Player Matchup

Pele
Pele
 
Pele
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
I_AM-_THaT_-GUY
Chernobog
Level 118
God Stats
1W - 1L
1,681 SR
Queue Stats
137W - 134L
1,510 Elo+
Solo
Hou Yi
Hou Yi
MiniKendrick15
Hou Yi
Level 104
God Stats
1W - 1L
1,748 SR
Queue Stats
15W - 17L
1,515 Elo+
Solo
Horus
Horus
iceuhkmennoff
Horus
Level 142
God Stats
1W - 1L
1,674 SR
Queue Stats
89W - 80L
1,563 Elo+
Party 1
Zeus
Zeus
o BumpyTooth o
Zeus
Level 155
God Stats
0W - 1L
1,547 SR
Queue Stats
161W - 167L
1,457 Elo+
Party 1
Team Averages
Level 143
1,630 SR
1,509 Elo+

VS

Team Averages
Level 154
1,449 SR
1,497 Elo+
Nemesis
Nemesis
HelenaKeller16
Nemesis
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
202W - 199L
1,536 Elo+
Solo
Zeus
Zeus
T0ken_1UP
Zeus
Level 160
God Stats
4W - 5L
1,415 SR
Queue Stats
347W - 381L
1,501 Elo+
Solo
Ah Puch
Ah Puch
azqwsxcderfvbgty
Ah Puch
Level 228
God Stats
1W - 1L
1,688 SR
Queue Stats
67W - 63L
1,493 Elo+
Solo
Nu Wa
Nu Wa
cathode
Nu Wa
Level 84
God Stats
4W - 2L
1,497 SR
Queue Stats
200W - 215L
1,465 Elo+
Solo
Chang'e
Chang'e
killa0o7
Chang'e
Level 165
God Stats
2W - 6L
1,146 SR
Queue Stats
298W - 316L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
2 / 4 / 1
5,636
939
6,849
6,351
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chernobog
I_AM-_THaT_-GUY
Chernobog
11
0 / 3 / 3
5,514
919
1,601
5,523
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

11
1 / 2 / 2
5,775
963
4,301
4,690
1,496
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 2 / 0
4,740
790
679
3,119
1,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
2 / 2 / 2
5,922
987
4,356
3,287
1,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 7
6,783
1,131
3,591
6,334
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
12
2 / 1 / 6
6,959
1,160
5,839
4,347
2,056
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
3 / 1 / 7
6,695
1,116
5,302
4,823
1,719
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
cathode
Nu Wa
10
1 / 1 / 8
6,170
1,028
2,777
3,688
1,142
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
killa0o7
Chang'e
13
3 / 1 / 6
6,778
1,130
3,374
6,765
2,418
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
13
13
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
1
0.63
W
4
1
7
7.5
L
Chernobog
I_AM-_THaT_-GUY
Chernobog
0
3
3
0.5
L
1
2
2
1
W
Zeus
2
1
6
5
W
3
1
7
6.5
W
Nu Wa
cathode
Nu Wa
1
1
8
5
L
0
2
0
0
W
Chang'e
killa0o7
Chang'e
3
1
6
6
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,786
Damage
20,883
22,970
Taken
25,957
7,986
Mitigated
14,084
4,965
Healing
11,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
6,849
486
292
1,038
6,351
1,864
0
4,208
2,004
0
13,193
W
3,591
1,422
614
1,047
6,334
6,749
54
556
5,778
0
7,936
L
Chernobog
I_AM-_THaT_-GUY
Chernobog
1,601
579
376
1,041
5,523
1,650
0
4,816
674
0
11,704
L
4,301
1,539
574
1,338
4,690
1,496
0
3,622
1,025
0
9,877
W
Zeus
5,839
335
288
642
4,347
2,056
410
878
3,469
10,958
92
W
5,302
379
24
777
4,823
1,719
535
930
3,893
11,404
430
W
Nu Wa
cathode
Nu Wa
2,777
692
257
181
3,688
1,142
885
437
3,251
7,830
0
L
679
201
82
224
3,119
1,976
0
1,833
1,211
0
1,313
W
Chang'e
killa0o7
Chang'e
3,374
154
4,233
3,480
6,765
2,418
322
1,555
5,210
13,108
0
L
4,356
152
0
0
3,287
1,000
0
2,436
851
7,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
33,385
58
Minions Killed
71
0
Camps Cleared
0
475,679
Distance Traveled
623,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,636
939
15
3
0
99,167
0
W
Nemesis
6,783
1,131
13
2
0
129,413
0
L
Chernobog
5,514
919
19
3
0
117,309
0
L
Hou Yi
5,775
963
15
3
0
112,541
0
W
Zeus
6,959
1,160
14
2
0
109,670
0
W
Ah Puch
6,695
1,116
20
3
0
125,574
0
W
Nu Wa
6,170
1,028
5
1
0
133,863
0
L
Horus
4,740
790
0
0
0
45,183
0
W
Chang'e
6,778
1,130
19
3
0
125,090
0
L
Zeus
5,922
987
9
2
0
101,479
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role