Player Matchup

Loki
Loki
Gold II
 
Loki
Gold II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold IV
 
Cthulhu
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold III
Donkanonjixl
Kukulkan
Gold III
Level 151
God Stats
41W - 30L
1,564 SR
Queue Stats
258W - 253L
1,498 MMR
Solo
Set
Set
Gold III
EvilShadowDragon
Set
Gold III
Level 230
God Stats
2W - 4L
1,378 SR
Queue Stats
253W - 254L
1,522 MMR
Solo
Skadi
Skadi
Gold III
RubenRM109169
Skadi
Gold III
Level 129
God Stats
35W - 40L
1,505 SR
Queue Stats
273W - 281L
1,461 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 159
1,489 SR
1,496 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,582 SR
1,472 MMR
Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Gold II
Aphotic Fallacy
Medusa
Gold II
Level 128
God Stats
14W - 8L
1,515 SR
Queue Stats
98W - 89L
1,557 MMR
Solo
Bastet
Bastet
Gold IV
El_Lobo11_RD
Bastet
Gold IV
Level 156
God Stats
7W - 9L
1,524 SR
Queue Stats
235W - 230L
1,390 MMR
Party 1
Sun Wukong
Sun Wukong
Gold III
HidingInTheHills
Sun Wukong
Gold III
Level 84
God Stats
5W - 2L
1,823 SR
Queue Stats
161W - 160L
1,374 MMR
Solo
Discordia
Discordia
Silver I
jaydog01
Discordia
Silver I
Level 105
God Stats
2W - 3L
1,549 SR
Queue Stats
15W - 14L
1,541 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
0 / 4 / 0
7,138
549
3,783
8,073
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
 
Cthulhu
10
0 / 5 / 1
6,029
464
4,584
10,362
5,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
Donkanonjixl
Kukulkan
12
0 / 2 / 0
6,953
535
1,389
4,122
1,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
3 / 4 / 0
5,803
446
3,399
7,214
2,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 3
5,801
446
4,509
6,768
1,832
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bans
AnhurKumbhakarnaAo KuangNu WaCu Chulainn

VS

Bans
ThorCharybdisSusanoSurtrMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
10
0 / 1 / 10
6,907
531
2,152
5,642
3,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
8 / 1 / 5
8,084
622
9,711
9,040
2,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bastet
15
7 / 0 / 2
8,031
618
5,714
9,435
3,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Sun Wukong
HidingInTheHills
Sun Wukong
14
4 / 0 / 0
8,291
638
4,587
10,568
10,479
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
jaydog01
Discordia
12
2 / 1 / 1
7,016
540
3,084
4,800
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
39
3
Kills
21
21
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
4
0
0
L
Cthulhu
 
Cthulhu
0
5
1
0.1
W
Sobek
 
Sobek
0
1
10
5
W
8
1
5
10.5
L
Kukulkan
Donkanonjixl
Kukulkan
0
2
0
0
W
Bastet
7
0
2
8
L
3
4
0
0.75
W
Sun Wukong
HidingInTheHills
Sun Wukong
4
0
0
4
L
0
6
3
0.25
W
Discordia
jaydog01
Discordia
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,664
Damage
25,248
36,539
Taken
39,485
14,165
Mitigated
21,605
7,249
Healing
12,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,783
788
0
2,648
8,073
2,565
0
206
7,509
0
52,885
L
Cthulhu
 
Cthulhu
4,584
564
0
1,603
10,362
5,845
0
1,585
8,401
22,948
0
W
Sobek
 
Sobek
2,152
174
0
2,183
5,642
3,938
176
614
5,028
9,179
0
W
9,711
3,597
0
2,283
9,040
2,791
398
1,839
7,201
0
54,804
L
Kukulkan
Donkanonjixl
Kukulkan
1,389
0
0
448
4,122
1,130
0
1,152
2,664
54,539
0
W
Bastet
5,714
1,505
0
4,507
9,435
3,056
0
1,263
8,172
0
60,906
L
3,399
1,236
0
1,958
7,214
2,793
0
1,070
6,105
0
22,447
W
Sun Wukong
HidingInTheHills
Sun Wukong
4,587
704
0
3,098
10,568
10,479
70
1,222
9,346
4,119
57,023
L
4,509
1,535
0
592
6,768
1,832
0
1,094
5,674
0
28,723
W
Discordia
jaydog01
Discordia
3,084
86
0
750
4,800
1,341
701
1,477
3,323
40,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
38,329
354
Minions Killed
394
0
Camps Cleared
0
1,184,605
Distance Traveled
1,385,786
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,138
549
105
8
0
276,849
0
L
Cthulhu
6,029
464
33
3
0
276,524
1
W
Sobek
6,907
531
13
1
0
307,382
3
W
Medusa
8,084
622
85
7
0
265,189
1
L
Kukulkan
6,953
535
114
9
0
265,186
2
W
Bastet
8,031
618
93
7
0
324,497
5
L
Set
5,803
446
43
3
0
194,713
0
W
Sun Wukong
8,291
638
107
8
0
242,778
3
L
Skadi
5,801
446
59
5
0
171,333
0
W
Discordia
7,016
540
96
7
0
245,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role