Player Matchup

Kuzenbo
Kuzenbo
NEY HEISENBERG
Kuzenbo
Level 149
God Stats
14W - 16L
1,534 SR
Queue Stats
434W - 435L
1,455 Elo+
Solo
Medusa
Medusa
SephIrotH1286
Medusa
Level 135
God Stats
74W - 80L
1,539 SR
Queue Stats
160W - 154L
1,527 Elo+
Solo
Loki
Loki
TheGold D Ace
Loki
Level 129
God Stats
20W - 18L
1,543 SR
Queue Stats
185W - 176L
1,549 Elo+
Solo
Hel
Hel
gtlow
Hel
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
345W - 325L
1,506 Elo+
Solo
Hera
Hera
medrish24
Hera
Level 67
God Stats
4W - 4L
1,579 SR
Queue Stats
31W - 28L
1,523 Elo+
Solo
Team Averages
Level 128
1,539 SR
1,512 Elo+

VS

Team Averages
Level 110
1,579 SR
1,488 Elo+
Olorun
Olorun
DankSinatra__
Olorun
Level 154
God Stats
11W - 3L
1,672 SR
Queue Stats
904W - 902L
1,450 Elo+
Solo
Loki
Loki
Frag_TYTAN
Loki
Level 86
God Stats
7W - 1L
1,765 SR
Queue Stats
91W - 86L
1,488 Elo+
Party 1
Discordia
Discordia
JuanSArvelo
Discordia
Level 128
God Stats
62W - 63L
1,541 SR
Queue Stats
256W - 234L
1,539 Elo+
Solo
Guan Yu
Guan Yu
KitoDude
Guan Yu
Level 158
God Stats
1W - 0L
1,400 SR
Queue Stats
59W - 48L
1,493 Elo+
Solo
Gilgamesh
Gilgamesh
SmUrF_ReCkLeSs_
Gilgamesh
Level 26
God Stats
7W - 4L
1,515 SR
Queue Stats
15W - 13L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,172
470
2,314
8,093
5,832
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

9
0 / 2 / 0
5,148
468
3,418
4,901
1,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

10
0 / 3 / 0
5,333
485
1,298
7,358
1,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hel
gtlow
Hel
12
4 / 0 / 0
7,203
655
5,722
5,370
4,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hera
10
0 / 4 / 0
5,342
486
2,821
5,517
1,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,378
489
5,969
5,187
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

11
4 / 0 / 3
5,936
540
5,206
6,849
1,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Discordia
JuanSArvelo
Discordia
12
3 / 0 / 1
6,825
620
3,874
3,133
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
KitoDude
Guan Yu
9
3 / 0 / 2
5,705
519
2,994
5,346
3,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Gilgamesh
SmUrF_ReCkLeSs_
Gilgamesh
9
0 / 4 / 0
4,880
444
2,820
8,818
3,619
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
21
4
Kills
11
11
Deaths
4
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
W
4
0
3
5.5
W
Discordia
JuanSArvelo
Discordia
3
0
1
3.5
W
Guan Yu
KitoDude
Guan Yu
3
0
2
4
L
0
2
0
0
L
0
2
0
0
W
Gilgamesh
SmUrF_ReCkLeSs_
Gilgamesh
0
4
0
0
L
0
3
0
0
L
Hel
gtlow
Hel
4
0
0
4
L
Hera
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,573
Damage
20,863
31,239
Taken
29,333
14,926
Mitigated
11,706
10,489
Healing
13,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,969
2,177
791
2,997
5,187
1,569
606
1,118
4,069
40,341
0
W
5,206
899
0
3,735
6,849
1,838
0
1,578
5,032
0
41,062
W
Discordia
JuanSArvelo
Discordia
3,874
47
0
537
3,133
968
0
2,025
918
44,335
2,384
W
Guan Yu
KitoDude
Guan Yu
2,994
113
1,543
2,656
5,346
3,712
241
902
4,444
0
15,721
L
2,314
995
0
1,236
8,093
5,832
0
4,049
3,967
13,634
0
L
3,418
1,069
0
1,514
4,901
1,367
0
1,626
3,275
0
31,068
W
Gilgamesh
SmUrF_ReCkLeSs_
Gilgamesh
2,820
987
0
1,015
8,818
3,619
0
4,073
4,371
0
24,784
L
1,298
182
0
3,266
7,358
1,790
0
799
6,559
0
36,933
L
Hel
gtlow
Hel
5,722
546
0
3,323
5,370
4,377
0
0
5,370
44,540
1,972
L
Hera
2,821
495
0
1,150
5,517
1,560
0
2,616
2,400
27,477
126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,198
Gold Earned
28,724
283
Minions Killed
295
0
Camps Cleared
0
1,069,215
Distance Traveled
1,076,058
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
5,378
489
69
6
0
196,631
0
W
Loki
5,936
540
70
6
0
271,284
1
W
Discordia
6,825
620
85
8
0
213,915
2
W
Guan Yu
5,705
519
26
2
0
203,113
6
L
Kuzenbo
5,172
470
16
1
0
215,918
4
L
Medusa
5,148
468
64
6
0
213,069
0
W
Gilgamesh
4,880
444
45
4
0
191,115
0
L
Loki
5,333
485
70
6
0
216,124
0
L
Hel
7,203
655
76
7
0
227,825
0
L
Hera
5,342
486
57
5
0
196,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role