Player Matchup

Artio
Artio
Revan0616
Artio
Level 158
God Stats
8W - 1L
1,670 SR
Queue Stats
258W - 257L
1,437 Elo+
Party 3
Loki
Loki
SirRixx
Loki
Level 129
God Stats
6W - 4L
1,626 SR
Queue Stats
281W - 308L
1,436 Elo+
Solo
Nike
Nike
WillOutplayYou
Nike
Level 128
God Stats
1W - 0L
1,742 SR
Queue Stats
83W - 53L
1,611 Elo+
Party 2
Achilles
Achilles
alexmny
Achilles
Level 127
God Stats
3W - 1L
1,710 SR
Queue Stats
115W - 69L
1,618 Elo+
Party 2
Shiva
Shiva
spaznebula
Shiva
Level 150
God Stats
13W - 13L
1,458 SR
Queue Stats
291W - 283L
1,433 Elo+
Party 3
Team Averages
Level 138
1,641 SR
1,507 Elo+

VS

Team Averages
Level 79
1,513 SR
1,455 Elo+
Baba Yaga
Baba Yaga
ClunkiestAtom0
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,456 Elo+
Party 1
Ne Zha
Ne Zha
Cobrakai5357
Ne Zha
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,493 Elo+
Solo
Hera
Hera
Mewzx
Hera
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 78L
1,449 Elo+
Party 1
Baron Samedi
Baron Samedi
STR0NG21EAGLE
Baron Samedi
Level 69
God Stats
1W - 1L
1,365 SR
Queue Stats
108W - 123L
1,450 Elo+
Party 1
Hercules
Hercules
Warbeast83
Hercules
Level 190
God Stats
4W - 2L
1,699 SR
Queue Stats
141W - 157L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Revan0616
Artio
15
4 / 1 / 11
8,860
886
8,095
18,862
11,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
SirRixx
Loki
17
8 / 3 / 10
9,944
994
9,572
8,100
3,182
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

15
3 / 4 / 18
8,904
890
14,915
12,946
10,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Achilles
alexmny
Achilles
14
3 / 4 / 13
8,887
889
10,313
13,546
13,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Breastplate

Breastplate

+20
Physical Protection

Shiva
15
4 / 4 / 13
9,217
922
14,618
19,928
9,792
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ClunkiestAtom0
Baba Yaga
13
1 / 5 / 14
7,885
789
11,240
11,842
5,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
13
2 / 5 / 11
7,813
781
9,115
12,628
6,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hera
Mewzx
Hera
15
5 / 6 / 6
8,958
896
14,510
11,280
3,993
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
STR0NG21EAGLE
Baron Samedi
13
4 / 2 / 9
8,008
801
10,623
7,426
3,851
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hercules
Warbeast83
Hercules
14
3 / 4 / 8
7,959
796
8,108
18,974
20,942
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
63
22
Kills
15
16
Deaths
22
65
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
ClunkiestAtom0
Baba Yaga
1
5
14
1.6
L
Ne Zha
2
5
11
1.5
L
Hera
Mewzx
Hera
5
6
6
1.33
W
Artio
Revan0616
Artio
4
1
11
9.5
L
Baron Samedi
STR0NG21EAGLE
Baron Samedi
4
2
9
4.25
W
Loki
SirRixx
Loki
8
3
10
4.33
L
Hercules
Warbeast83
Hercules
3
4
8
1.75
W
3
4
18
3
W
Achilles
alexmny
Achilles
3
4
13
2.38
W
Shiva
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,513
Damage
53,596
73,382
Taken
62,150
48,530
Mitigated
40,627
30,208
Healing
17,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
ClunkiestAtom0
Baba Yaga
11,240
1,585
0
1,447
11,842
5,378
76
1,186
10,381
19,803
600
L
Ne Zha
9,115
1,036
1,034
1,889
12,628
6,463
0
596
11,588
118
14,591
L
Hera
Mewzx
Hera
14,510
4,078
743
1,169
11,280
3,993
0
360
10,518
25,720
0
W
Artio
Revan0616
Artio
8,095
395
2,328
8,672
18,862
11,453
894
9,158
9,704
14,165
1,007
L
Baron Samedi
STR0NG21EAGLE
Baron Samedi
10,623
869
3,225
1,703
7,426
3,851
97
540
6,691
19,000
0
W
Loki
SirRixx
Loki
9,572
1,278
304
462
8,100
3,182
1,714
2,396
5,704
0
24,101
L
Hercules
Warbeast83
Hercules
8,108
1,739
654
5,177
18,974
20,942
51
4,318
13,387
0
16,788
W
14,915
605
1,087
375
12,946
10,553
714
6,990
5,956
802
24,113
W
Achilles
alexmny
Achilles
10,313
1,822
3,064
4,137
13,546
13,550
879
7,807
5,739
0
16,166
W
Shiva
14,618
1,718
3,534
6,245
19,928
9,792
988
9,699
10,229
351
27,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,812
Gold Earned
40,623
115
Minions Killed
83
0
Camps Cleared
0
1,090,209
Distance Traveled
916,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,885
789
17
2
0
198,111
0
L
Ne Zha
7,813
781
10
1
0
213,686
0
L
Hera
8,958
896
24
2
0
164,081
0
W
Artio
8,860
886
23
2
0
229,497
0
L
Baron Samedi
8,008
801
18
2
0
157,618
0
W
Loki
9,944
994
24
2
0
226,241
0
L
Hercules
7,959
796
14
1
0
183,366
0
W
Nike
8,904
890
30
3
0
197,530
0
W
Achilles
8,887
889
9
1
0
218,921
0
W
Shiva
9,217
922
29
3
0
218,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role