Player Matchup

Cerberus
Cerberus
MrHellaCrazy
Cerberus
Level 88
God Stats
2W - 8L
1,278 SR
Queue Stats
46W - 47L
1,460 Elo+
Solo
Surtr
Surtr
PMeSrA
Surtr
Level 104
God Stats
3W - 1L
1,579 SR
Queue Stats
158W - 195L
1,422 Elo+
Party 1
Chiron
Chiron
aLucaRd2290
Chiron
Level 143
God Stats
3W - 3L
1,485 SR
Queue Stats
130W - 127L
1,504 Elo+
Solo
Poseidon
Poseidon
l Dilan PK l
Poseidon
Level 81
God Stats
7W - 8L
1,508 SR
Queue Stats
42W - 68L
1,377 Elo+
Party 1
Medusa
Medusa
oW GsEsRa
Medusa
Level 89
God Stats
15W - 18L
1,466 SR
Queue Stats
112W - 139L
1,476 Elo+
Party 1
Team Averages
Level 101
1,463 SR
1,448 Elo+

VS

Team Averages
Level 120
1,545 SR
1,524 Elo+
Anubis
Anubis
 
Anubis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
AlphaWolf Rider
Hun Batz
Level 126
God Stats
1W - 1L
1,671 SR
Queue Stats
138W - 94L
1,606 Elo+
Solo
Danzaburou
Danzaburou
E520Marc04
Danzaburou
Level 104
God Stats
21W - 21L
1,492 SR
Queue Stats
71W - 59L
1,536 Elo+
Solo
Achilles
Achilles
KyussTheDestroyr
Achilles
Level 120
God Stats
4W - 4L
1,560 SR
Queue Stats
210W - 217L
1,484 Elo+
Solo
Poseidon
Poseidon
Lara_Jimenez51
Poseidon
Level 117
God Stats
2W - 3L
1,503 SR
Queue Stats
132W - 114L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MrHellaCrazy
Cerberus
11
3 / 2 / 5
7,664
547
6,613
18,050
14,994
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Surtr
PMeSrA
Surtr
16
4 / 1 / 2
9,802
700
4,225
11,623
6,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
12
4 / 6 / 2
7,529
538
7,484
12,425
3,971
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
l Dilan PK l
Poseidon
16
2 / 6 / 5
8,233
588
6,941
12,026
4,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
oW GsEsRa
Medusa
14
4 / 3 / 2
8,457
604
10,573
12,227
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
0 / 2 / 0
6,265
448
2,841
5,524
2,289
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
15
11 / 2 / 2
8,690
621
14,798
12,265
4,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
E520Marc04
Danzaburou
13
3 / 5 / 3
7,956
568
11,094
9,206
3,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

14
4 / 3 / 8
8,366
598
10,347
17,657
19,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
14
0 / 5 / 4
7,651
547
6,512
8,891
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
35
17
Kills
18
18
Deaths
17
16
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
L
Hun Batz
11
2
2
6
L
Danzaburou
E520Marc04
Danzaburou
3
5
3
0.9
L
4
3
8
2.67
L
Poseidon
0
5
4
0.4
W
Cerberus
MrHellaCrazy
Cerberus
3
2
5
2.75
W
Surtr
PMeSrA
Surtr
4
1
2
5
W
Chiron
4
6
2
0.83
W
Poseidon
l Dilan PK l
Poseidon
2
6
5
0.75
W
Medusa
oW GsEsRa
Medusa
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,836
Damage
45,592
66,351
Taken
53,543
34,213
Mitigated
31,382
23,405
Healing
17,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
2,841
299
0
2,834
5,524
2,289
0
1,134
4,390
37,622
0
L
Hun Batz
14,798
4,514
0
5,211
12,265
4,465
0
3,550
8,715
0
55,557
L
Danzaburou
E520Marc04
Danzaburou
11,094
5,298
191
2,281
9,206
3,168
0
2,308
6,898
0
47,981
L
10,347
2,461
0
5,585
17,657
19,066
0
4,984
12,673
0
29,892
L
Poseidon
6,512
606
0
1,341
8,891
2,394
0
1,241
7,650
60,245
1,037
W
Cerberus
MrHellaCrazy
Cerberus
6,613
512
219
8,379
18,050
14,994
0
2,304
15,746
23,993
2,698
W
Surtr
PMeSrA
Surtr
4,225
1,242
0
3,120
11,623
6,736
656
2,609
9,014
859
66,394
W
Chiron
7,484
3,639
618
4,870
12,425
3,971
0
0
12,425
0
41,839
W
Poseidon
l Dilan PK l
Poseidon
6,941
1,645
0
2,370
12,026
4,083
0
1,029
10,997
68,213
0
W
Medusa
oW GsEsRa
Medusa
10,573
3,677
0
3,829
12,227
4,429
0
3,246
8,981
0
63,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,685
Gold Earned
38,928
481
Minions Killed
375
0
Camps Cleared
0
1,402,692
Distance Traveled
1,338,102
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,265
448
74
5
0
163,310
0
L
Hun Batz
8,690
621
85
6
0
339,871
0
L
Danzaburou
7,956
568
74
5
0
256,262
0
L
Achilles
8,366
598
21
2
0
290,634
10
L
Poseidon
7,651
547
121
9
0
288,025
6
W
Cerberus
7,664
547
57
4
0
272,412
4
W
Surtr
9,802
700
140
10
0
278,396
1
W
Chiron
7,529
538
69
5
0
264,558
0
W
Poseidon
8,233
588
102
7
0
305,536
0
W
Medusa
8,457
604
113
8
0
281,790
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role