Player Matchup

Sol
Sol
Hernan_Pits
Sol
Level 128
God Stats
2W - 1L
1,457 SR
Queue Stats
132W - 133L
1,496 Elo+
Party 1
Bacchus
Bacchus
MVPperseus
Bacchus
Level 100
God Stats
3W - 0L
1,843 SR
Queue Stats
304W - 278L
1,479 Elo+
Solo
Chaac
Chaac
NaXiKiTz1715
Chaac
Level 157
God Stats
6W - 5L
1,463 SR
Queue Stats
354W - 353L
1,539 Elo+
Party 3
Neith
Neith
SouI4745
Neith
Level 39
God Stats
6W - 4L
1,594 SR
Queue Stats
244W - 240L
1,486 Elo+
Party 3
Gilgamesh
Gilgamesh
WarreNut17
Gilgamesh
Level 65
God Stats
7W - 2L
1,725 SR
Queue Stats
136W - 130L
1,519 Elo+
Party 1
Team Averages
Level 98
1,616 SR
1,504 Elo+

VS

Team Averages
Level 102
1,472 SR
1,501 Elo+
Vamana
Vamana
GrumpyGrand503
Vamana
Level 75
God Stats
2W - 4L
1,376 SR
Queue Stats
185W - 196L
1,466 Elo+
Party 2
Zhong Kui
Zhong Kui
LCTenor1
Zhong Kui
Level 114
God Stats
3W - 12L
1,230 SR
Queue Stats
322W - 308L
1,536 Elo+
Solo
Sol
Sol
SupportSimp
Sol
Level 135
God Stats
6W - 5L
1,750 SR
Queue Stats
308W - 301L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
baconater2121
Nu Wa
Level 126
God Stats
1W - 2L
1,505 SR
Queue Stats
266W - 247L
1,517 Elo+
Party 2
Fenrir
Fenrir
mightybeast5051
Fenrir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 25L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 8
5,940
1,188
2,845
2,265
690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
MVPperseus
Bacchus
10
1 / 2 / 7
5,906
1,181
3,940
5,043
2,459
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

11
3 / 3 / 5
6,339
1,268
3,362
5,638
3,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Neith
SouI4745
Neith
11
1 / 2 / 7
6,153
1,231
4,032
2,960
913
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

Gilgamesh
WarreNut17
Gilgamesh
11
5 / 2 / 5
6,598
1,320
2,254
5,126
3,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
4,884
977
2,538
4,751
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Zhong Kui
LCTenor1
Zhong Kui
12
3 / 2 / 6
6,173
1,235
4,586
5,364
4,648
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,224
845
0
0
0
11
1 / 3 / 3
5,642
1,128
2,532
3,131
1,042
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
4 / 3 / 4
5,956
1,191
4,947
5,019
2,235
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
25
11
Kills
9
10
Deaths
11
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
W
1
1
8
5
L
Zhong Kui
LCTenor1
Zhong Kui
3
2
6
3
W
Bacchus
MVPperseus
Bacchus
1
2
7
2.25
W
3
3
5
1.83
W
Neith
SouI4745
Neith
1
2
7
2.25
L
0
0
0
0
W
Gilgamesh
WarreNut17
Gilgamesh
5
2
5
3.75
L
1
3
3
0.83
L
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,433
Damage
14,603
21,032
Taken
18,265
10,984
Mitigated
12,279
4,311
Healing
3,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,538
417
277
323
4,751
4,354
0
1,604
3,147
0
2,634
W
2,845
1,042
369
674
2,265
690
1,759
740
1,525
10,374
0
L
Zhong Kui
LCTenor1
Zhong Kui
4,586
550
92
1,024
5,364
4,648
0
2,387
2,977
9,129
0
W
Bacchus
MVPperseus
Bacchus
3,940
376
240
1,131
5,043
2,459
313
2,394
2,578
8,716
920
W
3,362
227
276
1,107
5,638
3,063
190
1,227
4,344
0
12,826
W
Neith
SouI4745
Neith
4,032
1,288
0
478
2,960
913
824
912
2,015
0
9,750
L
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
WarreNut17
Gilgamesh
2,254
282
0
36
5,126
3,859
285
1,845
3,172
0
4,614
L
2,532
333
0
176
3,131
1,042
0
696
2,435
13,818
0
L
4,947
454
278
932
5,019
2,235
0
1,898
3,121
0
7,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,936
Gold Earned
26,879
76
Minions Killed
41
0
Camps Cleared
0
501,591
Distance Traveled
339,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
4,884
977
2
0
0
102,135
0
W
Sol
5,940
1,188
18
4
0
95,306
0
L
Zhong Kui
6,173
1,235
17
3
0
84,730
0
W
Bacchus
5,906
1,181
19
4
0
95,810
0
W
Chaac
6,339
1,268
18
4
0
113,616
0
W
Neith
6,153
1,231
16
3
0
104,249
0
L
Sol
4,224
845
0
0
0
0
0
W
Gilgamesh
6,598
1,320
5
1
0
92,610
0
L
Nu Wa
5,642
1,128
16
3
0
82,982
0
L
Fenrir
5,956
1,191
6
1
0
70,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role