Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DaoTenshi
King Arthur
Level 190
God Stats
12W - 17L
1,471 SR
Queue Stats
424W - 350L
1,539 Elo+
Party 1
Ares
Ares
EvilRyu8em
Ares
Level 63
God Stats
3W - 4L
1,558 SR
Queue Stats
60W - 87L
1,373 Elo+
Party 1
Jing Wei
Jing Wei
TopDogF4REAL
Jing Wei
Level 88
God Stats
3W - 4L
1,424 SR
Queue Stats
120W - 131L
1,454 Elo+
Party 1
Janus
Janus
sruill
Janus
Level 83
God Stats
33W - 46L
1,518 SR
Queue Stats
368W - 420L
1,427 Elo+
Solo
Team Averages
Level 115
1,494 SR
1,459 Elo+

VS

Team Averages
Level 88
1,496 SR
1,436 Elo+
Cerberus
Cerberus
 
Cerberus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
 
Chernobog
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AdoreOsmOsis
Janus
Level 62
God Stats
17W - 19L
1,514 SR
Queue Stats
96W - 97L
1,520 Elo+
Solo
Loki
Loki
GmoUno
Loki
Level 128
God Stats
47W - 40L
1,466 SR
Queue Stats
683W - 686L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
LazyRabbit31859
Baron Samedi
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,161 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
0 / 0 / 2
5,726
1,145
3,908
1,085
303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
DaoTenshi
King Arthur
10
1 / 1 / 1
5,643
1,129
2,582
3,297
2,065
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

10
0 / 0 / 2
5,908
1,182
2,092
5,231
3,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jing Wei
TopDogF4REAL
Jing Wei
10
1 / 0 / 1
5,738
1,148
1,759
1,114
352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Janus
sruill
Janus
9
0 / 1 / 0
4,910
982
0
1,121
347
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

389

VS

Team 2 Tickets

394

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
0 / 2 / 1
5,712
1,142
1,127
4,610
2,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Chernobog
 
Chernobog
10
0 / 0 / 1
5,559
1,112
1,845
588
168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 0 / 0
5,812
1,162
3,644
1,880
661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
GmoUno
Loki
10
0 / 0 / 1
5,713
1,143
1,674
2,952
1,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
LazyRabbit31859
Baron Samedi
11
1 / 0 / 1
5,817
1,163
2,046
1,727
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
2
Kills
2
2
Deaths
2
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
0
2
1
W
Cerberus
 
Cerberus
0
2
1
0.25
W
Chernobog
 
Chernobog
0
0
1
0.5
W
1
0
0
1
L
King Arthur
DaoTenshi
King Arthur
1
1
1
1.5
L
0
0
2
1
W
Loki
GmoUno
Loki
0
0
1
0.5
W
Baron Samedi
LazyRabbit31859
Baron Samedi
1
0
1
1.5
L
Jing Wei
TopDogF4REAL
Jing Wei
1
0
1
1.5
L
Janus
sruill
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,341
Damage
10,336
11,848
Taken
11,757
6,958
Mitigated
6,000
1,333
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,908
131
77
11
1,085
303
0
688
317
19,641
0
W
Cerberus
 
Cerberus
1,127
60
0
684
4,610
2,900
0
2,156
2,454
6,242
0
W
Chernobog
 
Chernobog
1,845
970
0
171
588
168
0
108
480
0
10,857
W
3,644
240
0
70
1,880
661
0
768
1,112
16,452
0
L
King Arthur
DaoTenshi
King Arthur
2,582
36
0
125
3,297
2,065
0
2,500
665
0
9,595
L
2,092
231
0
1,038
5,231
3,891
0
2,922
2,131
8,043
0
W
Loki
GmoUno
Loki
1,674
277
0
370
2,952
1,306
0
1,584
1,368
0
5,948
W
Baron Samedi
LazyRabbit31859
Baron Samedi
2,046
563
228
837
1,727
965
0
1,384
343
7,960
0
L
Jing Wei
TopDogF4REAL
Jing Wei
1,759
1,476
0
82
1,114
352
0
130
944
0
7,176
L
Janus
sruill
Janus
0
0
0
0
1,121
347
0
147
974
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,925
Gold Earned
28,613
89
Minions Killed
86
3
Camps Cleared
6
421,431
Distance Traveled
486,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,726
1,145
55
11
1
96,937
0
W
Cerberus
5,712
1,142
9
2
0
94,652
0
W
Chernobog
5,559
1,112
17
3
2
89,300
0
W
Janus
5,812
1,162
38
8
1
94,951
0
L
King Arthur
5,643
1,129
11
2
0
98,690
0
L
Ares
5,908
1,182
18
4
1
104,365
0
W
Loki
5,713
1,143
5
1
3
123,531
0
W
Baron Samedi
5,817
1,163
17
3
0
83,954
0
L
Jing Wei
5,738
1,148
5
1
1
115,204
0
L
Janus
4,910
982
0
0
0
6,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role