Player Matchup

Awilix
Awilix
Br206uno
Awilix
Level 147
God Stats
3W - 4L
1,520 SR
Queue Stats
142W - 145L
1,430 Elo+
Party 3
Serqet
Serqet
ToadSheriff
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,397 Elo+
Solo
Hera
Hera
happyleo-_-
Hera
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 40L
1,373 Elo+
Solo
Cthulhu
Cthulhu
naan94games
Cthulhu
Level 65
God Stats
2W - 0L
1,461 SR
Queue Stats
126W - 152L
1,467 Elo+
Party 3
Zeus
Zeus
xxDark_Stalkerxx
Zeus
Level 125
God Stats
5W - 1L
1,552 SR
Queue Stats
197W - 183L
1,467 Elo+
Solo
Team Averages
Level 105
1,507 SR
1,427 Elo+

VS

Team Averages
Level 103
1,451 SR
1,439 Elo+
Scylla
Scylla
DeadlierGinger
Scylla
Level 122
God Stats
2W - 2L
1,624 SR
Queue Stats
90W - 80L
1,467 Elo+
Party 2
Set
Set
Healbeartoe
Set
Level 145
God Stats
0W - 3L
1,585 SR
Queue Stats
93W - 91L
1,511 Elo+
Party 1
Sol
Sol
SoloAlbatraoz
Sol
Level 79
God Stats
0W - 3L
1,370 SR
Queue Stats
161W - 170L
1,471 Elo+
Party 2
Martichoras
Martichoras
dabbb247
Martichoras
Level 52
God Stats
1W - 4L
1,251 SR
Queue Stats
53W - 86L
1,391 Elo+
Party 1
Hercules
Hercules
hp79peewee
Hercules
Level 118
God Stats
5W - 4L
1,425 SR
Queue Stats
111W - 146L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Br206uno
Awilix
16
9 / 1 / 8
9,807
981
7,971
5,204
2,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Serqet
12
2 / 1 / 10
8,251
825
4,583
8,648
7,736
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
1 / 1 / 15
8,839
884
9,070
5,838
2,502
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
naan94games
Cthulhu
15
2 / 1 / 12
9,190
919
7,511
9,892
8,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

13
6 / 1 / 9
8,676
868
8,663
3,519
1,225
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,816
682
4,027
6,075
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 1
6,717
672
2,599
8,912
9,817
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 1
7,444
744
4,062
5,715
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Martichoras
dabbb247
Martichoras
10
0 / 7 / 2
6,415
642
4,020
9,290
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hercules
hp79peewee
Hercules
13
2 / 4 / 0
7,871
787
6,404
12,725
12,554
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
10
20
Kills
4
5
Deaths
21
54
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
Br206uno
Awilix
9
1
8
13
L
0
4
2
0.25
L
1
2
1
0.75
L
1
4
1
0.38
W
Serqet
2
1
10
7
L
Martichoras
dabbb247
Martichoras
0
7
2
0.14
W
1
1
15
8.5
L
Hercules
hp79peewee
Hercules
2
4
0
0.5
W
Cthulhu
naan94games
Cthulhu
2
1
12
8
W
6
1
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,798
Damage
21,112
33,101
Taken
42,717
22,444
Mitigated
29,052
14,261
Healing
9,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
Br206uno
Awilix
7,971
1,043
3,396
1,026
5,204
2,589
521
490
4,714
0
20,736
L
4,027
158
826
473
6,075
1,982
0
3,964
2,015
9,554
0
L
2,599
1,095
582
1,777
8,912
9,817
0
5,038
3,874
0
13,095
L
4,062
833
196
804
5,715
1,653
0
2,994
2,586
15,655
0
W
Serqet
4,583
261
1,219
1,798
8,648
7,736
184
2,450
6,198
0
6,141
L
Martichoras
dabbb247
Martichoras
4,020
1,120
237
541
9,290
3,046
0
4,904
4,266
0
11,013
W
9,070
1,085
517
1,662
5,838
2,502
1,470
1,932
3,906
20,743
467
L
Hercules
hp79peewee
Hercules
6,404
1,013
1,338
2,787
12,725
12,554
0
7,972
4,753
0
10,431
W
Cthulhu
naan94games
Cthulhu
7,511
95
1,578
2,408
9,892
8,392
129
2,528
7,364
20,666
392
W
8,663
840
430
227
3,519
1,225
1,018
689
2,830
15,446
430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,763
Gold Earned
35,263
110
Minions Killed
74
0
Camps Cleared
0
1,056,766
Distance Traveled
884,061
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,807
981
34
3
0
230,450
0
L
Scylla
6,816
682
18
2
0
181,573
0
L
Set
6,717
672
8
1
0
191,756
0
L
Sol
7,444
744
22
2
0
164,279
0
W
Serqet
8,251
825
5
1
0
211,892
0
L
Martichoras
6,415
642
14
1
0
167,263
0
W
Hera
8,839
884
26
3
0
190,083
0
L
Hercules
7,871
787
12
1
0
179,190
0
W
Cthulhu
9,190
919
26
3
0
235,109
0
W
Zeus
8,676
868
19
2
0
189,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role