Player Matchup

Maui
Maui
Deeski DaDon
Maui
Level 65
God Stats
2W - 3L
1,222 SR
Queue Stats
348W - 368L
1,455 Elo+
Solo
Agni
Agni
Kingbeast1001
Agni
Level 153
God Stats
8W - 8L
1,555 SR
Queue Stats
477W - 467L
1,399 Elo+
Party 2
Tsukuyomi
Tsukuyomi
iiTzKennie
Tsukuyomi
Level 122
God Stats
15W - 5L
1,668 SR
Queue Stats
275W - 265L
1,389 Elo+
Party 2
Ymir
Ymir
sam_pyros
Ymir
Level 68
God Stats
7W - 2L
1,427 SR
Queue Stats
121W - 150L
1,430 Elo+
Solo
He Bo
He Bo
whiskeychaser89
He Bo
Level 104
God Stats
2W - 3L
1,367 SR
Queue Stats
163W - 158L
1,365 Elo+
Party 2
Team Averages
Level 102
1,448 SR
1,408 Elo+

VS

Team Averages
Level 79
1,630 SR
1,419 Elo+
Hera
Hera
GottDamnDewayne
Hera
Level 109
God Stats
7W - 5L
1,616 SR
Queue Stats
518W - 470L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
cedillosaur
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 30L
1,338 Elo+
Party 3
Lancelot
Lancelot
o_0--CALCIFER--
Lancelot
Level 69
God Stats
1W - 1L
1,675 SR
Queue Stats
217W - 206L
1,401 Elo+
Solo
Hachiman
Hachiman
xN0CTURNALx
Hachiman
Level 143
God Stats
1W - 1L
1,770 SR
Queue Stats
127W - 104L
1,496 Elo+
Party 1
Nemesis
Nemesis
yummmykushh
Nemesis
Level 55
God Stats
3W - 3L
1,589 SR
Queue Stats
95W - 129L
1,398 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 19
9,112
911
8,960
11,078
9,426
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

15
8 / 5 / 10
9,541
954
12,411
7,165
2,308
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
iiTzKennie
Tsukuyomi
16
7 / 3 / 13
10,056
1,006
11,841
12,613
4,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
15
4 / 2 / 18
9,210
921
5,854
9,612
10,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 4 / 13
9,273
927
7,182
5,505
1,959
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 4
9,260
926
14,305
9,692
3,506
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sun Wukong
cedillosaur
Sun Wukong
11
3 / 5 / 4
7,232
723
5,468
9,239
6,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lancelot
15
2 / 4 / 10
8,205
821
4,151
17,991
13,422
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
xN0CTURNALx
Hachiman
10
1 / 7 / 4
6,752
675
2,714
8,221
2,642
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
yummmykushh
Nemesis
10
2 / 3 / 5
7,101
710
3,771
5,323
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
41
27
Kills
14
16
Deaths
27
73
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
19
5.75
L
6
8
4
1
W
8
5
10
2.6
L
Sun Wukong
cedillosaur
Sun Wukong
3
5
4
1
W
Tsukuyomi
iiTzKennie
Tsukuyomi
7
3
13
4.5
L
Lancelot
2
4
10
1.75
W
Ymir
4
2
18
6.5
W
6
4
13
3.13
L
Hachiman
xN0CTURNALx
Hachiman
1
7
4
0.43
L
Nemesis
yummmykushh
Nemesis
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,248
Damage
30,409
45,973
Taken
50,466
28,946
Mitigated
30,197
12,519
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,960
1,754
621
858
11,078
9,426
316
3,125
7,661
17,761
591
L
14,305
3,166
0
312
9,692
3,506
0
5,881
3,811
22,096
401
W
12,411
840
824
518
7,165
2,308
878
2,519
4,451
27,368
0
L
Sun Wukong
cedillosaur
Sun Wukong
5,468
1,426
286
1,019
9,239
6,503
0
6,721
2,518
0
8,487
W
Tsukuyomi
iiTzKennie
Tsukuyomi
11,841
2,174
1,776
4,807
12,613
4,999
716
3,669
8,613
0
27,310
L
Lancelot
4,151
562
314
4,246
17,991
13,422
0
11,950
6,041
2,215
9,405
W
Ymir
5,854
323
871
1,608
9,612
10,254
414
3,217
6,133
13,553
776
W
7,182
927
286
350
5,505
1,959
952
968
4,447
11,831
0
L
Hachiman
xN0CTURNALx
Hachiman
2,714
1,489
0
138
8,221
2,642
0
6,320
1,901
0
5,569
L
Nemesis
yummmykushh
Nemesis
3,771
880
387
676
5,323
4,124
0
3,246
2,077
0
5,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,192
Gold Earned
38,550
113
Minions Killed
65
0
Camps Cleared
0
962,873
Distance Traveled
698,948
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,112
911
22
2
0
183,659
0
L
Hera
9,260
926
26
3
0
139,104
0
W
Agni
9,541
954
23
2
0
168,717
0
L
Sun Wukong
7,232
723
10
1
0
139,692
0
W
Tsukuyomi
10,056
1,006
35
4
0
220,141
0
L
Lancelot
8,205
821
19
2
0
208,212
0
W
Ymir
9,210
921
24
2
0
199,767
0
W
He Bo
9,273
927
9
1
0
190,589
0
L
Hachiman
6,752
675
6
1
0
103,401
0
L
Nemesis
7,101
710
4
0
0
108,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role