Player Matchup

Charybdis
Charybdis
FATALTICtac9477
Charybdis
Level 120
God Stats
23W - 21L
1,494 SR
Queue Stats
95W - 97L
1,403 Elo+
Solo
Neith
Neith
KMKZ T3MP0
Neith
Level 123
God Stats
29W - 28L
1,523 SR
Queue Stats
306W - 289L
1,484 Elo+
Solo
Chronos
Chronos
OFaze DarkO
Chronos
Level 64
God Stats
2W - 6L
1,288 SR
Queue Stats
28W - 41L
1,401 Elo+
Party 1
Tyr
Tyr
XoMEECHoX
Tyr
Level 85
God Stats
9W - 13L
1,477 SR
Queue Stats
196W - 185L
1,465 Elo+
Solo
Raijin
Raijin
kingwilliak
Raijin
Level 99
God Stats
4W - 7L
1,342 SR
Queue Stats
18W - 28L
1,364 Elo+
Party 1
Team Averages
Level 98
1,425 SR
1,424 Elo+

VS

Team Averages
Level 76
1,524 SR
1,333 Elo+
Bellona
Bellona
ChairmanPotato
Bellona
Level 96
God Stats
7W - 6L
1,641 SR
Queue Stats
50W - 51L
1,384 Elo+
Party 2
Ullr
Ullr
CringeBag
Ullr
Level 79
God Stats
10W - 10L
1,441 SR
Queue Stats
272W - 247L
1,464 Elo+
Solo
Ra
Ra
ExecutivePotato
Ra
Level 134
God Stats
2W - 0L
1,747 SR
Queue Stats
64W - 58L
1,465 Elo+
Party 2
Cthulhu
Cthulhu
Exyusz
Cthulhu
Level 36
God Stats
3W - 2L
1,408 SR
Queue Stats
54W - 94L
1,300 Elo+
Solo
Lancelot
Lancelot
UWantSmoke4566
Lancelot
Level 35
God Stats
1W - 3L
1,381 SR
Queue Stats
34W - 55L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FATALTICtac9477
Charybdis
1
0 / 0 / 0
3,536
196
0
0
0
Neith
15
4 / 1 / 1
9,500
528
8,735
10,395
3,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chronos
OFaze DarkO
Chronos
18
4 / 3 / 2
9,760
542
7,616
9,878
4,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 0 / 4
9,489
527
8,128
12,784
9,800
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Raijin
17
5 / 4 / 2
10,429
579
15,878
15,820
9,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 3
9,826
546
9,160
20,338
14,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ullr
14
1 / 3 / 3
8,536
474
6,944
9,514
3,615
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 4 / 0
10,231
568
8,715
10,175
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Exyusz
Cthulhu
14
2 / 2 / 3
8,487
472
5,418
13,948
13,236
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Lancelot
14
0 / 1 / 3
8,163
454
2,839
12,597
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
17
Kills
8
8
Deaths
17
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
7
3
0.64
W
Ullr
1
3
3
0.83
W
2
4
0
0.5
W
Cthulhu
Exyusz
Cthulhu
2
2
3
1.75
L
Charybdis
FATALTICtac9477
Charybdis
0
0
0
0
L
Neith
4
1
1
4.5
L
Chronos
OFaze DarkO
Chronos
4
3
2
1.67
W
Lancelot
0
1
3
1.5
L
4
0
4
6
L
Raijin
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,357
Damage
33,076
48,877
Taken
66,572
26,621
Mitigated
39,810
16,663
Healing
16,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,160
2,767
0
5,115
20,338
14,013
534
10,880
9,458
0
68,593
W
Ullr
6,944
2,003
0
710
9,514
3,615
217
2,660
6,854
0
60,595
W
8,715
553
1,116
2,451
10,175
4,066
99
1,522
8,653
86,533
0
W
Cthulhu
Exyusz
Cthulhu
5,418
441
304
948
13,948
13,236
224
5,537
8,411
32,598
0
L
Charybdis
FATALTICtac9477
Charybdis
0
0
0
0
0
0
0
0
0
0
0
L
Neith
8,735
2,114
0
3,980
10,395
3,511
795
4,513
5,466
0
79,009
L
Chronos
OFaze DarkO
Chronos
7,616
2,084
0
3,251
9,878
4,082
0
2,384
7,458
81,298
546
W
Lancelot
2,839
751
0
5,567
12,597
4,880
0
2,601
9,996
0
62,689
L
8,128
359
0
4,057
12,784
9,800
0
4,660
7,665
0
40,819
L
Raijin
15,878
1,484
0
5,375
15,820
9,228
10
1,615
14,155
83,925
1,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,714
Gold Earned
45,243
463
Minions Killed
528
0
Camps Cleared
0
1,414,509
Distance Traveled
1,820,978
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,826
546
124
7
0
342,581
2
W
Ullr
8,536
474
96
5
0
360,706
0
W
Ra
10,231
568
167
9
0
341,240
0
W
Cthulhu
8,487
472
48
3
0
349,022
3
L
Charybdis
3,536
196
0
0
0
0
0
L
Neith
9,500
528
138
8
0
284,175
0
L
Chronos
9,760
542
129
7
0
354,333
0
W
Lancelot
8,163
454
93
5
0
427,429
0
L
Tyr
9,489
527
71
4
0
455,217
0
L
Raijin
10,429
579
125
7
0
320,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role