Player Matchup

Ullr
Ullr
BragiSdeyb
Ullr
Level 145
God Stats
1W - 5L
1,426 SR
Queue Stats
126W - 159L
1,445 Elo+
Solo
King Arthur
King Arthur
FireproofHarpy0
King Arthur
Level 147
God Stats
8W - 8L
1,581 SR
Queue Stats
421W - 465L
1,491 Elo+
Solo
Mercury
Mercury
ImGerthy
Mercury
Level 142
God Stats
4W - 6L
1,543 SR
Queue Stats
389W - 379L
1,488 Elo+
Solo
Izanami
Izanami
WAHDUHEK
Izanami
Level 129
God Stats
12W - 8L
1,594 SR
Queue Stats
398W - 398L
1,544 Elo+
Solo
Hera
Hera
ZaddyYumStains
Hera
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 206L
1,527 Elo+
Solo
Team Averages
Level 140
1,529 SR
1,499 Elo+

VS

Team Averages
Level 146
1,612 SR
1,498 Elo+
Anhur
Anhur
 
Anhur
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
BabyBuns420
Cthulhu
Level 119
God Stats
11W - 6L
1,672 SR
Queue Stats
534W - 524L
1,490 Elo+
Party 1
Maui
Maui
Pariah742
Maui
Level 142
God Stats
7W - 3L
1,631 SR
Queue Stats
529W - 540L
1,433 Elo+
Solo
Jormungandr
Jormungandr
mid 45 a g1829
Jormungandr
Level 147
God Stats
2W - 1L
1,760 SR
Queue Stats
103W - 99L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 3
5,694
949
2,652
5,528
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
FireproofHarpy0
King Arthur
12
3 / 4 / 1
6,080
1,013
4,007
7,161
4,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
ImGerthy
Mercury
11
0 / 2 / 2
5,296
883
3,263
4,523
1,479
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
WAHDUHEK
Izanami
6
0 / 3 / 0
4,835
806
1,519
3,339
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 1 / 4
5,821
970
4,259
2,841
949
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
7 / 2 / 6
7,237
1,206
5,142
5,312
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
 
Ah Muzen Cab
13
2 / 1 / 10
6,669
1,112
3,797
3,003
1,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cthulhu
BabyBuns420
Cthulhu
11
3 / 1 / 9
6,712
1,119
5,329
6,367
5,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Maui
10
0 / 1 / 12
6,163
1,027
2,112
6,044
5,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jormungandr
mid 45 a g1829
Jormungandr
11
1 / 1 / 9
6,196
1,033
3,708
4,559
3,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
59
5
Kills
13
13
Deaths
6
10
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
7
2
6
5
W
Ah Muzen Cab
 
Ah Muzen Cab
2
1
10
7
W
Cthulhu
BabyBuns420
Cthulhu
3
1
9
7.5
L
1
3
3
0.83
L
King Arthur
FireproofHarpy0
King Arthur
3
4
1
0.88
L
Mercury
ImGerthy
Mercury
0
2
2
0.5
W
Maui
0
1
12
6
L
Izanami
WAHDUHEK
Izanami
0
3
0
0
L
1
1
4
3
W
Jormungandr
mid 45 a g1829
Jormungandr
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,700
Damage
20,088
23,392
Taken
25,285
10,500
Mitigated
18,733
3,987
Healing
9,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,142
1,405
556
1,130
5,312
2,237
578
778
4,419
0
13,559
W
Ah Muzen Cab
 
Ah Muzen Cab
3,797
1,260
2,051
589
3,003
1,393
447
247
2,674
0
13,094
W
Cthulhu
BabyBuns420
Cthulhu
5,329
110
271
1,192
6,367
5,753
0
1,497
4,760
14,458
237
L
2,652
513
300
504
5,528
2,044
0
3,598
1,662
0
7,917
L
King Arthur
FireproofHarpy0
King Arthur
4,007
216
0
408
7,161
4,883
0
1,245
5,804
0
8,424
L
Mercury
ImGerthy
Mercury
3,263
429
593
1,089
4,523
1,479
0
1,814
2,525
0
9,842
W
Maui
2,112
98
274
906
6,044
5,508
0
799
5,179
3,267
0
L
Izanami
WAHDUHEK
Izanami
1,519
1,177
150
216
3,339
1,145
0
1,918
1,403
0
3,550
L
4,259
329
313
414
2,841
949
0
1,608
1,233
9,675
0
W
Jormungandr
mid 45 a g1829
Jormungandr
3,708
270
1,285
1,532
4,559
3,842
0
938
3,549
10,317
607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,726
Gold Earned
32,977
56
Minions Killed
78
0
Camps Cleared
0
602,799
Distance Traveled
678,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,237
1,206
21
4
0
117,355
0
W
Ah Muzen Cab
6,669
1,112
19
3
0
149,328
0
W
Cthulhu
6,712
1,119
18
3
0
137,417
0
L
Ullr
5,694
949
21
4
0
136,721
0
L
King Arthur
6,080
1,013
12
2
0
129,527
0
L
Mercury
5,296
883
10
2
0
151,176
0
W
Maui
6,163
1,027
1
0
0
138,761
0
L
Izanami
4,835
806
5
1
0
58,387
0
L
Hera
5,821
970
8
1
0
126,988
0
W
Jormungandr
6,196
1,033
19
3
0
135,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role