Player Matchup

Zeus
Zeus
Silver III
 
Zeus
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Silver III
Heraa
Poseidon
Silver III
Level 158
God Stats
6W - 6L
1,443 SR
Queue Stats
234W - 303L
922 MMR
Solo
Cerberus
Cerberus
Silver IV
River2Styx
Cerberus
Silver IV
Level 68
God Stats
35W - 39L
1,445 SR
Queue Stats
80W - 102L
911 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 123
1,463 SR
1,111 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 105
1,524 SR
908 MMR
Anubis
Anubis
Silver IV
Cpratt15
Anubis
Silver IV
Level 83
God Stats
36W - 31L
1,475 SR
Queue Stats
108W - 151L
866 MMR
Solo
Amaterasu
Amaterasu
Silver IV
hells-doll
Amaterasu
Silver IV
Level 87
God Stats
28W - 23L
1,517 SR
Queue Stats
164W - 259L
911 MMR
Solo
Baron Samedi
Baron Samedi
Silver III
yosoyn1
Baron Samedi
Silver III
Level 144
God Stats
45W - 31L
1,578 SR
Queue Stats
311W - 361L
947 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
2 / 5 / 0
9,483
790
11,166
7,697
2,311
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
Heraa
Poseidon
13
1 / 8 / 2
8,858
738
4,594
8,619
2,099
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
River2Styx
Cerberus
15
0 / 2 / 3
8,800
733
4,518
18,086
8,212
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
AchillesMulanHachimanCthulhuKuzenbo

VS

Bans
Ah Muzen CabAresNutMedusaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cpratt15
Anubis
17
5 / 2 / 6
10,705
892
8,108
5,042
1,922
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
hells-doll
Amaterasu
17
3 / 1 / 11
10,471
873
12,188
13,972
15,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Baron Samedi
yosoyn1
Baron Samedi
17
7 / 0 / 6
11,761
980
10,322
9,729
6,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
3
Kills
15
15
Deaths
3
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
2
5
0
0.4
W
Anubis
Cpratt15
Anubis
5
2
6
4
L
Poseidon
Heraa
Poseidon
1
8
2
0.25
L
Cerberus
River2Styx
Cerberus
0
2
3
0.75
W
Amaterasu
hells-doll
Amaterasu
3
1
11
8.5
W
Baron Samedi
yosoyn1
Baron Samedi
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,278
Damage
30,618
34,402
Taken
28,743
12,622
Mitigated
24,358
6,735
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,166
444
0
38
7,697
2,311
0
4,692
2,940
26,220
623
W
Anubis
Cpratt15
Anubis
8,108
0
0
680
5,042
1,922
557
4,406
503
33,191
757
L
Poseidon
Heraa
Poseidon
4,594
672
0
250
8,619
2,099
0
4,142
4,153
25,263
0
L
Cerberus
River2Styx
Cerberus
4,518
520
0
6,447
18,086
8,212
0
10,300
7,292
21,966
0
W
Amaterasu
hells-doll
Amaterasu
12,188
2,719
0
4,433
13,972
15,505
1,373
9,815
3,700
1,138
21,132
W
Baron Samedi
yosoyn1
Baron Samedi
10,322
659
499
4,411
9,729
6,931
2,129
5,634
3,927
54,131
1,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,141
Gold Earned
32,937
121
Minions Killed
157
0
Camps Cleared
0
580,033
Distance Traveled
682,408
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,483
790
35
3
0
184,969
0
W
Anubis
10,705
892
55
5
0
229,102
0
L
Poseidon
8,858
738
44
4
0
168,499
5
L
Cerberus
8,800
733
42
4
0
226,565
0
W
Amaterasu
10,471
873
19
2
0
245,757
0
W
Baron Samedi
11,761
980
83
7
0
207,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role