Player Matchup

Ah Puch
Ah Puch
FLokiGOC
Ah Puch
Level 105
God Stats
5W - 0L
1,937 SR
Queue Stats
147W - 138L
1,507 Elo+
Solo
Scylla
Scylla
Samu_naranja
Scylla
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
matiboh
Heimdallr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,444 Elo+
Party 1
Horus
Horus
toomannyskillz
Horus
Level 167
God Stats
2W - 2L
1,442 SR
Queue Stats
70W - 62L
1,533 Elo+
Party 3
Persephone
Persephone
zApPLeBeeS2
Persephone
Level 89
God Stats
4W - 2L
1,393 SR
Queue Stats
53W - 38L
1,565 Elo+
Party 3
Team Averages
Level 103
1,554 SR
1,486 Elo+

VS

Team Averages
Level 135
1,370 SR
1,539 Elo+
Chernobog
Chernobog
 
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FinestSeeker4
Ganesha
Level 151
God Stats
2W - 3L
1,483 SR
Queue Stats
155W - 157L
1,481 Elo+
Solo
Chaac
Chaac
RaiUltima
Chaac
Level 128
God Stats
0W - 2L
1,339 SR
Queue Stats
80W - 62L
1,584 Elo+
Party 2
Nut
Nut
ZombertJP
Nut
Level 126
God Stats
0W - 12L
936 SR
Queue Stats
676W - 669L
1,546 Elo+
Solo
Terra
Terra
aarb9515
Terra
Level 116
God Stats
1W - 2L
1,593 SR
Queue Stats
79W - 60L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
FLokiGOC
Ah Puch
14
2 / 3 / 6
8,503
773
15,066
7,543
2,818
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
17
7 / 2 / 9
10,058
914
12,283
10,227
4,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
matiboh
Heimdallr
14
1 / 2 / 12
8,520
775
10,650
8,651
4,050
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 11
8,442
767
8,364
14,353
17,126
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Persephone
zApPLeBeeS2
Persephone
15
5 / 1 / 10
9,579
871
13,033
3,949
1,423
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Mystical Earring

Mystical Earring

+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
13
1 / 3 / 7
7,634
694
8,122
9,149
3,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ganesha
12
0 / 5 / 9
7,009
637
3,246
12,651
10,794
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Chaac
RaiUltima
Chaac
14
4 / 4 / 4
8,188
744
8,140
15,592
16,819
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
5 / 4 / 3
8,564
779
12,611
11,903
4,615
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
aarb9515
Terra
14
0 / 2 / 5
7,934
721
6,715
16,625
16,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
38
17
Kills
10
10
Deaths
18
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
1
3
7
1.5
W
Ah Puch
FLokiGOC
Ah Puch
2
3
6
1.67
L
Ganesha
0
5
9
0.9
L
Chaac
RaiUltima
Chaac
4
4
4
1.5
W
Scylla
7
2
9
5.75
L
5
4
3
1.63
L
Terra
aarb9515
Terra
0
2
5
1.25
W
Heimdallr
matiboh
Heimdallr
1
2
12
3.5
W
2
2
11
3.75
W
Persephone
zApPLeBeeS2
Persephone
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,396
Damage
38,834
44,723
Taken
65,920
30,375
Mitigated
52,602
19,605
Healing
25,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
8,122
2,576
797
797
9,149
3,798
350
4,735
4,414
0
19,763
W
Ah Puch
FLokiGOC
Ah Puch
15,066
112
799
1,627
7,543
2,818
970
1,250
6,293
30,608
0
L
Ganesha
3,246
62
644
627
12,651
10,794
0
7,828
4,823
9,533
0
L
Chaac
RaiUltima
Chaac
8,140
695
80
2,918
15,592
16,819
0
9,829
5,763
896
15,443
W
Scylla
12,283
745
748
1,283
10,227
4,958
1,484
3,439
6,788
18,845
0
L
12,611
6,543
1,255
1,003
11,903
4,615
0
8,712
3,184
0
29,935
L
Terra
aarb9515
Terra
6,715
616
9,681
7,955
16,625
16,576
0
9,278
7,347
10,683
0
W
Heimdallr
matiboh
Heimdallr
10,650
4,971
874
1,220
8,651
4,050
1,087
2,390
6,261
0
22,886
W
8,364
3,849
5,779
6,514
14,353
17,126
572
2,960
11,393
0
11,528
W
Persephone
zApPLeBeeS2
Persephone
13,033
388
105
656
3,949
1,423
183
502
3,410
26,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,102
Gold Earned
39,329
109
Minions Killed
113
0
Camps Cleared
0
996,460
Distance Traveled
949,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,634
694
33
3
0
201,194
0
W
Ah Puch
8,503
773
24
2
0
190,811
0
L
Ganesha
7,009
637
3
0
0
143,697
0
L
Chaac
8,188
744
10
1
0
194,796
0
W
Scylla
10,058
914
22
2
0
216,158
0
L
Nut
8,564
779
53
5
0
211,353
0
L
Terra
7,934
721
14
1
0
197,999
0
W
Heimdallr
8,520
775
28
3
0
187,534
0
W
Horus
8,442
767
9
1
0
195,678
0
W
Persephone
9,579
871
26
2
0
206,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role