Player Matchup

Achilles
Achilles
 
Achilles
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
HarryGeo
Ra
Level 284
God Stats
11W - 8L
1,529 SR
Queue Stats
693W - 668L
1,531 Elo+
Party 2
Medusa
Medusa
Lara_Jimenez51
Medusa
Level 117
God Stats
11W - 2L
1,693 SR
Queue Stats
132W - 114L
1,487 Elo+
Solo
Nu Wa
Nu Wa
ObiwanxKannoli
Nu Wa
Level 198
God Stats
49W - 33L
1,638 SR
Queue Stats
235W - 217L
1,548 Elo+
Party 2
Ratatoskr
Ratatoskr
OneSoul20
Ratatoskr
Level 175
God Stats
77W - 69L
1,569 SR
Queue Stats
437W - 405L
1,474 Elo+
Solo
Team Averages
Level 182
1,586 SR
1,508 Elo+

VS

Team Averages
Level 115
1,529 SR
1,445 Elo+
Da Ji
Da Ji
PMeSrA
Da Ji
Level 104
God Stats
1W - 2L
1,645 SR
Queue Stats
158W - 195L
1,430 Elo+
Party 1
Nike
Nike
Wafflingchips
Nike
Level 194
God Stats
8W - 5L
1,570 SR
Queue Stats
473W - 472L
1,554 Elo+
Solo
Charybdis
Charybdis
l Dilan PK l
Charybdis
Level 81
God Stats
3W - 3L
1,664 SR
Queue Stats
42W - 68L
1,384 Elo+
Party 1
Ra
Ra
lavandart257
Ra
Level 108
God Stats
0W - 2L
1,238 SR
Queue Stats
14W - 18L
1,372 Elo+
Solo
Kuzenbo
Kuzenbo
oW GsEsRa
Kuzenbo
Level 89
God Stats
1W - 5L
1,528 SR
Queue Stats
112W - 139L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
4 / 0 / 4
6,469
647
5,656
9,762
7,655
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
0 / 2 / 0
6,374
637
2,371
4,394
1,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
4 / 1 / 3
5,679
568
5,971
7,583
2,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 2 / 2
6,140
614
4,076
4,208
866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
OneSoul20
Ratatoskr
13
4 / 0 / 3
7,099
710
4,727
6,419
2,372
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
PMeSrA
Da Ji
10
0 / 5 / 0
5,107
511
4,045
9,338
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 1 / 0
6,500
650
2,720
7,336
4,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
l Dilan PK l
Charybdis
9
0 / 4 / 1
5,267
527
5,865
7,188
1,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 0
6,422
642
2,639
4,555
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Kuzenbo
oW GsEsRa
Kuzenbo
9
1 / 3 / 0
5,037
504
4,837
7,823
7,372
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
14
Kills
5
5
Deaths
14
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
4
6
W
0
2
0
0
W
4
1
3
5.5
W
2
2
2
1.5
W
Ratatoskr
OneSoul20
Ratatoskr
4
0
3
5.5
L
Da Ji
PMeSrA
Da Ji
0
5
0
0
L
2
1
0
2
L
Charybdis
l Dilan PK l
Charybdis
0
4
1
0.13
L
2
1
0
2
L
Kuzenbo
oW GsEsRa
Kuzenbo
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,801
Damage
20,106
32,366
Taken
36,240
14,387
Mitigated
17,213
9,061
Healing
11,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,656
1,274
181
3,728
9,762
7,655
120
1,933
7,451
0
25,935
W
2,371
346
0
1,935
4,394
1,232
0
0
4,031
45,086
0
W
5,971
2,150
0
2,172
7,583
2,262
294
2,080
5,167
0
31,357
W
4,076
1,305
0
685
4,208
866
0
1,876
2,327
42,652
0
W
Ratatoskr
OneSoul20
Ratatoskr
4,727
1,175
0
360
6,419
2,372
0
850
5,551
0
61,644
L
Da Ji
PMeSrA
Da Ji
4,045
619
0
3,182
9,338
2,815
0
828
8,510
0
37,952
L
2,720
102
0
2,325
7,336
4,026
0
2,517
4,750
0
43,513
L
Charybdis
l Dilan PK l
Charybdis
5,865
2,603
0
2,884
7,188
1,964
0
236
6,952
0
36,262
L
2,639
571
240
1,035
4,555
1,036
0
2,527
2,028
46,587
1,493
L
Kuzenbo
oW GsEsRa
Kuzenbo
4,837
1,697
75
1,733
7,823
7,372
0
270
7,553
17,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,761
Gold Earned
28,333
384
Minions Killed
330
0
Camps Cleared
0
1,098,745
Distance Traveled
1,042,606
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,469
647
37
4
0
205,100
0
W
Ra
6,374
637
111
11
0
194,856
0
W
Medusa
5,679
568
54
5
0
225,357
3
W
Nu Wa
6,140
614
78
8
0
206,519
1
W
Ratatoskr
7,099
710
104
10
0
266,913
2
L
Da Ji
5,107
511
65
7
0
244,161
0
L
Nike
6,500
650
92
9
0
204,837
4
L
Charybdis
5,267
527
57
6
0
182,018
0
L
Ra
6,422
642
86
9
0
195,657
2
L
Kuzenbo
5,037
504
30
3
0
215,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role