Player Matchup

Kumbhakarna
Kumbhakarna
Aparitions
Kumbhakarna
Level 173
God Stats
1W - 2L
1,200 SR
Queue Stats
94W - 95L
1,531 Elo+
Party 1
Raijin
Raijin
IKevco
Raijin
Level 185
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 70L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
cuIminate
Xing Tian
Level 157
God Stats
1W - 1L
1,263 SR
Queue Stats
55W - 39L
1,588 Elo+
Party 1
He Bo
He Bo
mooseflex
He Bo
Level 147
God Stats
7W - 3L
1,634 SR
Queue Stats
82W - 77L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
oArTy
Jing Wei
Level 127
God Stats
4W - 2L
1,576 SR
Queue Stats
145W - 145L
1,540 Elo+
Party 1
Team Averages
Level 158
1,435 SR
1,553 Elo+

VS

Team Averages
Level 150
1,416 SR
1,551 Elo+
The Morrigan
The Morrigan
Mr_Artuso_417_
The Morrigan
Level 147
God Stats
8W - 9L
1,546 SR
Queue Stats
411W - 408L
1,548 Elo+
Solo
Yu Huang
Yu Huang
Ruzmi
Yu Huang
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 17L
1,627 Elo+
Party 2
Chaac
Chaac
Stahnyyy
Chaac
Level 146
God Stats
0W - 2L
1,329 SR
Queue Stats
13W - 17L
1,451 Elo+
Party 2
Merlin
Merlin
TheRealMoGrizz
Merlin
Level 149
God Stats
4W - 6L
1,407 SR
Queue Stats
255W - 271L
1,565 Elo+
Solo
Hachiman
Hachiman
XxMrMeeseeksxX
Hachiman
Level 151
God Stats
2W - 8L
1,298 SR
Queue Stats
112W - 98L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Aparitions
Kumbhakarna
19
3 / 6 / 24
12,124
713
11,118
33,201
35,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Raijin
IKevco
Raijin
20
11 / 5 / 11
14,110
830
28,441
13,223
6,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
cuIminate
Xing Tian
18
4 / 6 / 21
12,144
714
10,417
24,782
26,235
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

He Bo
mooseflex
He Bo
20
5 / 5 / 15
13,036
767
16,446
16,741
7,042
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
oArTy
Jing Wei
20
8 / 5 / 10
12,725
749
10,998
15,081
7,304
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Mr_Artuso_417_
The Morrigan
16
2 / 6 / 9
11,078
652
9,067
10,676
3,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
Ruzmi
Yu Huang
18
6 / 7 / 13
12,454
733
15,104
13,639
5,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Stahnyyy
Chaac
18
1 / 7 / 19
11,485
676
11,880
28,725
31,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 3 / 10
14,203
835
18,477
13,545
4,508
Hachiman
19
10 / 9 / 12
12,842
755
20,396
18,097
5,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
88
31
Kills
25
27
Deaths
32
81
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Aparitions
Kumbhakarna
3
6
24
2.5
W
Raijin
IKevco
Raijin
11
5
11
3.3
L
The Morrigan
Mr_Artuso_417_
The Morrigan
2
6
9
1.08
L
Yu Huang
Ruzmi
Yu Huang
6
7
13
1.79
L
Chaac
Stahnyyy
Chaac
1
7
19
1.5
L
6
3
10
3.67
L
Hachiman
10
9
12
1.78
W
Xing Tian
cuIminate
Xing Tian
4
6
21
2.42
W
He Bo
mooseflex
He Bo
5
5
15
2.5
W
Jing Wei
oArTy
Jing Wei
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,420
Damage
74,924
103,028
Taken
84,682
82,284
Mitigated
50,784
25,966
Healing
22,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Aparitions
Kumbhakarna
11,118
385
0
8,089
33,201
35,702
517
11,383
19,604
22,806
3,317
W
Raijin
IKevco
Raijin
28,441
1,043
178
1,223
13,223
6,001
166
5,431
7,756
65,927
0
L
The Morrigan
Mr_Artuso_417_
The Morrigan
9,067
311
1,244
1,102
10,676
3,529
989
7,191
3,329
8,202
5,719
L
Yu Huang
Ruzmi
Yu Huang
15,104
950
380
881
13,639
5,199
323
9,283
4,172
30,093
201
L
Chaac
Stahnyyy
Chaac
11,880
592
1,960
9,933
28,725
31,897
140
19,862
8,268
0
21,866
L
18,477
614
411
3,427
13,545
4,508
1,575
12,342
981
56,276
0
L
Hachiman
20,396
10,761
1,343
1,380
18,097
5,651
4,228
14,949
2,840
0
32,834
W
Xing Tian
cuIminate
Xing Tian
10,417
324
520
2,631
24,782
26,235
32
8,636
14,622
15,888
174
W
He Bo
mooseflex
He Bo
16,446
245
4,860
3,996
16,741
7,042
1,926
6,757
9,952
33,571
0
W
Jing Wei
oArTy
Jing Wei
10,998
6,848
1,949
2,520
15,081
7,304
3,804
6,231
8,828
0
48,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,139
Gold Earned
62,062
198
Minions Killed
181
0
Camps Cleared
0
1,532,048
Distance Traveled
1,418,433
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,124
713
20
1
0
296,331
0
W
Raijin
14,110
830
64
4
0
302,463
0
L
The Morrigan
11,078
652
13
1
0
278,501
0
L
Yu Huang
12,454
733
36
2
0
268,117
0
L
Chaac
11,485
676
23
1
0
292,689
0
L
Merlin
14,203
835
79
5
0
321,255
0
L
Hachiman
12,842
755
30
2
0
257,871
0
W
Xing Tian
12,144
714
17
1
0
321,869
0
W
He Bo
13,036
767
32
2
0
308,878
0
W
Jing Wei
12,725
749
65
4
0
302,507
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role