColinZxz
Ao Kuang
13
1 / 4 / 0
7,822
782
6,461
11,741
3,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
13
3 / 0 / 8
8,719
872
7,506
5,993
3,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
GABIoida
Bacchus
15
3 / 0 / 10
8,922
892
6,177
5,545
6,121
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
dbBET
Anubis
16
7 / 1 / 4
9,923
992
12,336
5,045
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
13
13
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
3
0
8
7
L
Atlas
0
4
1
0.13
W
Bacchus
GABIoida
Bacchus
3
0
10
8
L
Bakasura
0
5
1
0.1
W
Anubis
dbBET
Anubis
7
1
4
9
L
Ao Kuang
zxZColinZxz
Ao Kuang
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,574
Damage
26,019
32,366
Taken
16,583
14,835
Mitigated
12,068
3,703
Healing
4,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
7,506
552
0
1,538
5,993
3,333
424
3,186
2,807
0
28,585
L
Atlas
3,002
691
0
0
11,006
7,591
0
6,480
4,192
12,661
0
W
Bacchus
GABIoida
Bacchus
6,177
176
0
1,012
5,545
6,121
517
2,698
2,847
11,887
3,453
L
Bakasura
2,111
1,450
0
1,156
9,619
3,451
0
6,359
3,109
0
6,846
W
Anubis
dbBET
Anubis
12,336
824
505
1,165
5,045
2,614
798
2,902
2,143
48,429
0
L
Ao Kuang
zxZColinZxz
Ao Kuang
6,461
1,484
0
2,547
11,741
3,793
0
5,039
6,389
22,376
3,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,601
Gold Earned
27,564
78
Minions Killed
156
0
Camps Cleared
0
552,207
Distance Traveled
606,968
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,719
872
40
4
0
209,208
1
L
Atlas
6,977
698
11
1
0
201,922
1
W
Bacchus
8,922
892
23
2
0
213,485
0
L
Bakasura
6,802
680
17
2
0
163,467
0
W
Anubis
9,923
992
93
9
0
184,275
0
L
Ao Kuang
7,822
782
50
5
0
186,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role