Player Matchup

Ra
Ra
Raianator0421
Ra
Level 178
God Stats
4W - 5L
1,624 SR
Queue Stats
91W - 101L
1,535 Elo+
Party 1
Skadi
Skadi
Renegade42k
Skadi
Level 123
God Stats
4W - 3L
1,567 SR
Queue Stats
84W - 94L
1,575 Elo+
Party 1
Pele
Pele
Sniper Bolt
Pele
Level 124
God Stats
2W - 0L
1,632 SR
Queue Stats
24W - 31L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
obitmendler112
Cthulhu
Level 149
God Stats
32W - 30L
1,617 SR
Queue Stats
435W - 432L
1,510 Elo+
Solo
Cerberus
Cerberus
piero344
Cerberus
Level 138
God Stats
1W - 0L
1,674 SR
Queue Stats
41W - 39L
1,534 Elo+
Party 1
Team Averages
Level 142
1,623 SR
1,520 Elo+

VS

Team Averages
Level 141
1,429 SR
1,531 Elo+
Aphrodite
Aphrodite
Damesss
Aphrodite
Level 146
God Stats
1W - 2L
1,254 SR
Queue Stats
149W - 142L
1,516 Elo+
Solo
Heimdallr
Heimdallr
Handercito
Heimdallr
Level 111
God Stats
0W - 2L
1,328 SR
Queue Stats
172W - 164L
1,568 Elo+
Solo
Horus
Horus
Super-Rio26
Horus
Level 166
God Stats
28W - 29L
1,542 SR
Queue Stats
523W - 515L
1,471 Elo+
Solo
Hades
Hades
trueskatepower
Hades
Level 123
God Stats
5W - 5L
1,589 SR
Queue Stats
217W - 213L
1,519 Elo+
Solo
Thanatos
Thanatos
xOnlyDanzx
Thanatos
Level 159
God Stats
1W - 5L
1,434 SR
Queue Stats
263W - 253L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 2
7,998
615
12,373
6,325
2,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 6 / 4
6,365
490
5,935
9,497
2,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 2 / 3
7,812
601
9,567
11,873
4,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

3
0 / 0 / 0
4,487
345
406
602
173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
piero344
Cerberus
9
0 / 3 / 4
5,541
426
3,208
9,857
7,057
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Damesss
Aphrodite
12
3 / 4 / 2
6,933
533
5,247
10,251
3,448
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Handercito
Heimdallr
13
4 / 2 / 0
7,840
603
5,782
7,927
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

10
2 / 0 / 5
7,023
540
4,552
12,488
9,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 1
6,724
517
5,702
7,908
3,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Thanatos
xOnlyDanzx
Thanatos
14
3 / 1 / 4
7,587
584
6,499
13,793
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
11
Kills
13
13
Deaths
11
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Damesss
Aphrodite
3
4
2
1
L
Heimdallr
Handercito
Heimdallr
4
2
0
2
W
6
2
2
3.5
W
0
6
4
0.33
W
5
2
3
3.25
L
2
0
5
4.5
W
0
0
0
0
W
Cerberus
piero344
Cerberus
0
3
4
0.67
L
1
4
1
0.38
L
Thanatos
xOnlyDanzx
Thanatos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,489
Damage
27,782
38,154
Taken
52,367
16,072
Mitigated
25,159
9,482
Healing
33,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Damesss
Aphrodite
5,247
129
1,831
5,213
10,251
3,448
0
4,384
5,483
36,260
1,019
L
Heimdallr
Handercito
Heimdallr
5,782
1,805
0
3,655
7,927
2,641
92
2,392
5,319
0
70,265
W
12,373
618
809
1,354
6,325
2,260
0
2,090
4,235
53,444
0
W
5,935
1,830
0
0
9,497
2,412
0
2,049
7,448
0
37,960
W
9,567
2,589
0
3,297
11,873
4,170
0
3,038
8,835
0
64,147
L
4,552
1,463
1,645
5,066
12,488
9,868
0
3,360
8,761
0
19,109
W
406
36
0
500
602
173
0
56
546
4,596
0
W
Cerberus
piero344
Cerberus
3,208
487
0
3,522
9,857
7,057
26
3,301
6,556
17,217
0
L
5,702
786
0
2,935
7,908
3,738
136
2,391
5,395
40,580
744
L
Thanatos
xOnlyDanzx
Thanatos
6,499
1,262
0
13,262
13,793
5,464
0
2,595
10,820
0
65,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
36,107
314
Minions Killed
374
0
Camps Cleared
0
1,153,497
Distance Traveled
1,158,101
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,933
533
51
4
0
234,299
0
L
Heimdallr
7,840
603
109
8
0
203,339
2
W
Ra
7,998
615
95
7
0
266,617
0
W
Skadi
6,365
490
78
6
0
335,346
0
W
Pele
7,812
601
93
7
0
304,288
0
L
Horus
7,023
540
26
2
0
255,295
1
W
Cthulhu
4,487
345
15
1
0
35,014
0
W
Cerberus
5,541
426
33
3
0
212,232
0
L
Hades
6,724
517
71
5
0
161,684
0
L
Thanatos
7,587
584
117
9
0
303,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role